Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Blazphemouz vs jankowjacob

Ranked 1v1 SupremacyStarted 18 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:30
Steppe map preview
Map Steppe
Defeated
BlazphemouzOdin
Pre-match Elo1038
Win probability49.1%
23:30 Match length jankowjacob favored
Winner
jankowjacobHades
Pre-match Elo1044
Win probability50.9%

Match at a glance

Blazphemouz vs jankowjacob

Winnerjankowjacob
MapSteppe
QueueRanked 1v1 Supremacy
Duration23:30
Started
Ended
Elo favorite50.9%jankowjacob
Fastest Classical4:10*Blazphemouz
First pressure3:26Blazphemouz · Hersir trained
First extra TC8:27Blazphemouz · Town Center
Market timing4:36Blazphemouz · Market
Most military units162Blazphemouz
Highest EAPM27.6Blazphemouz
Market volume5,300Blazphemouz
Defeat
Elo1038-17
EAPM27.6
Military units162
First pressure3:26Hersir trained
First expansion8:27
Market volume5300
Total score 27,948
Military score 11,721
Economic score 14,151
Kills score 2,076
Units killed 78
Units lost 160
Buildings razed 2
Largest army 162
Favorite unit Raiding Cavalry 53 fielded
Classical 4:10* Research start 3:10
Heroic 19:47* Estimated start 18:32
Mythic Not reached

jankowjacob

Hades

Victory
Elo1044+17
EAPM26.8
Military units122
First pressure6:30Archery Range
First expansion9:37
Market volume0
Total score 51,095
Military score 22,310
Economic score 24,526
Kills score 4,259
Units killed 166
Units lost 78
Buildings razed 9
Largest army 122
Favorite unit Toxotes 30 fielded
Classical 4:18* Estimated start 3:18
Heroic 10:04* Estimated start 8:49
Mythic 17:53* Estimated start 15:53

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Athena
Njord
HeroicAge
Apollo
No choice recorded
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BlazphemouzOdin
Match time
jankowjacobHades
God powerGreat Hunt
First military pressureHersir trained
Hersir4 training queues
Key technologyPickaxe
Key technologyHand Axe
MarketMarket
Raiding Cavalry2 training queues
Hersir3 training queues
Godi2 training queues
Throwing Axeman4 training queues
Raiding Cavalry3 training queues
God powerGreat Hunt
Town CenterAdditional center
Hersir2 training queues
Godi2 training queues
Hirdman2 training queues
Key technologyMedium Cavalry
Hirdman6 training queues
Hersir5 training queues
Throwing Axeman3 training queues
ArmoryArmory
Key technologyCopper Weapons
Throwing Axeman2 training queues
Raiding Cavalry4 training queues
Godi3 training queues
Raiding Cavalry34 training queues
Hirdman2 training queues
Key technologyCopper Shields
Key technologyMedium Infantry
Town CenterAdditional center
Throwing Axeman19 training queues
Key technologyCopper Armor
Hersir6 training queues
Key technologyShaft Mine
Key technologyBow Saw
Godi2 training queues
Key technologyCrenellations
God powerGreat Hunt
Key technologyBronze Shields
Fortress-tier buildingHill Fort
Farm transition13 farms clustered
Key technologyPlow
Portable Ram2 training queues
Key technologyBronze Weapons
Jarl14 training queues
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
Key technologyBronze Armor
Throwing Axeman18 training queues
God powerWalking Woods
Raiding Cavalry10 training queues
Hersir5 training queues
DefeatMatch result
God powerSentinel
First military pressureArchery Range
Hippeus11 training queues
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
Toxotes4 training queues
Town CenterAdditional center
Key technologyMedium Archers
Peltast11 training queues
Toxotes13 training queues
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyBallistics
Key technologyHeavy Archers
Key technologyMedium Infantry
Key technologyBronze Shields
Fortress-tier buildingFortress
Toxotes9 training queues
MarketMarket
MarketMarket
Key technologyPlow
Key technologyShaft Mine
Farm transition32 farms clustered
God powerRestoration
Hypaspist11 training queues
Peltast7 training queues
Town CenterAdditional center
Key technologyMedium Cavalry
Key technologyBow Saw
Hoplite2 training queues
God powerPlenty Vault
Key technologyCrenellations
Helepolis2 training queues
Gastraphetoros4 training queues
Hypaspist2 training queues
Hoplite2 training queues
Peltast3 training queues
Fortress-tier buildingFortress
Minotaur2 training queues
Toxotes4 training queues
Hippeus11 training queues
Petrobolos2 training queues
Fortress-tier buildingFortress
Prodromos4 training queues
Helepolis3 training queues
Fortress-tier buildingFortress
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.9%jankowjacob
Fastest Classical4:10*Blazphemouz
Fastest Heroic10:04*jankowjacob
Fastest Mythic17:53*jankowjacob
First pressure3:26Blazphemouz · Hersir trained
First extra TC8:27Blazphemouz · Town Center
Fortress timing14:44jankowjacob · Fortress
Market timing4:36Blazphemouz · Market
Armory timing7:13jankowjacob · Armory
Farm transition16:04–17:17jankowjacob · 32 farms clustered

Player highlights

Standout performances

Highest total score51,095jankowjacob
Highest military score22,310jankowjacob
Highest economy score24,526jankowjacob
Most kills4,259jankowjacob
Most units killed166jankowjacob
Most deaths160Blazphemouz
Most buildings razed9jankowjacob
Largest army162Blazphemouz
Favorite unitRaiding CavalryBlazphemouz · 53 fielded

Blazphemouz

Largest ArmyMost Deaths

jankowjacob

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Blazphemouz

Classical timing4:10 estimated completion
Early pressure3:26 · Hersir trained
Fast expansion8:27 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep4:36 · Market
Early armory / Heroic prep12:11 · Armory
Fortress tech path19:58 · Hill Fort
Heavy walling signal7 wall build events
Farm transition20:06–21:09 · 13 farms clustered
Market economy signal5,300 total resource volume
Large army production162 military units

jankowjacob

Classical timing4:18 estimated completion
Early pressure6:30 · Archery Range
Expansion signal9:37 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep15:55 · Market
Early armory / Heroic prep7:13 · Armory
Fortress tech path14:44 · Fortress
Farm transition16:04–17:17 · 32 farms clustered
Large army production122 military units
Blazphemouz · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Blazphemouz · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Blazphemouz · Early MilitaryMeaningful trained combat units were produced during the early opening.
Blazphemouz · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
jankowjacob · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
jankowjacob · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
jankowjacob · Early MilitaryMeaningful trained combat units were produced during the early opening.
jankowjacob · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 5300 total volume

Blazphemouz

Bought

Food700
Wood200

Sold

Food400
Wood4000
Total player market volume5300

jankowjacob

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Blazphemouz

Army

Raiding Cavalry53
Throwing Axeman46
Hersir25
Jarl14
Hirdman10
Godi9
Portable Ram3
Mountain Giant1
Valkyrie1
Buildings12 types
Farm19
House16
Ox Cart Building10
Longhouse7
Wall7
Great Hall4
Sentry Tower3
Hill Fort2
Town Center2
Armory1
Market1
Temple1
God powers2 invoked
Great Hunt3
Walking Woods1

jankowjacob

Army

Toxotes30
Hippeus23
Peltast21
Hypaspist14
Gastraphetoros5
Helepolis5
Prodromos5
Hoplite4
Ajax3
Petrobolos3
Achilles2
Chiron2
Colossus2
Minotaur2
Perseus1
Buildings13 types
Farm38
House18
Storehouse14
Granary5
Fortress4
Stable4
Archery Range3
Market2
Temple2
Town Center2
Armory1
Military Academy1
Sentry Tower1
God powers3 invoked
Plenty Vault1
Restoration1
Sentinel1