Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

BridgettPrincess vs Mo Long

Ranked 1v1 SupremacyStarted 10 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:31
Savannah map preview
Map Savannah
Winner
BridgettPrincessOranos
Pre-match Elo1338
Win probability49.0%
20:31 Match length UpsetThe Elo underdog won
Defeated
Mo LongFreyr
Pre-match Elo1345
Win probability51.0%

Match at a glance

BridgettPrincess vs Mo Long

WinnerBridgettPrincess
MapSavannah
QueueRanked 1v1 Supremacy
Duration20:31
Started
Ended
Elo favorite51.0%Mo Long · Upset
Fastest Classical3:05*BridgettPrincess
First pressure3:15Mo Long · Hersir trained
First extra TC8:50Mo Long · Town Center
Market timing6:09Mo Long · Market
Most military units136Mo Long
Highest EAPM44.4BridgettPrincess
Market volume1,400Mo Long
Victory
Elo1338+18
EAPM44.4
Military units130
First pressure3:45Military Barracks
First expansion9:50
Market volume0
Total score 35,777
Military score 13,925
Economic score 18,887
Kills score 3,031
Units killed 131
Units lost 77
Buildings razed 4
Largest army 130
Favorite unit Murmillo 37 fielded
Classical 3:05* Estimated start 2:05
Heroic 13:50* Estimated start 12:35
Mythic 19:04* Estimated start 17:04

Mo Long

Freyr

Defeat
Elo1345-18
EAPM29.4
Military units136
First pressure3:15Hersir trained
First expansion8:50
Market volume1400
Total score 21,964
Military score 6,090
Economic score 13,464
Kills score 2,410
Units killed 80
Units lost 132
Buildings razed 1
Largest army 136
Favorite unit Throwing Axeman 55 fielded
Classical 4:43* Estimated start 3:43
Heroic Estimated start 19:56 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Freyja
Hyperion
HeroicAge
Aegir
Hekate
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BridgettPrincessOranos
Match time
Mo LongFreyr
First military pressureMilitary Barracks
Murmillo5 training queues
God powerShockwave
God powerCarnivora
Murmillo19 training queues
Key technologyMedium Infantry
Key technologyHand Axe
Key technologyHusbandry
Town CenterAdditional center
God powerCarnivora
Farm transition4 farms clustered
ArmoryArmory
Oracle2 training queues
Key technologyPickaxe
God powerShockwave
Key technologyMedium Archers
Murmillo2 training queues
Key technologyPlow
Key technologyCopper Shields
Katapeltes8 training queues
Fortress-tier buildingPalace
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyShaft Mine
Arcus32 training queues
God powerChaos
God powerCarnivora
Contarius15 training queues
Key technologyBow Saw
Key technologyHeavy Cavalry
Key technologyHeavy Archers
Key technologyBallistics
Katapeltes4 training queues
Caladria2 training queues
Cheiroballista6 training queues
Oracle2 training queues
Contarius10 training queues
God powerChaos
Murmillo11 training queues
Katapeltes6 training queues
VictoryMatch result
First military pressureHersir trained
Hersir5 training queues
Key technologyPickaxe
Key technologyHand Axe
MarketMarket
MarketMarket
Godi5 training queues
Throwing Axeman8 training queues
Godi2 training queues
Town CenterAdditional center
God powerForest Fire
Throwing Axeman11 training queues
Raiding Cavalry5 training queues
God powerGullinbursti
Farm transition10 farms clustered
MarketMarket
Valkyrie2 training queues
Berserk27 training queues
Town CenterAdditional center
Valkyrie2 training queues
Hirdman6 training queues
Throwing Axeman36 training queues
Raiding Cavalry4 training queues
ArmoryArmory
God powerForest Fire
Raiding Cavalry9 training queues
Hirdman5 training queues
Key technologyMedium Cavalry
Town CenterAdditional center
Raiding Cavalry8 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.0%Mo Long · Upset
Fastest Classical3:05*BridgettPrincess
Fastest Heroic13:50*BridgettPrincess
Fastest Mythic19:04*BridgettPrincess
First pressure3:15Mo Long · Hersir trained
First extra TC8:50Mo Long · Town Center
Fortress timing14:05BridgettPrincess · Palace
Market timing6:09Mo Long · Market
Armory timing11:05BridgettPrincess · Armory
Farm transition10:50–11:34BridgettPrincess · 4 farms clustered

Player highlights

Standout performances

Highest total score35,777BridgettPrincess
Highest military score13,925BridgettPrincess
Highest economy score18,887BridgettPrincess
Most kills3,031BridgettPrincess
Most units killed131BridgettPrincess
Most deaths132Mo Long
Most buildings razed4BridgettPrincess
Largest army136Mo Long
Favorite unitThrowing AxemanMo Long · 55 fielded

BridgettPrincess

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Mo Long

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

BridgettPrincess

Fast Classical3:05 estimated completion
Early pressure3:45 · Military Barracks
Expansion signal9:50 · Town Center
Early armory / Heroic prep11:05 · Armory
Fortress tech path14:05 · Palace
Farm transition10:50–11:34 · 4 farms clustered
Large army production130 military units

Mo Long

Classical timing4:43 estimated completion
Early pressure3:15 · Hersir trained
Fast expansion8:50 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep6:09 · Market
Early armory / Heroic prep17:18 · Armory
Farm transition11:44–12:10 · 10 farms clustered
Market economy signal1,400 total resource volume
Large army production136 military units
BridgettPrincess · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
BridgettPrincess · Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Mo Long · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Mo Long · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Mo Long · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1400 total volume

BridgettPrincess

Bought

No buys

Sold

No sells

Total player market volume0

Mo Long

Bought

Food600
Wood300

Sold

Wood500
Total player market volume1400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BridgettPrincess

Army

Murmillo37
Arcus32
Contarius25
Katapeltes18
Cheiroballista7
Caladria5
Oracle5
Turma1
Buildings11 types
Farm15
Manor8
Counter Barracks7
Sky Passage5
Wall4
Military Barracks3
Armory1
Economic Guild1
Palace1
Temple1
Town Center1
God powers3 invoked
Carnivora3
Chaos2
Shockwave2

Mo Long

Army

Throwing Axeman55
Berserk27
Raiding Cavalry26
Hirdman11
Godi7
Hersir5
Valkyrie5
Buildings10 types
Farm30
House17
Great Hall7
Longhouse4
Ox Cart Building4
Market3
Town Center3
Temple2
Armory1
Sentry Tower1
God powers2 invoked
Forest Fire2
Gullinbursti1