Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

puxlpza vs XPrat

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 39:27
Yellow River map preview
Map Yellow River
Defeated
puxlpzaKronos
Pre-match Elo789
Win probability37.6%
39:27 Match length XPrat favored
Winner
XPratRa
Pre-match Elo877
Win probability62.4%

Match at a glance

puxlpza vs XPrat

WinnerXPrat
MapYellow River
QueueRanked 1v1 Supremacy
Duration39:27
Started
Ended
Elo favorite62.4%XPrat
Fastest Classical4:28*XPrat
First pressure4:29puxlpza · Military Barracks
Market timing4:53XPrat · Market
First extra TC6:44XPrat · Town Center
Most military units109puxlpza
Highest EAPM18.7XPrat
Market volume6,600XPrat

puxlpza

Kronos

Defeat
Elo789-21
EAPM14.5
Military units109
First pressure4:29Military Barracks
First expansion9:53
Market volume2000
Total score 12,599
Military score 3,150
Economic score 8,399
Kills score 1,050
Units killed 31
Units lost 156
Buildings razed 0
Largest army 109
Favorite unit Murmillo 69 fielded
Classical 4:34* Estimated start 3:34
Heroic 13:07* Estimated start 11:52
Mythic 23:48* Estimated start 21:48

XPrat

Ra

Victory
Elo877+14
EAPM18.7
Military units102
First pressure5:55Barracks
First expansion6:44
Market volume6600
Total score 102,856
Military score 22,204
Economic score 74,091
Kills score 6,561
Units killed 166
Units lost 40
Buildings razed 53
Largest army 102
Favorite unit Axeman 55 fielded
Classical 4:28* Research start 3:28
Heroic 11:30* Research start 10:15
Mythic 16:48* Research start 14:48

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Bast
Hyperion
HeroicAge
Sobek
Atlas
MythicAge
Horus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

puxlpzaKronos
Match time
XPratRa
First military pressureMilitary Barracks
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Katapeltes12 training queues
Key technologyMedium Infantry
Farm transition5 farms clustered
Key technologyMedium Archers
Town CenterAdditional center
Oracle2 training queues
Murmillo7 training queues
Katapeltes5 training queues
Murmillo10 training queues
Katapeltes3 training queues
Murmillo9 training queues
Turma6 training queues
Satyr3 training queues
Town CenterAdditional center
Town CenterAdditional center
Key technologyBronze Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
God powerSpider Lair
Key technologyHeavy Infantry
Katapeltes8 training queues
Key technologyHeavy Archers
Key technologyBronze Armor
Key technologyBronze Shields
Fortress-tier buildingPalace
MarketMarket
Murmillo27 training queues
God powerSpider Lair
Town CenterAdditional center
Murmillo16 training queues
God powerChaos
God powerDeconstruction
God powerSpider Lair
God powerChaos
God powerSpider Lair
God powerChaos
God powerSpider Lair
DefeatMatch result
Key technologyPickaxe
Key technologyHand Axe
MarketMarket
First military pressureBarracks
Spearman2 training queues
Key technologyMedium Spearmen
Town CenterAdditional center
Farm transition3 farms clustered
Key technologyPlow
Axeman4 training queues
Key technologyMedium Axemen
Sphinx2 training queues
ArmoryArmory
Axeman5 training queues
Fortress-tier buildingMigdol Stronghold
Chariot Archer5 training queues
Key technologyBow Saw
Key technologyShaft Mine
God powerRain
Fortress-tier buildingMigdol Stronghold
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyBallistics
Key technologyHeavy Chariot Archers
Camel Rider6 training queues
Key technologyCopper Weapons
Key technologyBronze Armor
Siege Tower5 training queues
Catapult5 training queues
Key technologyHeavy Axemen
God powerLocust Swarm
Axeman36 training queues
Key technologyChampion Axemen
Key technologyBronze Weapons
God powerEclipse
Chariot Archer5 training queues
Camel Rider5 training queues
Siege Tower4 training queues
Town CenterAdditional center
Town CenterAdditional center
Petsuchos2 training queues
Siege Tower3 training queues
Town CenterAdditional center
God powerTornado
Axeman10 training queues
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.4%XPrat
Fastest Classical4:28*XPrat
Fastest Heroic11:30*XPrat
Fastest Mythic16:48*XPrat
First pressure4:29puxlpza · Military Barracks
First extra TC6:44XPrat · Town Center
Fortress timing12:05XPrat · Migdol Stronghold
Market timing4:53XPrat · Market
Armory timing5:14puxlpza · Armory
Farm transition7:27–7:38puxlpza · 5 farms clustered

Player highlights

Standout performances

Highest total score102,856XPrat
Highest military score22,204XPrat
Highest economy score74,091XPrat
Most kills6,561XPrat
Most units killed166XPrat
Most deaths156puxlpza
Most buildings razed53XPrat
Largest army109puxlpza
Favorite unitMurmillopuxlpza · 69 fielded

puxlpza

Most Deaths

XPrat

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

puxlpza

Classical timing4:34 estimated completion
Early pressure4:29 · Military Barracks
Expansion signal9:53 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep21:16 · Market
Early armory / Heroic prep5:14 · Armory
Fortress tech path20:48 · Palace
Farm transition7:27–7:38 · 5 farms clustered
Market economy signal2,000 total resource volume
Large army production109 military units

XPrat

Classical timing4:28 estimated completion
Early pressure5:55 · Barracks
Fast expansion6:44 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep4:53 · Market
Early armory / Heroic prep9:34 · Armory
Fortress tech path12:05 · Migdol Stronghold
Farm transition8:40–8:41 · 3 farms clustered
Market economy signal6,600 total resource volume
Large army production102 military units
puxlpza · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
puxlpza · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
XPrat · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
XPrat · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
XPrat · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 8600 total volume

puxlpza

Bought

Food2000

Sold

No sells

Total player market volume2000

XPrat

Bought

Food2000
Wood1800

Sold

Food1700
Wood1100
Total player market volume6600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

puxlpza

Army

Murmillo69
Katapeltes28
Turma6
Satyr3
Oracle2
Contarius1
Buildings10 types
Manor20
Military Barracks12
Farm10
Town Center4
Counter Barracks3
Armory1
Economic Guild1
Market1
Palace1
Temple1
God powers3 invoked
Spider Lair5
Chaos3
Deconstruction1

XPrat

Army

Axeman55
Siege Tower12
Camel Rider11
Chariot Archer10
Catapult5
Petsuchos4
Spearman2
Sphinx2
Avenger1
Buildings18 types
House24
Farm19
Mining Camp10
Obelisk5
Town Center5
Barracks4
Granary4
Siege Works4
Lumber Camp2
Migdol Stronghold2
Temple2
Wall2
Armory1
Market1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers4 invoked
Eclipse1
Locust Swarm1
Rain1
Tornado1