Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

JahMalSKI vs Roxton

Ranked 1v1 SupremacyStarted 11 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:09
Nile Shallows map preview
Map Nile Shallows
Defeated
JahMalSKIGaia
Pre-match Elo732
Win probability37.3%
20:09 Match length Roxton favored
Winner
RoxtonHades
Pre-match Elo822
Win probability62.7%

Match at a glance

JahMalSKI vs Roxton

WinnerRoxton
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration20:09
Started
Ended
Elo favorite62.7%Roxton
Fastest Classical4:06*JahMalSKI
First pressure5:41Roxton · Archery Range
Market timing11:53Roxton · Market
First extra TC4:49JahMalSKI · Town Center
Most military units117JahMalSKI
Highest EAPM19.4Roxton

JahMalSKI

Gaia

Defeat
Elo732-13
EAPM14.8
Military units117
First pressure6:13Counter Barracks
First expansion4:49
Market volume0
Total score 29,211
Military score 5,055
Economic score 23,375
Kills score 781
Units killed 30
Units lost 83
Buildings razed 0
Largest army 117
Favorite unit Turma 81 fielded
Classical 4:06* Research start 3:06
Heroic 18:45* Research start 17:30
Mythic Not reached

Roxton

Hades

Victory
Elo822+13
EAPM19.4
Military units111
First pressure5:41Archery Range
First expansion15:22
Market volume0
Total score 28,315
Military score 14,298
Economic score 11,039
Kills score 3,070
Units killed 85
Units lost 30
Buildings razed 21
Largest army 111
Favorite unit Toxotes 57 fielded
Classical 5:26* Research start 4:26
Heroic 14:01* Research start 12:46
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Ares
Rheia
HeroicAge
Aphrodite
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

JahMalSKIGaia
Match time
RoxtonHades
God powerGaia Forest
God powerGaia Forest
Town CenterAdditional center
First military pressureCounter Barracks
Turma41 training queues
Key technologyPlow
Key technologyHand Axe
Katapeltes10 training queues
God powerCarnivora
Town CenterAdditional center
Key technologyBow Saw
Key technologyPickaxe
ArmoryArmory
God powerCarnivora
Key technologyMedium Archers
Turma40 training queues
Key technologyHeavy Archers
Fortress-tier buildingPalace
God powerTraitor
Katapeltes25 training queues
DefeatMatch result
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
God powerSentinel
First military pressureArchery Range
Key technologyMedium Archers
Toxotes21 training queues
Hoplite9 training queues
Key technologyMedium Infantry
Hoplite7 training queues
Toxotes6 training queues
Farm transition4 farms clustered
MarketMarket
Hoplite9 training queues
Toxotes19 training queues
Key technologyHeavy Infantry
Town CenterAdditional center
Key technologyMedium Cavalry
Fortress-tier buildingFortress
Petrobolos4 training queues
Hippeus6 training queues
Cyclops3 training queues
Town CenterAdditional center
Toxotes11 training queues
Hoplite8 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.7%Roxton
Fastest Classical4:06*JahMalSKI
Fastest Heroic14:01*Roxton
First pressure5:41Roxton · Archery Range
First extra TC4:49JahMalSKI · Town Center
Fortress timing16:38Roxton · Fortress
Market timing11:53Roxton · Market
Armory timing16:26JahMalSKI · Armory
Farm transition11:25–11:30Roxton · 4 farms clustered

Player highlights

Standout performances

Highest total score29,211JahMalSKI
Highest military score14,298Roxton
Highest economy score23,375JahMalSKI
Most kills3,070Roxton
Most units killed85Roxton
Most deaths83JahMalSKI
Most buildings razed21Roxton
Largest army117JahMalSKI
Favorite unitTurmaJahMalSKI · 81 fielded

JahMalSKI

Highest ScoreMost DeathsMost Resources

Roxton

Largest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

JahMalSKI

Classical timing4:06 estimated completion
Early pressure6:13 · Counter Barracks
Fast expansion4:49 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep16:26 · Armory
Fortress tech path19:22 · Palace
Large army production117 military units

Roxton

Late Classical5:26 estimated completion
Early pressure5:41 · Archery Range
Expansion signal15:22 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep11:53 · Market
Fortress tech path16:38 · Fortress
Farm transition11:25–11:30 · 4 farms clustered
Large army production111 military units
JahMalSKI · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
JahMalSKI · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
JahMalSKI · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Roxton · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Roxton · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Roxton · Late ClassicalClassical completed after 5:00 on a standard land opening.
Roxton · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

JahMalSKI

Army

Turma81
Katapeltes36
Buildings9 types
Manor9
Counter Barracks8
Sentry Tower6
Military Barracks3
Town Center2
Armory1
Economic Guild1
Palace1
Temple1
God powers3 invoked
Carnivora2
Gaia Forest2
Traitor1

Roxton

Army

Toxotes57
Hoplite33
Cyclops6
Hippeus6
Petrobolos4
Ajax2
Chiron2
Achilles1
Buildings11 types
House16
Storehouse7
Archery Range5
Farm5
Granary4
Military Academy2
Town Center2
Fortress1
Market1
Stable1
Temple1
God powers1 invoked
Sentinel1