Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Guts vs Kruskadavena

Ranked 1v1 SupremacyStarted 10 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:08
Nile Shallows map preview
Map Nile Shallows
Defeated
GutsThor
Pre-match Elo1125
Win probability33.4%
11:08 Match length Kruskadavena favored
Winner
KruskadavenaSet
Pre-match Elo1245
Win probability66.6%

Match at a glance

Guts vs Kruskadavena

WinnerKruskadavena
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration11:08
Started
Ended
Elo favorite66.6%Kruskadavena
Fastest Classical3:32*Guts
First pressure1:22Guts · Hersir trained
First extra TC7:28Guts · Town Center
Market timing6:44Guts · Market
Most military units41Kruskadavena
Highest EAPM53.2Kruskadavena
Market volume500Guts

Guts

Thor

Defeat
Elo1125-12
EAPM46.0
Military units19
First pressure1:22Hersir trained
First expansion7:28
Market volume500
Total score 9,698
Military score 2,521
Economic score 7,118
Kills score 59
Units killed 9
Units lost 12
Buildings razed 0
Largest army 19
Favorite unit Hersir 11 fielded
Classical 3:32* Estimated start 2:32
Heroic 9:29* Estimated start 8:14
Mythic Not reached
Victory
Elo1245+12
EAPM53.2
Military units41
First pressure5:30Barracks
First expansion
Market volume0
Total score 14,653
Military score 7,848
Economic score 6,224
Kills score 581
Units killed 12
Units lost 23
Buildings razed 3
Largest army 41
Favorite unit Axeman 20 fielded
Classical 4:54* Estimated start 3:54
Heroic 8:29* Estimated start 7:14
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Ptah
Bragi
HeroicAge
Nephthys
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

GutsThor
Match time
KruskadavenaSet
First military pressureHersir trained
Hersir2 training queues
Hersir8 training queues
Key technologyPickaxe
MarketMarket
Town CenterAdditional center
Key technologyHand Axe
Throwing Axeman7 training queues
DefeatMatch result
Key technologyPickaxe
First military pressureBarracks
ArmoryArmory
Axeman20 training queues
Spearman17 training queues
Key technologyPlow
Key technologyMedium Axemen
Siege Tower3 training queues
God powerVision
God powerShifting Sands
God powerAncestors
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite66.6%Kruskadavena
Fastest Classical3:32*Guts
Fastest Heroic8:29*Kruskadavena
First pressure1:22Guts · Hersir trained
First extra TC7:28Guts · Town Center
Market timing6:44Guts · Market
Armory timing5:44Kruskadavena · Armory

Player highlights

Standout performances

Highest total score14,653Kruskadavena
Highest military score7,848Kruskadavena
Highest economy score7,118Guts
Most kills581Kruskadavena
Most units killed12Kruskadavena
Most deaths23Kruskadavena
Most buildings razed3Kruskadavena
Largest army41Kruskadavena
Favorite unitAxemanKruskadavena · 20 fielded

Guts

Most Resources

Kruskadavena

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Guts

Fast Classical3:32 estimated completion
Early pressure1:22 · Hersir trained
Fast expansion7:28 · Town Center
Early market / Heroic prep6:44 · Market
Heavy walling signal12 wall build events
Market economy signal500 total resource volume

Kruskadavena

Classical timing4:54 estimated completion
Early pressure5:30 · Barracks
Early armory / Heroic prep5:44 · Armory
Guts · Early MilitaryMeaningful trained combat units were produced during the early opening.
Guts · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Guts · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Guts · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Kruskadavena · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Kruskadavena · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

Guts

Bought

Food200
Wood200

Sold

Wood100
Total player market volume500

Kruskadavena

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Guts

Army

Hersir11
Throwing Axeman7
Berserk1
Buildings8 types
House12
Wall12
Ox Cart Building3
Great Hall2
Longhouse2
Market1
Temple1
Town Center1

Kruskadavena

Army

Axeman20
Spearman17
Siege Tower3
Gazelle Of Set1
Buildings9 types
House15
Barracks3
Mining Camp2
Armory1
Granary1
Lumber Camp1
Monument To Villagers1
Siege Works1
Temple1
God powers3 invoked
Ancestors1
Shifting Sands1
Vision1