Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

HardxGodx vs AztecAussie

Ranked 1v1 SupremacyStarted 11 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:18
Ghost Lake map preview
Map Ghost Lake
Defeated
HardxGodxPoseidon
Pre-match Elo1856
Win probability27.2%
19:18 Match length AztecAussie favored
Winner
AztecAussieQuetzalcoatl
Pre-match Elo2027
Win probability72.8%

Match at a glance

HardxGodx vs AztecAussie

WinnerAztecAussie
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration19:18
Started
Ended
Elo favorite72.8%AztecAussie
Fastest Classical4:04*HardxGodx
First pressure4:04AztecAussie · Warrior Priest trained
First extra TC10:13HardxGodx · Town Center
Market timing7:16AztecAussie · Market
Most military units97AztecAussie
Highest EAPM70.2HardxGodx
Market volume300HardxGodx

HardxGodx

Poseidon

Defeat
Elo1856-9
EAPM70.2
Military units86
First pressure4:11Stable
First expansion10:13
Market volume300
Total score 20,800
Military score 9,374
Economic score 9,824
Kills score 1,602
Units killed 47
Units lost 89
Buildings razed 0
Largest army 86
Favorite unit Prodromos 39 fielded
Classical 4:04* Research start 3:04
Heroic 11:41* Estimated start 10:26
Mythic Not reached

AztecAussie

Quetzalcoatl

Victory
Elo2027+9
EAPM59.8
Military units97
First pressure4:04Warrior Priest trained
First expansion
Market volume200
Total score 26,781
Military score 11,045
Economic score 12,995
Kills score 2,741
Units killed 89
Units lost 59
Buildings razed 10
Largest army 97
Favorite unit Jaguar Rider 32 fielded
Classical 4:35* Research start 3:35
Heroic 8:28* Estimated start 7:13
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Patecatl
Dionysus
HeroicAge
Coyolxauhqui
No choice recorded
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

HardxGodxPoseidon
Match time
AztecAussieQuetzalcoatl
First military pressureStable
God powerLure
Hippeus10 training queues
Centaur2 training queues
Hippeus4 training queues
Centaur2 training queues
ArmoryArmory
Town CenterAdditional center
Key technologyHusbandry
Key technologyMedium Cavalry
Fortress-tier buildingFortress
Key technologyMedium Cavalry
Key technologyPickaxe
Key technologyHand Axe
MarketMarket
Prodromos39 training queues
God powerCease Fire
Key technologyCopper Armor
Key technologyCopper Weapons
Centaur4 training queues
Key technologyHeavy Cavalry
Key technologyCopper Shields
Key technologyBronze Armor
God powerBronze
Key technologyBronze Weapons
Fortress-tier buildingFortress
Key technologyBronze Shields
Hippeus11 training queues
Centaur2 training queues
Petrobolos3 training queues
Hippolyta2 training queues
DefeatMatch result
Key technologyHusbandry
Key technologyPickaxe
First military pressureWarrior Priest trained
Warrior Priest4 training queues
Key technologyHand Axe
God powerAgave Bloom
ArmoryArmory
MarketMarket
God powerStarfall
Key technologyHeavy Great Temple Soldiers
Jaguar Rider32 training queues
Key technologyPlow
Key technologyBow Saw
Key technologyShaft Mine
Farm transition12 farms clustered
Key technologyChampion Great Temple Soldiers
Tequihua Archer14 training queues
God powerMonolith Of Tlaloc
Warrior Priest15 training queues
Shorn One21 training queues
God powerTailwind
God powerAgave Bloom
Tequihua Archer3 training queues
Otontin4 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.8%AztecAussie
Fastest Classical4:04*HardxGodx
Fastest Heroic8:28*AztecAussie
First pressure4:04AztecAussie · Warrior Priest trained
First extra TC10:13HardxGodx · Town Center
Fortress timing11:38HardxGodx · Fortress
Market timing7:16AztecAussie · Market
Armory timing5:43AztecAussie · Armory
Farm transition12:24–13:22AztecAussie · 12 farms clustered

Player highlights

Standout performances

Highest total score26,781AztecAussie
Highest military score11,045AztecAussie
Highest economy score12,995AztecAussie
Most kills2,741AztecAussie
Most units killed89AztecAussie
Most deaths89HardxGodx
Most buildings razed10AztecAussie
Largest army97AztecAussie
Favorite unitProdromosHardxGodx · 39 fielded

HardxGodx

Most Deaths

AztecAussie

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

HardxGodx

Classical timing4:04 estimated completion
Early pressure4:11 · Stable
Expansion signal10:13 · Town Center
Early market / Heroic prep13:15 · Market
Early armory / Heroic prep8:56 · Armory
Fortress tech path11:38 · Fortress
Heavy walling signal13 wall build events
Market economy signal300 total resource volume
Large army production86 military units

AztecAussie

Classical timing4:35 estimated completion
Early pressure4:04 · Warrior Priest trained
Early market / Heroic prep7:16 · Market
Early armory / Heroic prep5:43 · Armory
Farm transition12:24–13:22 · 12 farms clustered
Market economy signal200 total resource volume
Large army production97 military units
HardxGodx · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
HardxGodx · Early MilitaryMeaningful trained combat units were produced during the early opening.
AztecAussie · Early MilitaryMeaningful trained combat units were produced during the early opening.
AztecAussie · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
AztecAussie · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

HardxGodx

Bought

Food300

Sold

No sells

Total player market volume300

AztecAussie

Bought

No buys

Sold

Wood200
Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

HardxGodx

Army

Prodromos39
Hippeus25
Centaur11
Petrobolos3
Atalanta2
Hippolyta2
Hydra2
Theseus2
Buildings11 types
House18
Wall13
Storehouse10
Stable6
Granary4
Farm3
Fortress2
Armory1
Market1
Temple1
Town Center1
God powers3 invoked
Bronze1
Cease Fire1
Lure1

AztecAussie

Army

Jaguar Rider32
Shorn One22
Warrior Priest21
Tequihua Archer17
Otontin5
Buildings8 types
House20
Farm17
Calpulli7
Great Temple3
Armory1
Market1
Temple1
War Hut1
God powers4 invoked
Agave Bloom2
Monolith Of Tlaloc1
Starfall1
Tailwind1