Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Nem vs Nana0102

Ranked 1v1 SupremacyStarted 10 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 31:01
Marsh map preview
Map Marsh
Winner
NemPoseidon
Pre-match Elo988
Win probability53.3%
31:01 Match length Nem favored
Defeated
Nana0102Tezcatlipoca
Pre-match Elo965
Win probability46.7%

Match at a glance

Nem vs Nana0102

WinnerNem
MapMarsh
QueueRanked 1v1 Supremacy
Duration31:01
Started
Ended
Elo favorite53.3%Nem
Fastest Classical3:46*Nem
First pressure3:43Nana0102 · Warrior Priest trained
First extra TC9:23Nana0102 · Town Center
Market timing14:52Nem · Market
Most military units273Nem
Highest EAPM72.2Nem
Market volume5,800Nem

Nem

Poseidon

Victory
Elo988+16
EAPM72.2
Military units273
First pressure4:06Stable
First expansion11:36
Market volume5800
Total score 65,788
Military score 29,156
Economic score 27,509
Kills score 9,123
Units killed 269
Units lost 247
Buildings razed 29
Largest army 273
Favorite unit Hippeus 98 fielded
Classical 3:46* Research start 2:46
Heroic 12:35* Research start 11:20
Mythic 17:49* Research start 15:49

Nana0102

Tezcatlipoca

Defeat
Elo965-16
EAPM39.6
Military units182
First pressure3:43Warrior Priest trained
First expansion9:23
Market volume0
Total score 39,859
Military score 10,043
Economic score 22,029
Kills score 7,787
Units killed 247
Units lost 315
Buildings razed 6
Largest army 182
Favorite unit Ocelotl Warrior 43 fielded
Classical 4:50* Estimated start 3:50
Heroic 16:26* Estimated start 15:11
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Malinalxochitl
Dionysus
HeroicAge
Coyolxauhqui
Hephaestus
MythicAge
Xolotl

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

NemPoseidon
Match time
Nana0102Tezcatlipoca
God powerLure
First military pressureStable
Centaur4 training queues
Hippeus7 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Key technologyPlow
Centaur2 training queues
Hippeus4 training queues
ArmoryArmory
Town CenterAdditional center
Farm transition3 farms clustered
Hippeus3 training queues
Fortress-tier buildingFortress
Key technologyMedium Cavalry
MarketMarket
ArmoryArmory
Key technologyShaft Mine
Key technologyBow Saw
Key technologyPlow
Trade route startedCaravan Greek queued
Key technologyHeavy Cavalry
Key technologyMedium Archers
Toxotes2 training queues
Town CenterAdditional center
Key technologyHeavy Archers
God powerPlenty Vault
Key technologyChampion Cavalry
Key technologyChampion Archers
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyBronze Weapons
Hippeus84 training queues
Toxotes36 training queues
Petrobolos4 training queues
Fortress-tier buildingFortress
Key technologyBronze Armor
Key technologyBronze Shields
Fortress-tier buildingFortress
God powerCease Fire
Colossus2 training queues
Town CenterAdditional center
Town CenterAdditional center
Town CenterAdditional center
Key technologyIron Shields
Key technologyIron Armor
Fortress-tier buildingFortress
Key technologyIron Armor
Key technologyIron Weapons
Peltast3 training queues
Petrobolos7 training queues
Helepolis2 training queues
Peltast13 training queues
Toxotes45 training queues
Prodromos12 training queues
Fortress-tier buildingFortress
Hetairos6 training queues
Petrobolos5 training queues
Hydra2 training queues
Prodromos10 training queues
Petrobolos3 training queues
Town CenterAdditional center
Helepolis4 training queues
Fortress-tier buildingFortress
God powerBronze
Fortress-tier buildingFortress
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Key technologyHand Axe
God powerInfestation
Tlamanih Spearman3 training queues
Warrior Priest2 training queues
Quimichin Spy2 training queues
Key technologyPickaxe
Ocelotl Warrior2 training queues
Tlamanih Spearman5 training queues
Ocelotl Warrior4 training queues
Town CenterAdditional center
Key technologyHusbandry
Key technologyPlow
Ocelotl Warrior2 training queues
Key technologyMedium War Hut Soldiers
Key technologyMedium Nobles Hut Soldiers
ArmoryArmory
Ocelotl Warrior2 training queues
Key technologyBow Saw
Ocelotl Warrior3 training queues
Eagle Warrior3 training queues
Key technologyShaft Mine
Farm transition19 farms clustered
Key technologyHeavy Great Temple Soldiers
Town CenterAdditional center
Key technologyHeavy Nobles Hut Soldiers
Jaguar Rider3 training queues
God powerStarfall
Ocelotl Warrior4 training queues
Warrior Priest3 training queues
God powerObsidian Mirror
Jaguar Rider14 training queues
Ocelotl Warrior2 training queues
Eagle Warrior2 training queues
God powerCorrupted Ground
God powerObsidian Mirror
Maquizcoatl4 training queues
Key technologyChampion Great Temple Soldiers
Shorn One3 training queues
Eagle Warrior7 training queues
Ocelotl Warrior17 training queues
Key technologyBallistics
Warrior Priest4 training queues
Town CenterAdditional center
Jaguar Rider14 training queues
Warrior Priest3 training queues
Maquizcoatl2 training queues
Key technologyChampion Nobles Hut Soldiers
Tlamanih Spearman28 training queues
Key technologyHeavy War Hut Soldiers
Town CenterAdditional center
Warrior Priest4 training queues
Shorn One5 training queues
Ocelotl Warrior6 training queues
Jaguar Rider4 training queues
Eagle Warrior6 training queues
Warrior Priest6 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.3%Nem
Fastest Classical3:46*Nem
Fastest Heroic12:35*Nem
Fastest Mythic17:49*Nem
First pressure3:43Nana0102 · Warrior Priest trained
First extra TC9:23Nana0102 · Town Center
Fortress timing14:00Nem · Fortress
Market timing14:52Nem · Market
Armory timing10:32Nem · Armory
Farm transition12:58–13:00Nem · 3 farms clustered
Trade route started16:24Nem

Player highlights

Standout performances

Highest total score65,788Nem
Highest military score29,156Nem
Highest economy score27,509Nem
Most kills9,123Nem
Most units killed269Nem
Most deaths315Nana0102
Most buildings razed29Nem
Largest army273Nem
Favorite unitHippeusNem · 98 fielded

Nem

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Nana0102

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Nem

Fast Classical3:46 estimated completion
Early pressure4:06 · Stable
Expansion signal11:36 · Town Center
Multi-TC boom signal6 expansion build events
Early market / Heroic prep14:52 · Market
Early armory / Heroic prep10:32 · Armory
Fortress tech path14:00 · Fortress
Heavy walling signal32 wall build events
Farm transition12:58–13:00 · 3 farms clustered
Trade route started16:24 · Caravan Greek queued
Market economy signal5,800 total resource volume
Large army production273 military units

Nana0102

Classical timing4:50 estimated completion
Early pressure3:43 · Warrior Priest trained
Expansion signal9:23 · Town Center
Multi-TC boom signal4 expansion build events
Early armory / Heroic prep13:41 · Armory
Farm transition18:07–18:23 · 19 farms clustered
Large army production182 military units
Nem · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Nem · Early MilitaryMeaningful trained combat units were produced during the early opening.
Nem · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Nana0102 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Nana0102 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Nana0102 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Nana0102 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 5800 total volume

Nem

Bought

No buys

Sold

Food900
Wood4900
Total player market volume5800

Nana0102

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nem

Army

Hippeus98
Toxotes83
Prodromos22
Petrobolos19
Peltast16
Centaur6
Helepolis6
Hetairos6
Hydra4
Theseus4
Atalanta3
Hippolyta3
Colossus2
Polyphemus1
Buildings12 types
Wall32
Farm27
House17
Storehouse13
Fortress7
Town Center6
Granary5
Stable5
Archery Range4
Armory2
Temple2
Market1
God powers4 invoked
Bronze1
Cease Fire1
Lure1
Plenty Vault1

Nana0102

Army

Ocelotl Warrior43
Tlamanih Spearman36
Jaguar Rider35
Warrior Priest27
Eagle Warrior20
Shorn One9
Maquizcoatl6
Quimichin Spy2
Coyote Warrior1
Otontin1
Soul Guide1
Tequihua Archer1
Buildings9 types
Farm63
House17
Calpulli11
War Hut6
Great Temple5
Nobles Hut5
Temple4
Town Center4
Armory1
God powers4 invoked
Obsidian Mirror2
Corrupted Ground1
Infestation1
Starfall1