Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

zenci adam vs DayoMix

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:43
Megalopolis map preview
Map Megalopolis
Defeated
zenci adamLoki
Pre-match Elo855
Win probability42.4%
11:43 Match length DayoMix favored
Winner
DayoMixRa
Pre-match Elo908
Win probability57.6%

Match at a glance

zenci adam vs DayoMix

WinnerDayoMix
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration11:43
Started
Ended
Elo favorite57.6%DayoMix
Fastest Classical4:50*zenci adam
First pressure3:52zenci adam · Hersir trained
First extra TC5:07zenci adam · Town Center
Most military units29DayoMix
Highest EAPM25.1zenci adam

zenci adam

Loki

Defeat
Elo855-15
EAPM25.1
Military units16
First pressure3:52Hersir trained
First expansion5:07
Market volume0
Total score 10,247
Military score 2,268
Economic score 7,826
Kills score 153
Units killed 9
Units lost 18
Buildings razed 0
Largest army 16
Favorite unit Hersir 8 fielded
Classical 4:50* Research start 3:50
Heroic Not reached
Mythic Not reached

DayoMix

Ra

Victory
Elo908+15
EAPM19.0
Military units29
First pressure4:45Barracks
First expansion10:47
Market volume0
Total score 12,173
Military score 4,625
Economic score 7,049
Kills score 499
Units killed 18
Units lost 10
Buildings razed 3
Largest army 29
Favorite unit Axeman 24 fielded
Classical 4:55* Estimated start 3:55
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Ptah
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

zenci adamLoki
Match time
DayoMixRa
God powerSpy
First military pressureHersir trained
Hersir5 training queues
Town CenterAdditional center
Key technologyHusbandry
Raiding Cavalry6 training queues
Key technologyHand Axe
Key technologyPickaxe
Hersir3 training queues
DefeatMatch result
Key technologyPickaxe
First military pressureBarracks
ArmoryArmory
Key technologyMedium Axemen
Axeman19 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Spearman3 training queues
God powerShifting Sands
Farm transition10 farms clustered
Axeman5 training queues
Key technologyCopper Shields
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.6%DayoMix
Fastest Classical4:50*zenci adam
First pressure3:52zenci adam · Hersir trained
First extra TC5:07zenci adam · Town Center
Armory timing5:13DayoMix · Armory
Farm transition9:44–9:46DayoMix · 10 farms clustered

Player highlights

Standout performances

Highest total score12,173DayoMix
Highest military score4,625DayoMix
Highest economy score7,826zenci adam
Most kills499DayoMix
Most units killed18DayoMix
Most deaths18zenci adam
Most buildings razed3DayoMix
Largest army29DayoMix
Favorite unitAxemanDayoMix · 24 fielded

zenci adam

Most DeathsMost Resources

DayoMix

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

zenci adam

Classical timing4:50 estimated completion
Early pressure3:52 · Hersir trained
Fast expansion5:07 · Town Center

DayoMix

Classical timing4:55 estimated completion
Early pressure4:45 · Barracks
Expansion signal10:47 · Town Center
Early armory / Heroic prep5:13 · Armory
Farm transition9:44–9:46 · 10 farms clustered
zenci adam · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
zenci adam · Early MilitaryMeaningful trained combat units were produced during the early opening.
DayoMix · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
DayoMix · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

zenci adam

Army

Hersir8
Raiding Cavalry7
Troll1
Buildings7 types
House4
Ox Cart Building3
Great Hall2
Longhouse2
Wall2
Temple1
Town Center1
God powers1 invoked
Spy1

DayoMix

Army

Axeman24
Spearman3
Slinger1
Wadjet1
Buildings11 types
House20
Farm10
Granary3
Mining Camp3
Obelisk2
Armory1
Barracks1
Lumber Camp1
Monument To Villagers1
Temple1
Town Center1
God powers1 invoked
Shifting Sands1