Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sesshomaru vs El ayuwoki

Ranked 1v1 SupremacyStarted 10 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:19
Megalopolis map preview
Map Megalopolis
Winner
SesshomaruSet
Pre-match Elo1436
Win probability61.6%
10:19 Match length Sesshomaru favored
Defeated
El ayuwokiFuxi
Pre-match Elo1354
Win probability38.4%

Match at a glance

Sesshomaru vs El ayuwoki

WinnerSesshomaru
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration10:19
Started
Ended
Elo favorite61.6%Sesshomaru
Fastest Classical4:24*El ayuwoki
First pressure4:53El ayuwoki · Imperial Academy
Most military units58Sesshomaru
Highest EAPM71.4El ayuwoki
Victory
Elo1436+13
EAPM42.9
Military units58
First pressure4:55Barracks
First expansion
Market volume0
Total score 12,206
Military score 5,472
Economic score 6,095
Kills score 702
Units killed 21
Units lost 22
Buildings razed 2
Largest army 58
Favorite unit Axeman 30 fielded
Classical 4:38* Research start 3:38
Heroic 7:40* Estimated start 6:25
Mythic Not reached

El ayuwoki

Fuxi

Defeat
Elo1354-13
EAPM71.4
Military units30
First pressure4:53Imperial Academy
First expansion
Market volume0
Total score 10,146
Military score 4,948
Economic score 5,027
Kills score 214
Units killed 8
Units lost 19
Buildings razed 0
Largest army 30
Favorite unit Fire Archer 8 fielded
Classical 4:24* Estimated start 3:24
Heroic Estimated start 9:41 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Xuannu
Nephthys
HeroicAge
Goumang
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SesshomaruSet
Match time
El ayuwokiFuxi
Key technologyPickaxe
ArmoryArmory
First military pressureBarracks
Axeman30 training queues
Key technologyMedium Axemen
Siege Tower3 training queues
Slinger20 training queues
Spearman5 training queues
God powerVision
God powerShifting Sands
God powerAncestors
VictoryMatch result
God powerThe Peach Blossom Spring
Pioneer2 training queues
Wuzu Javelineer5 training queues
First military pressureImperial Academy
Key technologyPickaxe
Ge Halberdier4 training queues
Fire Archer5 training queues
Key technologyHand Axe
Dao Swordsman2 training queues
ArmoryArmory
Fire Archer3 training queues
God powerVanish
God powerForest Protection
Sage3 training queues
Dao Swordsman3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.6%Sesshomaru
Fastest Classical4:24*El ayuwoki
Fastest Heroic7:40*Sesshomaru
First pressure4:53El ayuwoki · Imperial Academy
Armory timing4:51Sesshomaru · Armory

Player highlights

Standout performances

Highest total score12,206Sesshomaru
Highest military score5,472Sesshomaru
Highest economy score6,095Sesshomaru
Most kills702Sesshomaru
Most units killed21Sesshomaru
Most deaths22Sesshomaru
Most buildings razed2Sesshomaru
Largest army58Sesshomaru
Favorite unitAxemanSesshomaru · 30 fielded

Sesshomaru

Highest ScoreLargest ArmyMost DeathsMost Kills

El ayuwoki

Most Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sesshomaru

Classical timing4:38 estimated completion
Early pressure4:55 · Barracks
Early armory / Heroic prep4:51 · Armory

El ayuwoki

Classical timing4:24 estimated completion
Early pressure4:53 · Imperial Academy
Early armory / Heroic prep8:11 · Armory
Sesshomaru · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Sesshomaru · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
El ayuwoki · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
El ayuwoki · Early MilitaryMeaningful trained combat units were produced during the early opening.
El ayuwoki · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sesshomaru

Army

Axeman30
Slinger20
Spearman5
Siege Tower3
Buildings9 types
House11
Barracks3
Wall3
Armory1
Lumber Camp1
Mining Camp1
Monument To Villagers1
Siege Works1
Temple1
God powers3 invoked
Ancestors1
Shifting Sands1
Vision1

El ayuwoki

Army

Fire Archer8
Dao Swordsman6
Wuzu Javelineer5
Ge Halberdier4
Sage3
Pioneer2
Jiang Zi Ya1
Nezha Child1
Buildings8 types
House9
Wall5
Silo4
Machine Workshop2
Armory1
Imperial Academy1
Military Camp1
Temple1
God powers3 invoked
Forest Protection1
The Peach Blossom Spring1
Vanish1