Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

jankowjacob vs Aight4sni

Ranked 1v1 SupremacyStarted 11 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:45
Anatolia map preview
Map Anatolia
Winner
jankowjacobHades
Pre-match Elo1045
Win probability44.6%
20:45 Match length UpsetThe Elo underdog won
Defeated
Aight4sniShennong
Pre-match Elo1083
Win probability55.4%

Match at a glance

jankowjacob vs Aight4sni

Winnerjankowjacob
MapAnatolia
QueueRanked 1v1 Supremacy
Duration20:45
Started
Ended
Elo favorite55.4%Aight4sni · Upset
Fastest Classical5:54*Aight4sni
First pressure7:06jankowjacob · Archery Range
First extra TC9:18jankowjacob · Town Center
Market timing10:11Aight4sni · Market
Most military units196Aight4sni
Highest EAPM53.1Aight4sni

jankowjacob

Hades

Victory
Elo1045+19
EAPM33.1
Military units144
First pressure7:06Archery Range
First expansion9:18
Market volume0
Total score 42,083
Military score 17,870
Economic score 19,611
Kills score 4,602
Units killed 167
Units lost 118
Buildings razed 9
Largest army 144
Favorite unit Hippeus 36 fielded
Classical 6:18* Estimated start 5:18
Heroic 12:24* Estimated start 11:09
Mythic 20:37* Estimated start 18:37

Aight4sni

Shennong

Defeat
Elo1083-19
EAPM53.1
Military units196
First pressure17:53Imperial Academy
First expansion14:14
Market volume0
Total score 30,679
Military score 13,375
Economic score 13,947
Kills score 3,357
Units killed 113
Units lost 168
Buildings razed 6
Largest army 196
Favorite unit Wuzu Javelineer 53 fielded
Classical 5:54* Research start 4:54
Heroic 12:09* Research start 10:54
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Chiyou
Apollo
HeroicAge
Rushou
Hephaestus
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

jankowjacobHades
Match time
Aight4sniShennong
DockDock
God powerSentinel
DockDock
Key technologyHand Axe
Key technologyPickaxe
Pentekonter3 training queues
Juggernaut2 training queues
First military pressureArchery Range
Town CenterAdditional center
DockDock
Key technologyMedium Cavalry
Hippeus21 training queues
ArmoryArmory
Key technologyMedium Archers
DockDock
Toxotes6 training queues
Key technologyMedium Archers
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyBronze Weapons
Juggernaut8 training queues
Key technologyHeavy Archers
Town CenterAdditional center
Key technologyHeavy Cavalry
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBallistics
ArmoryArmory
Hippeus4 training queues
Toxotes6 training queues
Cyclops3 training queues
Manticore2 training queues
Peltast34 training queues
Hippeus8 training queues
Key technologyShaft Mine
Key technologyBronze Armor
Key technologyIron Shields
Key technologyIron Weapons
MarketMarket
MarketMarket
Toxotes4 training queues
Cyclops10 training queues
Fortress-tier buildingFortress
Hypaspist10 training queues
God powerPestilence
Petrobolos7 training queues
Hippeus3 training queues
Fortress-tier buildingFortress
Key technologyBow Saw
Key technologyChampion Archers
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Key technologyMedium Infantry
Fortress-tier buildingFortress
Hypaspist2 training queues
Gastraphetoros3 training queues
VictoryMatch result
DockDock
DockDock
DockDock
DockDock
Key technologyHand Axe
God powerProsperous Seeds
Pioneer2 training queues
Key technologyPickaxe
Dao Swordsman15 training queues
God powerLightning Weapons
Fire Archer12 training queues
Wuzu Javelineer6 training queues
God powerProsperous Seeds
Key technologyHusbandry
MarketMarket
ArmoryArmory
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Dao Swordsman3 training queues
Ge Halberdier29 training queues
DockDock
Pioneer6 training queues
Wuzu Javelineer4 training queues
God powerVenom Beast
Dou Jian3 training queues
Meng Chong5 training queues
Town CenterAdditional center
Ge Halberdier3 training queues
Key technologyHeavy Infantry
Siege Crossbow4 training queues
Dao Swordsman14 training queues
Wuzu Javelineer3 training queues
Key technologyShaft Mine
DockDock
Pioneer3 training queues
Ge Halberdier8 training queues
Key technologyHeavy Archers
DockDock
Fire Archer3 training queues
Wuzu Javelineer4 training queues
First military pressureImperial Academy
Key technologyHeavy Cavalry
White Horse Cavalry6 training queues
Bai Hu3 training queues
Dao Swordsman14 training queues
Fire Archer4 training queues
Wuzu Javelineer36 training queues
Pioneer2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.4%Aight4sni · Upset
Fastest Classical5:54*Aight4sni
Fastest Heroic12:09*Aight4sni
Fastest Mythic20:37*jankowjacob
First pressure7:06jankowjacob · Archery Range
First extra TC9:18jankowjacob · Town Center
Fortress timing17:37jankowjacob · Fortress
Market timing10:11Aight4sni · Market
Armory timing9:39jankowjacob · Armory

Player highlights

Standout performances

Highest total score42,083jankowjacob
Highest military score17,870jankowjacob
Highest economy score19,611jankowjacob
Most kills4,602jankowjacob
Most units killed167jankowjacob
Most deaths168Aight4sni
Most buildings razed9jankowjacob
Largest army196Aight4sni
Favorite unitWuzu JavelineerAight4sni · 53 fielded

jankowjacob

Highest ScoreMost ImprovementsMost KillsMost Resources

Aight4sni

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

jankowjacob

Late Classical6:18 estimated completion
Delayed pressure7:06 · Archery Range
Expansion signal9:18 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep16:26 · Market
Early armory / Heroic prep9:39 · Armory
Fortress tech path17:37 · Fortress
Water commitment signal4 dock build events
Large army production144 military units

Aight4sni

Late Classical5:54 estimated completion
Delayed pressure17:53 · Imperial Academy
Expansion signal14:14 · Town Center
Early market / Heroic prep10:11 · Market
Early armory / Heroic prep10:46 · Armory
Water commitment signal7 dock build events
Large army production196 military units
jankowjacob · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
jankowjacob · Early MilitaryMeaningful trained combat units were produced during the early opening.
jankowjacob · Late ClassicalClassical completed after 5:00 on a standard land opening.
jankowjacob · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Aight4sni · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Aight4sni · Early MilitaryMeaningful trained combat units were produced during the early opening.
Aight4sni · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jankowjacob

Army

Hippeus36
Peltast34
Toxotes16
Cyclops13
Hypaspist12
Juggernaut10
Petrobolos7
Achilles4
Ajax3
Gastraphetoros3
Pentekonter3
Manticore2
Chiron1
Buildings14 types
House17
Storehouse11
Archery Range10
Military Academy6
Stable6
Dock4
Fortress3
Armory2
Farm2
Granary2
Market2
Temple2
Town Center2
Sentry Tower1
God powers2 invoked
Pestilence1
Sentinel1

Aight4sni

Army

Wuzu Javelineer53
Dao Swordsman46
Ge Halberdier40
Fire Archer19
Pioneer13
White Horse Cavalry6
Meng Chong5
Siege Crossbow5
Bai Hu3
Dou Jian3
Chu Ko Nu1
Jiang Zi Ya1
Sage1
Buildings12 types
House16
Silo10
Dock7
Farm4
Military Camp4
Baolei3
Machine Workshop2
Armory1
Imperial Academy1
Market1
Temple1
Town Center1
God powers3 invoked
Prosperous Seeds2
Lightning Weapons1
Venom Beast1