Advanced match analysis
hagglundotto vs FabFrBzh
Ranked 1v1 SupremacyStarted 10 hours ago
Match at a glance
hagglundotto vs FabFrBzh
hagglundotto
Kronos
Classical
3:31*
Estimated start 2:31
FabFrBzh
Tsukuyomi
Classical
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Player highlights
Standout performances
hagglundotto
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
FabFrBzh
Most Deaths
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
hagglundotto
Fast Classical3:31 estimated completionFabFrBzh
No strong intent signals were detected.
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
hagglundotto
Army
Buildings4 types
God powers2 invoked
FabFrBzh
Army
—