Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

nyx vs El ayuwoki

Ranked 1v1 SupremacyStarted 12 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:07
Yellow River map preview
Map Yellow River
Defeated
nyxPoseidon
Pre-match Elo1327
Win probability38.5%
25:07 Match length El ayuwoki favored
Winner
El ayuwokiNuwa
Pre-match Elo1408
Win probability61.5%

Match at a glance

nyx vs El ayuwoki

WinnerEl ayuwoki
MapYellow River
QueueRanked 1v1 Supremacy
Duration25:07
Started
Ended
Elo favorite61.5%El ayuwoki
Fastest Classical3:51*nyx
First pressure4:00nyx · Stable
Market timing8:22nyx · Market
First extra TC10:07El ayuwoki · Town Center
Most military units172El ayuwoki
Highest EAPM76.7nyx
Market volume3,700El ayuwoki

nyx

Poseidon

Defeat
Elo1327-14
EAPM76.7
Military units122
First pressure4:00Stable
First expansion19:33
Market volume0
Total score 23,246
Military score 6,516
Economic score 13,601
Kills score 3,129
Units killed 117
Units lost 166
Buildings razed 9
Largest army 122
Favorite unit Hippeus 48 fielded
Classical 3:51* Research start 2:51
Heroic 12:09* Estimated start 10:54
Mythic Not reached

El ayuwoki

Nuwa

Victory
Elo1408+14
EAPM76.4
Military units172
First pressure20:35Imperial Academy
First expansion10:07
Market volume3700
Total score 48,950
Military score 21,610
Economic score 22,880
Kills score 4,487
Units killed 161
Units lost 126
Buildings razed 19
Largest army 172
Favorite unit Ge Halberdier 45 fielded
Classical 4:07* Estimated start 3:07
Heroic 11:28* Estimated start 10:13
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Houtu
Dionysus
HeroicAge
Rushou
No choice recorded
MythicAge
Gonggong

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

nyxPoseidon
Match time
El ayuwokiNuwa
First military pressureStable
Hippeus7 training queues
God powerLure
Centaur4 training queues
Key technologyHand Axe
MarketMarket
Key technologyHand Axe
Hippeus4 training queues
Centaur4 training queues
Hippeus2 training queues
Fortress-tier buildingFortress
Centaur2 training queues
Hippeus9 training queues
God powerCease Fire
Peltast15 training queues
Centaur6 training queues
Hippeus7 training queues
Key technologyMedium Cavalry
Fortress-tier buildingFortress
Key technologyPickaxe
Key technologyBow Saw
Key technologyHusbandry
Hypaspist5 training queues
Centaur3 training queues
Prodromos5 training queues
Key technologyHeavy Cavalry
MarketMarket
ArmoryArmory
ArmoryArmory
Town CenterAdditional center
Key technologyShaft Mine
Hippeus5 training queues
Peltast5 training queues
Key technologyMedium Archers
Town CenterAdditional center
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
God powerCease Fire
Prodromos9 training queues
Farm transition9 farms clustered
God powerBronze
Hippeus14 training queues
Fortress-tier buildingFortress
Centaur3 training queues
Toxotes7 training queues
Key technologyHeavy Archers
DefeatMatch result
Pioneer4 training queues
God powerCreation
God powerEarth Wall
Dao Swordsman16 training queues
Ge Halberdier12 training queues
Fire Archer4 training queues
Key technologyPickaxe
Pioneer2 training queues
Wuzu Javelineer3 training queues
ArmoryArmory
Pioneer2 training queues
Town CenterAdditional center
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyMedium Infantry
Key technologyHand Axe
Ge Halberdier5 training queues
Key technologyMedium Archers
Key technologyHeavy Infantry
Farm transition16 farms clustered
Key technologyPlow
Ge Halberdier7 training queues
DockDock
Siege Crossbow5 training queues
Dao Swordsman10 training queues
Key technologyShaft Mine
God powerVenom Beast
God powerVenom Beast
Wuzu Javelineer3 training queues
Pioneer3 training queues
Dou Jian4 training queues
Fire Archer6 training queues
Key technologyHeavy Archers
MarketMarket
Town CenterAdditional center
White Horse Cavalry11 training queues
Ge Halberdier3 training queues
Key technologyHusbandry
Trade route startedCaravan Chinese queued
Ge Halberdier9 training queues
Dao Swordsman12 training queues
First military pressureImperial Academy
Bai Hu4 training queues
White Horse Cavalry3 training queues
Key technologyCopper Weapons
Key technologyBronze Shields
God powerGreat Flood
ArmoryArmory
ArmoryArmory
Key technologyBow Saw
Qing Long4 training queues
Key technologyChampion Infantry
Tiger Cavalry14 training queues
Key technologyHeavy Cavalry
Ge Halberdier8 training queues
Axe Cart5 training queues
Siege Crossbow2 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyIron Shields
Town CenterAdditional center
Dao Swordsman3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.5%El ayuwoki
Fastest Classical3:51*nyx
Fastest Heroic11:28*El ayuwoki
First pressure4:00nyx · Stable
First extra TC10:07El ayuwoki · Town Center
Fortress timing13:38nyx · Fortress
Market timing8:22nyx · Market
Armory timing8:43El ayuwoki · Armory
Farm transition12:28–13:15El ayuwoki · 16 farms clustered
Trade route started19:27El ayuwoki

Player highlights

Standout performances

Highest total score48,950El ayuwoki
Highest military score21,610El ayuwoki
Highest economy score22,880El ayuwoki
Most kills4,487El ayuwoki
Most units killed161El ayuwoki
Most deaths166nyx
Most buildings razed19El ayuwoki
Largest army172El ayuwoki
Favorite unitHippeusnyx · 48 fielded

nyx

Largest ArmyMost Deaths

El ayuwoki

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

nyx

Fast Classical3:51 estimated completion
Early pressure4:00 · Stable
Expansion signal19:33 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep8:22 · Market
Early armory / Heroic prep19:28 · Armory
Fortress tech path13:38 · Fortress
Heavy walling signal9 wall build events
Farm transition22:52–22:55 · 9 farms clustered
Large army production122 military units

El ayuwoki

Classical timing4:07 estimated completion
Delayed pressure20:35 · Imperial Academy
Expansion signal10:07 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep16:47 · Market
Early armory / Heroic prep8:43 · Armory
Heavy walling signal6 wall build events
Water commitment signal1 dock build events
Farm transition12:28–13:15 · 16 farms clustered
Trade route started19:27 · Caravan Chinese queued
Market economy signal3,700 total resource volume
Large army production172 military units
nyx · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
nyx · Early MilitaryMeaningful trained combat units were produced during the early opening.
nyx · Fast ClassicalClassical completed before 4:00 on a standard land opening.
El ayuwoki · Early MilitaryMeaningful trained combat units were produced during the early opening.
El ayuwoki · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
El ayuwoki · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3700 total volume

nyx

Bought

No buys

Sold

No sells

Total player market volume0

El ayuwoki

Bought

No buys

Sold

Food1500
Wood2200
Total player market volume3700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

nyx

Army

Hippeus48
Centaur22
Peltast20
Prodromos14
Toxotes7
Hypaspist5
Atalanta3
Theseus2
Hippolyta1
Buildings13 types
House27
Storehouse11
Stable10
Farm9
Wall9
Granary7
Archery Range4
Fortress3
Military Academy3
Armory2
Market2
Town Center2
Temple1
God powers3 invoked
Cease Fire2
Bronze1
Lure1

El ayuwoki

Army

Ge Halberdier45
Dao Swordsman42
Tiger Cavalry14
White Horse Cavalry14
Pioneer13
Fire Archer10
Siege Crossbow7
Wuzu Javelineer6
Axe Cart5
Bai Hu4
Dou Jian4
Qing Long4
Sage2
Jiang Zi Ya1
Li Jing1
Buildings13 types
Farm65
House32
Military Camp14
Silo10
Wall6
Armory3
Baolei3
Town Center3
Machine Workshop2
Dock1
Imperial Academy1
Market1
Temple1
God powers4 invoked
Venom Beast2
Creation1
Earth Wall1
Great Flood1