Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MavsFan41 vs pacoman_107

Ranked 1v1 SupremacyStarted 11 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:02
Valley Of Kings map preview
Map Valley Of Kings
Winner
MavsFan41Huitzilopochtli
Pre-match Elo758
Win probability51.6%
21:02 Match length MavsFan41 favored
Defeated
pacoman_107Shennong
Pre-match Elo747
Win probability48.4%

Match at a glance

MavsFan41 vs pacoman_107

WinnerMavsFan41
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration21:02
Started
Ended
Elo favorite51.6%MavsFan41
Fastest Classical4:17*pacoman_107
First pressure3:16MavsFan41 · Warrior Priest trained
Market timing14:20MavsFan41 · Market
First extra TC9:48pacoman_107 · Town Center
Most military units127pacoman_107
Highest EAPM23.2MavsFan41

MavsFan41

Huitzilopochtli

Victory
Elo758+17
EAPM23.2
Military units82
First pressure3:16Warrior Priest trained
First expansion15:39
Market volume0
Total score 29,834
Military score 14,518
Economic score 12,850
Kills score 2,466
Units killed 113
Units lost 60
Buildings razed 0
Largest army 82
Favorite unit Coyote Warrior 18 fielded
Classical 5:26* Research start 4:26
Heroic 12:10* Research start 10:55
Mythic Not reached

pacoman_107

Shennong

Defeat
Elo747-17
EAPM19.4
Military units127
First pressure9:22Imperial Academy
First expansion9:48
Market volume0
Total score 15,279
Military score 7,570
Economic score 6,913
Kills score 796
Units killed 53
Units lost 116
Buildings razed 0
Largest army 127
Favorite unit Dao Swordsman 80 fielded
Classical 4:17* Research start 3:17
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Chiyou
Itzpapalotl
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MavsFan41Huitzilopochtli
Match time
pacoman_107Shennong
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Tequihua Archer8 training queues
God powerInfestation
Key technologyMedium War Hut Soldiers
ArmoryArmory
Warrior Priest2 training queues
Tequihua Archer10 training queues
God powerBlood Pact
Key technologyHand Axe
Warrior Priest2 training queues
Key technologyHeavy War Hut Soldiers
Eagle Warrior4 training queues
Farm transition3 farms clustered
God powerPurge
Ocelotl Warrior2 training queues
Warrior Priest3 training queues
MarketMarket
Coyote Warrior2 training queues
God powerBlood Pact
Town CenterAdditional center
Coyote Warrior4 training queues
Key technologyMedium Nobles Hut Soldiers
Key technologyPlow
Key technologyBallistics
Town CenterAdditional center
Coyote Warrior2 training queues
Eagle Warrior2 training queues
Maquizcoatl2 training queues
Warrior Priest2 training queues
Town CenterAdditional center
Key technologyHusbandry
Key technologyHeavy Nobles Hut Soldiers
Coyote Warrior10 training queues
Eagle Warrior9 training queues
Ocelotl Warrior6 training queues
God powerBlood Pact
Warrior Priest2 training queues
VictoryMatch result
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
Dao Swordsman27 training queues
Wuzu Javelineer3 training queues
First military pressureImperial Academy
Key technologyMedium Infantry
Town CenterAdditional center
Key technologyCrenellations
Wuzu Javelineer28 training queues
Dao Swordsman6 training queues
Key technologyMedium Archers
Dao Swordsman3 training queues
Town CenterAdditional center
Dao Swordsman44 training queues
ArmoryArmory
God powerLightning Weapons
Wuzu Javelineer11 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.6%MavsFan41
Fastest Classical4:17*pacoman_107
Fastest Heroic12:10*MavsFan41
First pressure3:16MavsFan41 · Warrior Priest trained
First extra TC9:48pacoman_107 · Town Center
Market timing14:20MavsFan41 · Market
Armory timing8:33MavsFan41 · Armory
Farm transition12:55–13:06MavsFan41 · 3 farms clustered

Player highlights

Standout performances

Highest total score29,834MavsFan41
Highest military score14,518MavsFan41
Highest economy score12,850MavsFan41
Most kills2,466MavsFan41
Most units killed113MavsFan41
Most deaths116pacoman_107
Most buildings razed0MavsFan41
Largest army127pacoman_107
Favorite unitDao Swordsmanpacoman_107 · 80 fielded

MavsFan41

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

pacoman_107

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MavsFan41

Late Classical5:26 estimated completion
Early pressure3:16 · Warrior Priest trained
Expansion signal15:39 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep14:20 · Market
Early armory / Heroic prep8:33 · Armory
Heavy walling signal9 wall build events
Farm transition12:55–13:06 · 3 farms clustered
Large army production82 military units

pacoman_107

Classical timing4:17 estimated completion
Delayed pressure9:22 · Imperial Academy
Expansion signal9:48 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep17:51 · Armory
Large army production127 military units
MavsFan41 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MavsFan41 · Early MilitaryMeaningful trained combat units were produced during the early opening.
MavsFan41 · Late ClassicalClassical completed after 5:00 on a standard land opening.
pacoman_107 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
pacoman_107 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
pacoman_107 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MavsFan41

Army

Coyote Warrior18
Tequihua Archer18
Warrior Priest17
Eagle Warrior15
Ocelotl Warrior8
Maquizcoatl5
Obsidian Butterfly1
Buildings12 types
House13
Calpulli10
Wall9
Farm4
Sentry Tower4
Town Center3
Nobles Hut2
Temple2
War Hut2
Armory1
Great Temple1
Market1
God powers3 invoked
Blood Pact4
Infestation1
Purge1

pacoman_107

Army

Dao Swordsman80
Wuzu Javelineer42
Pioneer2
Ya Zi2
Ge Halberdier1
Buildings8 types
Silo11
House8
Military Camp6
Sentry Tower3
Town Center2
Armory1
Imperial Academy1
Temple1
God powers1 invoked
Lightning Weapons1