Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

BIG C vs jaime-shinobi

Ranked 1v1 SupremacyStarted 17 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 27:00
Ghost Lake map preview
Map Ghost Lake
Winner
BIG CZeus
Pre-match Elo940
Win probability57.7%
27:00 Match length BIG C favored
Defeated
jaime-shinobiIsis
Pre-match Elo886
Win probability42.3%

Match at a glance

BIG C vs jaime-shinobi

WinnerBIG C
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration27:00
Started
Ended
Elo favorite57.7%BIG C
Fastest Classical4:41*jaime-shinobi
First pressure7:06BIG C · Military Academy
Market timing13:28jaime-shinobi · Market
First extra TC7:42jaime-shinobi · Town Center
Most military units175jaime-shinobi
Highest EAPM39.4jaime-shinobi
Market volume7,500jaime-shinobi

BIG C

Zeus

Victory
Elo940+15
EAPM38.6
Military units113
First pressure7:06Military Academy
First expansion11:50
Market volume0
Total score 61,357
Military score 23,936
Economic score 31,411
Kills score 6,167
Units killed 228
Units lost 95
Buildings razed 21
Largest army 113
Favorite unit Hoplite 63 fielded
Classical 5:29* Research start 4:29
Heroic 7:51* Research start 6:36
Mythic 22:56* Research start 20:56
Defeat
Elo886-15
EAPM39.4
Military units175
First pressure7:08Barracks
First expansion7:42
Market volume7500
Total score 45,650
Military score 17,695
Economic score 25,897
Kills score 2,080
Units killed 95
Units lost 228
Buildings razed 2
Largest army 175
Favorite unit Axeman 80 fielded
Classical 4:41* Estimated start 3:41
Heroic 13:42* Estimated start 12:27
Mythic 16:51* Estimated start 14:51

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Anubis
Dionysus
HeroicAge
Nephthys
Hephaestus
MythicAge
Osiris

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BIG CZeus
Match time
jaime-shinobiIsis
ArmoryArmory
First military pressureMilitary Academy
Key technologyPickaxe
Key technologyHusbandry
Key technologyMedium Infantry
Hypaspist3 training queues
Key technologyHeavy Infantry
Key technologyHand Axe
Farm transition4 farms clustered
Town CenterAdditional center
Town CenterAdditional center
Key technologyBow Saw
Key technologyPlow
Fortress-tier buildingFortress
Key technologyShaft Mine
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerBronze
God powerRestoration
Hoplite16 training queues
Key technologyPlow
Key technologyBronze Weapons
Key technologyBronze Shields
Petrobolos2 training queues
Hoplite2 training queues
Hypaspist5 training queues
God powerBolt
Fortress-tier buildingFortress
Hydra2 training queues
Fortress-tier buildingFortress
MarketMarket
Fortress-tier buildingFortress
Trade route startedCaravan Greek queued
Petrobolos5 training queues
Hoplite6 training queues
Key technologyBronze Armor
Key technologyBallistics
God powerPlenty Vault
Colossus2 training queues
MarketMarket
Myrmidon4 training queues
Key technologyChampion Infantry
Hoplite39 training queues
Hydra14 training queues
VictoryMatch result
Key technologyPickaxe
First military pressureBarracks
Town CenterAdditional center
ArmoryArmory
Spearman3 training queues
Key technologyMedium Spearmen
God powerPlague Of Serpents
Key technologyHand Axe
Key technologyPlow
Key technologyHusbandry
Axeman30 training queues
Key technologyShaft Mine
Key technologyMedium Slingers
Key technologyMedium Axemen
Anubite4 training queues
Slinger20 training queues
MarketMarket
God powerProsperity
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
Key technologyBow Saw
Farm transition19 farms clustered
MarketMarket
MarketMarket
Fortress-tier buildingMigdol Stronghold
Axeman10 training queues
Slinger30 training queues
God powerPlague Of Serpents
Fortress-tier buildingMigdol Stronghold
Town CenterAdditional center
Key technologyBow Saw
Camel Rider7 training queues
God powerAncestors
War Elephant2 training queues
Fortress-tier buildingMigdol Stronghold
Axeman40 training queues
Fortress-tier buildingMigdol Stronghold
Scorpion Man5 training queues
Chariot Archer7 training queues
Key technologyHeavy Spearmen
Key technologyHeavy Axemen
Key technologyHeavy Slingers
Key technologyHeavy Chariot Archers
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy War Elephants
Key technologyHeavy Camel Riders
Key technologyBallistics
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Trade route startedCaravan Egyptian queued
Scorpion Man2 training queues
War Elephant2 training queues
Catapult3 training queues
Camel Rider10 training queues
Key technologyChampion Camel Riders
Key technologyChampion Chariot Archers
Fortress-tier buildingMigdol Stronghold
Key technologyCrenellations
God powerSon Of Osiris
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.7%BIG C
Fastest Classical4:41*jaime-shinobi
Fastest Heroic7:51*BIG C
Fastest Mythic16:51*jaime-shinobi
First pressure7:06BIG C · Military Academy
First extra TC7:42jaime-shinobi · Town Center
Fortress timing13:51jaime-shinobi · Migdol Stronghold
Market timing13:28jaime-shinobi · Market
Armory timing5:59BIG C · Armory
Farm transition11:41–12:42BIG C · 4 farms clustered
Trade route started21:47BIG C

Player highlights

Standout performances

Highest total score61,357BIG C
Highest military score23,936BIG C
Highest economy score31,411BIG C
Most kills6,167BIG C
Most units killed228BIG C
Most deaths228jaime-shinobi
Most buildings razed21BIG C
Largest army175jaime-shinobi
Favorite unitAxemanjaime-shinobi · 80 fielded

BIG C

Highest ScoreMost Kills

jaime-shinobi

Largest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

BIG C

Late Classical5:29 estimated completion
Delayed pressure7:06 · Military Academy
Expansion signal11:50 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep21:22 · Market
Early armory / Heroic prep5:59 · Armory
Fortress tech path14:37 · Fortress
Farm transition11:41–12:42 · 4 farms clustered
Trade route started21:47 · Caravan Greek queued
Large army production113 military units

jaime-shinobi

Classical timing4:41 estimated completion
Delayed pressure7:08 · Barracks
Fast expansion7:42 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep13:28 · Market
Early armory / Heroic prep7:54 · Armory
Fortress tech path13:51 · Migdol Stronghold
Heavy walling signal6 wall build events
Farm transition14:20–14:28 · 19 farms clustered
Trade route started22:37 · Caravan Egyptian queued
Market economy signal7,500 total resource volume
Large army production175 military units
BIG C · Early MilitaryMeaningful trained combat units were produced during the early opening.
BIG C · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
BIG C · Late ClassicalClassical completed after 5:00 on a standard land opening.
BIG C · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
jaime-shinobi · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
jaime-shinobi · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 7500 total volume

BIG C

Bought

No buys

Sold

No sells

Total player market volume0

jaime-shinobi

Bought

No buys

Sold

Food5000
Wood2500
Total player market volume7500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BIG C

Army

Hoplite63
Hydra17
Hypaspist9
Petrobolos7
Jason4
Myrmidon4
Heracles3
Odysseus3
Colossus2
Bellerophon1
Buildings11 types
Farm61
House30
Storehouse9
Granary7
Military Academy5
Fortress4
Temple4
Market2
Town Center2
Wall2
Armory1
God powers4 invoked
Bolt1
Bronze1
Plenty Vault1
Restoration1

jaime-shinobi

Army

Axeman80
Slinger50
Camel Rider17
Chariot Archer7
Scorpion Man7
Anubite4
War Elephant4
Catapult3
Spearman3
Buildings18 types
Farm47
House29
Granary8
Obelisk8
Migdol Stronghold7
Mining Camp7
Wall6
Barracks5
Lumber Camp4
Siege Works4
Temple4
Market3
Monument To Pharaohs2
Town Center2
Armory1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers4 invoked
Plague Of Serpents2
Ancestors1
Prosperity1
Son Of Osiris1