Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

PloufPlouf vs Bob Gymlan

Ranked 1v1 SupremacyStarted 11 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:18
Tundra map preview
Map Tundra
Winner
PloufPloufPoseidon
Pre-match Elo1368
Win probability40.9%
21:18 Match length UpsetThe Elo underdog won
Defeated
Bob GymlanLoki
Pre-match Elo1432
Win probability59.1%

Match at a glance

PloufPlouf vs Bob Gymlan

WinnerPloufPlouf
MapTundra
QueueRanked 1v1 Supremacy
Duration21:18
Started
Ended
Elo favorite59.1%Bob Gymlan · Upset
Fastest Classical4:04*PloufPlouf
First pressure3:29Bob Gymlan · Hersir trained
Market timing12:51PloufPlouf · Market
Most military units126Bob Gymlan
Highest EAPM110.1PloufPlouf
Market volume600PloufPlouf

PloufPlouf

Poseidon

Victory
Elo1368+21
EAPM110.1
Military units125
First pressure4:08Stable
First expansion
Market volume600
Total score 29,224
Military score 15,025
Economic score 10,873
Kills score 3,326
Units killed 135
Units lost 62
Buildings razed 1
Largest army 125
Favorite unit Hippeus 73 fielded
Classical 4:04* Research start 3:04
Heroic 14:28* Research start 13:13
Mythic Not reached

Bob Gymlan

Loki

Defeat
Elo1432-21
EAPM39.3
Military units126
First pressure3:29Hersir trained
First expansion
Market volume0
Total score 14,117
Military score 4,428
Economic score 7,780
Kills score 1,909
Units killed 62
Units lost 151
Buildings razed 0
Largest army 126
Favorite unit Throwing Axeman 35 fielded
Classical 4:21* Estimated start 3:21
Heroic 15:42* Estimated start 14:27
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Heimdall
Dionysus
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PloufPloufPoseidon
Match time
Bob GymlanLoki
God powerLure
Key technologyHusbandry
Key technologyHand Axe
First military pressureStable
Hippeus39 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyMedium Cavalry
ArmoryArmory
Centaur2 training queues
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Armor
Centaur6 training queues
MarketMarket
Centaur2 training queues
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Key technologyBow Saw
Hypaspist12 training queues
God powerBronze
Hippeus21 training queues
Centaur3 training queues
Key technologyCopper Shields
Fortress-tier buildingFortress
Key technologyPlow
Key technologyHeavy Infantry
Hypaspist16 training queues
Key technologyShaft Mine
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Hippeus13 training queues
Atalanta2 training queues
Theseus2 training queues
Fortress-tier buildingFortress
Centaur3 training queues
VictoryMatch result
God powerSpy
First military pressureHersir trained
Hersir5 training queues
Hirdman7 training queues
Key technologyMedium Infantry
Hersir3 training queues
Key technologyPickaxe
Throwing Axeman7 training queues
Key technologyHand Axe
Hirdman3 training queues
Hersir2 training queues
Einheri2 training queues
Hirdman9 training queues
Throwing Axeman11 training queues
Hersir3 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyHusbandry
Hirdman3 training queues
Einheri2 training queues
Key technologyBallistics
Farm transition5 farms clustered
Key technologyPlow
God powerFlaming Weapons
Berserk8 training queues
Hersir14 training queues
Throwing Axeman7 training queues
Key technologyCopper Armor
Key technologyShaft Mine
Battle Boar2 training queues
Hirdman4 training queues
Key technologyHeavy Infantry
Godi4 training queues
Throwing Axeman10 training queues
Battle Boar3 training queues
Hersir5 training queues
Hirdman6 training queues
Godi4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.1%Bob Gymlan · Upset
Fastest Classical4:04*PloufPlouf
Fastest Heroic14:28*PloufPlouf
First pressure3:29Bob Gymlan · Hersir trained
Fortress timing17:10PloufPlouf · Fortress
Market timing12:51PloufPlouf · Market
Armory timing9:09PloufPlouf · Armory
Farm transition14:59–16:10Bob Gymlan · 5 farms clustered

Player highlights

Standout performances

Highest total score29,224PloufPlouf
Highest military score15,025PloufPlouf
Highest economy score10,873PloufPlouf
Most kills3,326PloufPlouf
Most units killed135PloufPlouf
Most deaths151Bob Gymlan
Most buildings razed1PloufPlouf
Largest army126Bob Gymlan
Favorite unitHippeusPloufPlouf · 73 fielded

PloufPlouf

Highest ScoreMost ImprovementsMost KillsMost Resources

Bob Gymlan

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

PloufPlouf

Classical timing4:04 estimated completion
Early pressure4:08 · Stable
Early market / Heroic prep12:51 · Market
Early armory / Heroic prep9:09 · Armory
Fortress tech path17:10 · Fortress
Market economy signal600 total resource volume
Large army production125 military units

Bob Gymlan

Classical timing4:21 estimated completion
Early pressure3:29 · Hersir trained
Early armory / Heroic prep12:53 · Armory
Heavy walling signal30 wall build events
Farm transition14:59–16:10 · 5 farms clustered
Large army production126 military units
PloufPlouf · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
PloufPlouf · Early MilitaryMeaningful trained combat units were produced during the early opening.
PloufPlouf · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Bob Gymlan · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Bob Gymlan · Early MilitaryMeaningful trained combat units were produced during the early opening.
Bob Gymlan · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 600 total volume

PloufPlouf

Bought

Food600

Sold

No sells

Total player market volume600

Bob Gymlan

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

PloufPlouf

Army

Hippeus73
Hypaspist28
Centaur17
Atalanta3
Theseus3
Hippolyta1
Buildings9 types
House19
Granary6
Storehouse6
Military Academy4
Stable3
Fortress2
Armory1
Market1
Temple1
God powers2 invoked
Bronze1
Lure1

Bob Gymlan

Army

Throwing Axeman35
Hersir32
Hirdman32
Berserk8
Godi8
Battle Boar5
Einheri5
Raiding Cavalry1
Buildings9 types
Wall30
House27
Farm11
Ox Cart Building7
Great Hall4
Longhouse3
Sentry Tower2
Armory1
Temple1
God powers2 invoked
Flaming Weapons1
Spy1