Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Barbaccoa vs Morredeiro

Ranked 1v1 SupremacyStarted 17 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:59
Tundra map preview
Map Tundra
Winner
BarbaccoaKronos
Pre-match Elo1261
Win probability56.9%
9:59 Match length Barbaccoa favored
Defeated
MorredeiroShennong
Pre-match Elo1213
Win probability43.1%

Match at a glance

Barbaccoa vs Morredeiro

WinnerBarbaccoa
MapTundra
QueueRanked 1v1 Supremacy
Duration9:59
Started
Ended
Elo favorite56.9%Barbaccoa
Fastest Classical3:48*Barbaccoa
First pressure3:52Barbaccoa · Counter Barracks
Most military units28Barbaccoa
Highest EAPM33.6Barbaccoa

Barbaccoa

Kronos

Victory
Elo1261+15
EAPM33.6
Military units28
First pressure3:52Counter Barracks
First expansion
Market volume0
Total score 11,265
Military score 2,925
Economic score 7,617
Kills score 723
Units killed 27
Units lost 25
Buildings razed 5
Largest army 28
Favorite unit Turma 14 fielded
Classical 3:48* Research start 2:48
Heroic Estimated start 9:57 · not reached
Mythic Not reached

Morredeiro

Shennong

Defeat
Elo1213-15
EAPM31.4
Military units21
First pressure4:00Pioneer produced
First expansion
Market volume0
Total score 7,647
Military score 1,250
Economic score 5,857
Kills score 540
Units killed 28
Units lost 27
Buildings razed 0
Largest army 21
Favorite unit Pioneer 10 fielded
Classical 4:50* Estimated start 3:50
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Chiyou
Rheia
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BarbaccoaKronos
Match time
MorredeiroShennong
God powerDeconstruction
God powerValor
First military pressureCounter Barracks
Promethean2 training queues
Oracle2 training queues
Turma11 training queues
God powerValor
Key technologyHand Axe
Murmillo7 training queues
Key technologyPickaxe
Promethean3 training queues
Turma3 training queues
ArmoryArmory
God powerDeconstruction
God powerValor
VictoryMatch result
God powerProsperous Seeds
First military pressurePioneer produced
Pioneer7 training queues
Wuzu Javelineer9 training queues
Key technologyHand Axe
Dao Swordsman2 training queues
Pioneer3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.9%Barbaccoa
Fastest Classical3:48*Barbaccoa
First pressure3:52Barbaccoa · Counter Barracks
Armory timing8:27Barbaccoa · Armory

Player highlights

Standout performances

Highest total score11,265Barbaccoa
Highest military score2,925Barbaccoa
Highest economy score7,617Barbaccoa
Most kills723Barbaccoa
Most units killed28Morredeiro
Most deaths27Morredeiro
Most buildings razed5Barbaccoa
Largest army28Barbaccoa
Favorite unitTurmaBarbaccoa · 14 fielded

Barbaccoa

Highest ScoreLargest ArmyMost ImprovementsMost Resources

Morredeiro

Most DeathsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Barbaccoa

Fast Classical3:48 estimated completion
Early pressure3:52 · Counter Barracks
Early armory / Heroic prep8:27 · Armory

Morredeiro

Classical timing4:50 estimated completion
Early pressure4:00 · Pioneer produced
Barbaccoa · Early MilitaryMeaningful trained combat units were produced during the early opening.
Barbaccoa · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Barbaccoa · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Morredeiro · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Morredeiro · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Barbaccoa

Army

Turma14
Murmillo7
Promethean5
Oracle2
Buildings6 types
Manor4
Armory1
Counter Barracks1
Economic Guild1
Military Barracks1
Temple1
God powers2 invoked
Valor3
Deconstruction2

Morredeiro

Army

Pioneer10
Wuzu Javelineer9
Dao Swordsman2
Buildings6 types
Silo6
House5
Farm2
Military Camp2
Temple2
Sentry Tower1
God powers1 invoked
Prosperous Seeds1