Advanced match analysis
420ZeuZK1ng69 vs Devil
Ranked 1v1 SupremacyStarted 10 hours ago
Map
Elysium
Match at a glance
420ZeuZK1ng69 vs Devil
Elo favorite50.3%Devil · Upset
Fastest Classical3:17*Devil
First pressure2:38Devil · Hersir trained
Most military units92420ZeuZK1ng69
Highest EAPM74.9420ZeuZK1ng69
420ZeuZK1ng69
Quetzalcoatl
Victory
Elo1947+18
EAPM74.9
Military units92
First pressure3:28Warrior Priest trained
First expansion—
Market volume0
Total score
15,543
Military score
8,339
Economic score
5,688
Kills score
1,516
Units killed
63
Units lost
26
Buildings razed
0
Largest army
92
Classical
4:21*
Research start 3:21
Heroic
—
Not reached
Mythic
—
Not reached
Devil
Loki
Defeat
Elo1949-18
EAPM56.2
Military units70
First pressure2:38Hersir trained
First expansion—
Market volume0
Total score
9,354
Military score
3,140
Economic score
5,625
Kills score
589
Units killed
26
Units lost
63
Buildings razed
0
Largest army
70
Classical
3:17*
Estimated start 2:17
Heroic
—
Not reached
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite50.3%Devil · Upset
Fastest Classical3:17*Devil
First pressure2:38Devil · Hersir trained
Player highlights
Standout performances
Highest total score15,543420ZeuZK1ng69
Highest military score8,339420ZeuZK1ng69
Highest economy score5,688420ZeuZK1ng69
Most kills1,516420ZeuZK1ng69
Most units killed63420ZeuZK1ng69
Most deaths63Devil
Most buildings razed0420ZeuZK1ng69
Largest army92420ZeuZK1ng69
Favorite unitTequihua Archer420ZeuZK1ng69 · 45 fielded
420ZeuZK1ng69
Highest Score
Largest Army
Most Kills
Most Resources
Devil
Most Deaths
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
420ZeuZK1ng69
Classical timing4:21 estimated completionLarge army production92 military units
Devil
Fast Classical3:17 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.