Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Imperio vs LokiYan

Ranked 1v1 SupremacyStarted 10 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:43
Savannah map preview
Map Savannah
Defeated
ImperioHades
Pre-match Elo1125
Win probability49.9%
21:43 Match length LokiYan favored
Winner
LokiYanLoki
Pre-match Elo1126
Win probability50.1%

Match at a glance

Imperio vs LokiYan

WinnerLokiYan
MapSavannah
QueueRanked 1v1 Supremacy
Duration21:43
Started
Ended
Elo favorite50.1%LokiYan
Fastest Classical3:51*Imperio
First pressure3:20LokiYan · Hersir trained
First extra TC4:50Imperio · Town Center
Market timing11:48LokiYan · Market
Most military units138LokiYan
Highest EAPM29.1Imperio
Market volume600LokiYan

Imperio

Hades

Defeat
Elo1125-18
EAPM29.1
Military units118
First pressure5:11Military Academy
First expansion4:50
Market volume0
Total score 27,427
Military score 6,811
Economic score 18,513
Kills score 2,159
Units killed 73
Units lost 138
Buildings razed 6
Largest army 118
Favorite unit Hoplite 37 fielded
Classical 3:51* Research start 2:51
Heroic 11:38* Research start 10:23
Mythic 18:47* Research start 16:47

LokiYan

Loki

Victory
Elo1126+18
EAPM26.6
Military units138
First pressure3:20Hersir trained
First expansion10:25
Market volume600
Total score 37,631
Military score 18,890
Economic score 14,922
Kills score 3,893
Units killed 135
Units lost 76
Buildings razed 27
Largest army 138
Favorite unit Berserk 19 fielded
Classical 4:42* Estimated start 3:42
Heroic 10:09* Estimated start 8:54
Mythic 17:19* Estimated start 15:19

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Heimdall
Aphrodite
HeroicAge
Bragi
Hephaestus
MythicAge
Hel

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ImperioHades
Match time
LokiYanLoki
Town CenterAdditional center
First military pressureMilitary Academy
Hoplite18 training queues
Key technologyPickaxe
God powerSentinel
Toxotes11 training queues
ArmoryArmory
Hippeus7 training queues
Hypaspist8 training queues
Key technologyCopper Armor
Key technologyMedium Infantry
Fortress-tier buildingFortress
Farm transition12 farms clustered
Key technologyPlow
Key technologyHusbandry
Key technologyHand Axe
Hippeus4 training queues
Key technologyMedium Cavalry
Hoplite2 training queues
Key technologyBallistics
Key technologyHeavy Cavalry
MarketMarket
ArmoryArmory
Hypaspist2 training queues
Key technologyMedium Archers
Town CenterAdditional center
God powerCurse
God powerRestoration
Hippeus16 training queues
Hoplite16 training queues
Toxotes3 training queues
Achilles2 training queues
God powerPlenty Vault
God powerSentinel
Hypaspist13 training queues
Key technologyCopper Shields
Key technologyBronze Armor
Key technologyCopper Weapons
Toxotes8 training queues
Key technologyBronze Shields
Key technologyIron Armor
Key technologyBronze Weapons
DefeatMatch result
God powerSpy
First military pressureHersir trained
Hersir5 training queues
Berserk4 training queues
Raiding Cavalry2 training queues
ArmoryArmory
Throwing Axeman3 training queues
Key technologyCopper Shields
Key technologyHand Axe
Key technologyPickaxe
Key technologyCopper Weapons
Key technologyMedium Infantry
Town CenterAdditional center
Raiding Cavalry2 training queues
Berserk2 training queues
Key technologyCopper Armor
Key technologyHusbandry
MarketMarket
Berserk10 training queues
Key technologyBallistics
Key technologyMedium Cavalry
Raiding Cavalry3 training queues
Hersir2 training queues
ArmoryArmory
Throwing Axeman3 training queues
Key technologyBallistics
Fortress-tier buildingHill Fort
Jarl3 training queues
Huskarl19 training queues
Key technologyBronze Shields
Trade route startedCaravan Norse queued
Fortress-tier buildingHill Fort
Portable Ram8 training queues
Key technologyShaft Mine
Key technologyHeavy Infantry
Fortress-tier buildingHill Fort
Key technologyHeavy Cavalry
Jarl3 training queues
Hirdman4 training queues
Einheri3 training queues
God powerFlaming Weapons
Jarl8 training queues
Godi18 training queues
Battle Boar2 training queues
Throwing Axeman3 training queues
God powerUndermine
Raiding Cavalry6 training queues
Farm transition10 farms clustered
Key technologyPlow
Berserk2 training queues
Ballista6 training queues
Key technologyBronze Armor
Mountain Giant3 training queues
God powerNidhogg
Fire Giant2 training queues
Key technologyChampion Cavalry
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.1%LokiYan
Fastest Classical3:51*Imperio
Fastest Heroic10:09*LokiYan
Fastest Mythic17:19*LokiYan
First pressure3:20LokiYan · Hersir trained
First extra TC4:50Imperio · Town Center
Fortress timing12:11Imperio · Fortress
Market timing11:48LokiYan · Market
Armory timing7:24LokiYan · Armory
Farm transition12:33–12:49Imperio · 12 farms clustered
Trade route started15:44LokiYan

Player highlights

Standout performances

Highest total score37,631LokiYan
Highest military score18,890LokiYan
Highest economy score18,513Imperio
Most kills3,893LokiYan
Most units killed135LokiYan
Most deaths138Imperio
Most buildings razed27LokiYan
Largest army138LokiYan
Favorite unitHopliteImperio · 37 fielded

Imperio

Most Deaths

LokiYan

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Imperio

Fast Classical3:51 estimated completion
Early pressure5:11 · Military Academy
Fast expansion4:50 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep16:30 · Market
Early armory / Heroic prep9:41 · Armory
Fortress tech path12:11 · Fortress
Heavy walling signal17 wall build events
Farm transition12:33–12:49 · 12 farms clustered
Large army production118 military units

LokiYan

Classical timing4:42 estimated completion
Early pressure3:20 · Hersir trained
Expansion signal10:25 · Town Center
Early market / Heroic prep11:48 · Market
Early armory / Heroic prep7:24 · Armory
Fortress tech path14:19 · Hill Fort
Farm transition19:33–19:36 · 10 farms clustered
Trade route started15:44 · Caravan Norse queued
Market economy signal600 total resource volume
Large army production138 military units
Imperio · Early MilitaryMeaningful trained combat units were produced during the early opening.
Imperio · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Imperio · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Imperio · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Imperio · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
LokiYan · Early MilitaryMeaningful trained combat units were produced during the early opening.
LokiYan · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 600 total volume

Imperio

Bought

No buys

Sold

No sells

Total player market volume0

LokiYan

Bought

Food100

Sold

Food300
Wood200
Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Imperio

Army

Hoplite37
Hippeus27
Hypaspist23
Toxotes22
Achilles3
Ajax2
Chiron1
Minotaur1
Perseus1
Petrobolos1
Buildings13 types
Farm21
Wall17
House16
Military Academy8
Storehouse8
Granary5
Stable5
Armory2
Temple2
Town Center2
Archery Range1
Fortress1
Market1
God powers4 invoked
Sentinel2
Curse1
Plenty Vault1
Restoration1

LokiYan

Army

Berserk19
Huskarl19
Godi18
Jarl14
Raiding Cavalry14
Throwing Axeman11
Hersir10
Portable Ram8
Ballista6
Einheri6
Hirdman6
Mountain Giant3
Battle Boar2
Fire Giant2
Buildings10 types
House20
Farm12
Ox Cart Building7
Longhouse5
Great Hall4
Hill Fort3
Armory2
Market1
Temple1
Town Center1
God powers4 invoked
Flaming Weapons1
Nidhogg1
Spy1
Undermine1