Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

user9876543210xerxes vs Ankh

Ranked 1v1 SupremacyStarted 17 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:47
Watering Hole map preview
Map Watering Hole
Defeated
user9876543210xerxesOranos
Pre-match Elo1055
Win probability38.1%
15:47 Match length Ankh favored
Winner
AnkhPoseidon
Pre-match Elo1139
Win probability61.9%

Match at a glance

user9876543210xerxes vs Ankh

WinnerAnkh
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration15:47
Started
Ended
Elo favorite61.9%Ankh
Fastest Classical3:43*Ankh
First pressure3:52Ankh · Stable
First extra TC5:02user9876543210xerxes · Town Center
Most military units5Ankh
Highest EAPM57.2Ankh
Defeat
Elo1055-35
EAPM35.3
Military units0
First pressure5:24Counter Barracks
First expansion5:02
Market volume0
Total score 16,628
Military score 7,125
Economic score 9,179
Kills score 324
Units killed 13
Units lost 13
Buildings razed 0
Largest army 0
Classical 3:44* Research start 2:44
Heroic 14:17* Estimated start 13:02
Mythic Not reached

Ankh

Poseidon

Victory
Elo1139+14
EAPM57.2
Military units5
First pressure3:52Stable
First expansion
Market volume0
Total score 18,396
Military score 7,105
Economic score 11,067
Kills score 224
Units killed 13
Units lost 14
Buildings razed 0
Largest army 5
Favorite unit Hippeus 2 fielded
Classical 3:43* Research start 2:43
Heroic 11:06* Research start 9:51
Mythic Research start 14:10 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Hermes
Hyperion
HeroicAge
Dionysus
No choice recorded
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

user9876543210xerxesOranos
Match time
AnkhPoseidon
Key technologyHand Axe
God powerShockwave
Town CenterAdditional center
First military pressureCounter Barracks
God powerCarnivora
Key technologyPickaxe
God powerCarnivora
God powerShockwave
ArmoryArmory
Key technologyMedium Infantry
God powerCarnivora
Farm transition3 farms clustered
Key technologyPlow
God powerChaos
Fortress-tier buildingPalace
DefeatMatch result
God powerLure
Key technologyHand Axe
Key technologyPickaxe
First military pressureStable
Hippeus2 training queues
ArmoryArmory
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyShaft Mine
Fortress-tier buildingFortress
God powerCease Fire
Key technologyBow Saw
Key technologyMedium Archers
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.9%Ankh
Fastest Classical3:43*Ankh
Fastest Heroic11:06*Ankh
First pressure3:52Ankh · Stable
First extra TC5:02user9876543210xerxes · Town Center
Fortress timing11:38Ankh · Fortress
Armory timing5:21Ankh · Armory
Farm transition13:46–14:09user9876543210xerxes · 3 farms clustered

Player highlights

Standout performances

Highest total score18,396Ankh
Highest military score7,125user9876543210xerxes
Highest economy score11,067Ankh
Most kills324user9876543210xerxes
Most units killed13user9876543210xerxes
Most deaths14Ankh
Most buildings razed0user9876543210xerxes
Largest army5Ankh
Favorite unitHippeusAnkh · 2 fielded

user9876543210xerxes

Largest Army

Ankh

Highest ScoreMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

user9876543210xerxes

Fast Classical3:44 estimated completion
Early pressure5:24 · Counter Barracks
Fast expansion5:02 · Town Center
Early armory / Heroic prep11:17 · Armory
Fortress tech path14:48 · Palace
Heavy walling signal19 wall build events
Farm transition13:46–14:09 · 3 farms clustered

Ankh

Fast Classical3:43 estimated completion
Early pressure3:52 · Stable
Early armory / Heroic prep5:21 · Armory
Fortress tech path11:38 · Fortress
user9876543210xerxes · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Ankh · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ankh · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Ankh · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

user9876543210xerxes

Army

Buildings11 types
Wall19
Sky Passage5
Manor4
Farm3
Armory1
Counter Barracks1
Economic Guild1
Military Barracks1
Palace1
Temple1
Town Center1
God powers3 invoked
Carnivora3
Shockwave2
Chaos1

Ankh

Army

Hippeus2
Atalanta1
Hippolyta1
Theseus1
Buildings8 types
House14
Storehouse5
Granary4
Archery Range3
Stable2
Armory1
Fortress1
Temple1
God powers2 invoked
Cease Fire1
Lure1