Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

alo3405 vs DerFuchs

Ranked 1v1 SupremacyStarted 10 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:55
Alfheim map preview
Map Alfheim
Defeated
alo3405Poseidon
Pre-match Elo560
Win probability28.9%
14:55 Match length DerFuchs favored
Winner
DerFuchsIsis
Pre-match Elo716
Win probability71.1%

Match at a glance

alo3405 vs DerFuchs

WinnerDerFuchs
MapAlfheim
QueueRanked 1v1 Supremacy
Duration14:55
Started
Ended
Elo favorite71.1%DerFuchs
Fastest Classical4:23*alo3405
First pressure8:01alo3405 · Stable
First extra TC13:33alo3405 · Town Center
Market timing5:34DerFuchs · Market
Most military units34DerFuchs
Highest EAPM22.5DerFuchs
Market volume1,200DerFuchs

alo3405

Poseidon

Defeat
Elo560-11
EAPM12.5
Military units26
First pressure8:01Stable
First expansion13:33
Market volume0
Total score 14,858
Military score 6,950
Economic score 7,672
Kills score 236
Units killed 20
Units lost 5
Buildings razed 0
Largest army 26
Favorite unit Centaur 8 fielded
Classical 4:23* Research start 3:23
Heroic 11:54* Estimated start 10:39
Mythic Not reached

DerFuchs

Isis

Victory
Elo716+10
EAPM22.5
Military units34
First pressure9:10Migdol Stronghold
First expansion
Market volume1200
Total score 16,433
Military score 6,960
Economic score 9,340
Kills score 181
Units killed 5
Units lost 23
Buildings razed 0
Largest army 34
Favorite unit Chariot Archer 26 fielded
Classical 5:13* Research start 4:13
Heroic 8:41* Research start 7:26
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Anubis
Dionysus
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

alo3405Poseidon
Match time
DerFuchsIsis
God powerLure
Centaur4 training queues
Key technologyHand Axe
Key technologyPickaxe
ArmoryArmory
First military pressureStable
Farm transition8 farms clustered
Hoplite3 training queues
Toxotes7 training queues
Hippeus2 training queues
Town CenterAdditional center
Centaur4 training queues
DefeatMatch result
Key technologyHand Axe
Key technologyPickaxe
MarketMarket
ArmoryArmory
God powerProsperity
Key technologyBallistics
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
Key technologyHeavy Chariot Archers
Chariot Archer26 training queues
Key technologyCopper Armor
Key technologyBow Saw
Anubite5 training queues
God powerPlague Of Serpents
Key technologyPlow
Anubite3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite71.1%DerFuchs
Fastest Classical4:23*alo3405
Fastest Heroic8:41*DerFuchs
First pressure8:01alo3405 · Stable
First extra TC13:33alo3405 · Town Center
Fortress timing9:10DerFuchs · Migdol Stronghold
Market timing5:34DerFuchs · Market
Armory timing5:37DerFuchs · Armory
Farm transition9:11–9:58alo3405 · 8 farms clustered

Player highlights

Standout performances

Highest total score16,433DerFuchs
Highest military score6,960DerFuchs
Highest economy score9,340DerFuchs
Most kills236alo3405
Most units killed20alo3405
Most deaths23DerFuchs
Most buildings razed0alo3405
Largest army34DerFuchs
Favorite unitChariot ArcherDerFuchs · 26 fielded

alo3405

Most Kills

DerFuchs

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

alo3405

Classical timing4:23 estimated completion
Delayed pressure8:01 · Stable
Expansion signal13:33 · Town Center
Early armory / Heroic prep6:47 · Armory
Farm transition9:11–9:58 · 8 farms clustered

DerFuchs

Late Classical5:13 estimated completion
Delayed pressure9:10 · Migdol Stronghold
Early market / Heroic prep5:34 · Market
Early armory / Heroic prep5:37 · Armory
Fortress tech path9:10 · Migdol Stronghold
Market economy signal1,200 total resource volume
alo3405 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
alo3405 · Early MilitaryMeaningful trained combat units were produced during the early opening.
DerFuchs · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
DerFuchs · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
DerFuchs · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
DerFuchs · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1200 total volume

alo3405

Bought

No buys

Sold

No sells

Total player market volume0

DerFuchs

Bought

Food1200

Sold

No sells

Total player market volume1200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

alo3405

Army

Centaur8
Toxotes7
Hoplite4
Hippeus3
Atalanta1
Hypaspist1
Prodromos1
Theseus1
Buildings9 types
Farm12
House10
Archery Range1
Armory1
Military Academy1
Stable1
Storehouse1
Temple1
Town Center1
God powers1 invoked
Lure1

DerFuchs

Army

Chariot Archer26
Anubite8
Buildings10 types
House21
Mining Camp4
Granary2
Armory1
Lumber Camp1
Market1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers2 invoked
Plague Of Serpents1
Prosperity1