Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Nana0102 vs LokiYan

Ranked 1v1 SupremacyStarted 10 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:17
Giza map preview
Map Giza
Defeated
Nana0102Tezcatlipoca
Pre-match Elo981
Win probability34.9%
25:17 Match length LokiYan favored
Winner
LokiYanZeus
Pre-match Elo1089
Win probability65.1%

Match at a glance

Nana0102 vs LokiYan

WinnerLokiYan
MapGiza
QueueRanked 1v1 Supremacy
Duration25:17
Started
Ended
Elo favorite65.1%LokiYan
Fastest Classical3:51*LokiYan
First pressure3:46Nana0102 · Warrior Priest trained
First extra TC8:57Nana0102 · Town Center
Market timing15:29Nana0102 · Market
Most military units167LokiYan
Highest EAPM34.3Nana0102

Nana0102

Tezcatlipoca

Defeat
Elo981-12
EAPM34.3
Military units91
First pressure3:46Warrior Priest trained
First expansion8:57
Market volume0
Total score 17,427
Military score 4,995
Economic score 9,609
Kills score 2,853
Units killed 102
Units lost 170
Buildings razed 0
Largest army 91
Favorite unit Ocelotl Warrior 27 fielded
Classical 5:15* Estimated start 4:15
Heroic 18:05* Estimated start 16:50
Mythic Not reached

LokiYan

Zeus

Victory
Elo1089+12
EAPM26.3
Military units167
First pressure3:56Stable
First expansion23:34
Market volume0
Total score 40,825
Military score 17,150
Economic score 19,919
Kills score 3,780
Units killed 158
Units lost 102
Buildings razed 10
Largest army 167
Favorite unit Hippeus 42 fielded
Classical 3:51* Estimated start 2:51
Heroic 12:26* Estimated start 11:11
Mythic Estimated start 23:21 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Hermes
Coyolxauhqui
HeroicAge
Dionysus
No choice recorded
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Nana0102Tezcatlipoca
Match time
LokiYanZeus
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest5 training queues
God powerInfestation
Ocelotl Warrior4 training queues
Quimichin Spy4 training queues
Key technologyHand Axe
Key technologyBow Saw
God powerObsidian Mirror
Town CenterAdditional center
Key technologyPickaxe
Ocelotl Warrior14 training queues
Tequihua Archer2 training queues
God powerObsidian Mirror
Warrior Priest2 training queues
Tequihua Archer5 training queues
Key technologyHusbandry
Warrior Priest4 training queues
Key technologyMedium Nobles Hut Soldiers
Coyote Warrior8 training queues
Tequihua Archer3 training queues
ArmoryArmory
Key technologyMedium War Hut Soldiers
MarketMarket
Farm transition22 farms clustered
God powerStarfall
Warrior Priest9 training queues
Tzitzimitl2 training queues
Maquizcoatl2 training queues
God powerObsidian Mirror
Eagle Warrior2 training queues
Key technologyPlow
Ocelotl Warrior3 training queues
Eagle Warrior3 training queues
Ocelotl Warrior5 training queues
God powerStarfall
God powerObsidian Mirror
Warrior Priest4 training queues
DefeatMatch result
First military pressureStable
Hippeus2 training queues
Toxotes24 training queues
Key technologyPickaxe
Hippeus6 training queues
Key technologyHusbandry
God powerBolt
Hoplite4 training queues
ArmoryArmory
Hippeus9 training queues
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyMedium Archers
Key technologyBallistics
Key technologyPlow
Hippeus12 training queues
Toxotes4 training queues
Prodromos2 training queues
Peltast34 training queues
Farm transition11 farms clustered
Key technologyMedium Cavalry
Key technologyShaft Mine
Key technologyHand Axe
Key technologyBronze Shields
God powerBronze
Hypaspist2 training queues
God powerCease Fire
Key technologyCopper Armor
Key technologyHeavy Cavalry
Key technologyBow Saw
Hippeus13 training queues
Hypaspist12 training queues
Toxotes4 training queues
Hoplite6 training queues
Key technologyMedium Infantry
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyBronze Armor
Key technologyHeavy Archers
Prodromos4 training queues
Hypaspist5 training queues
Town CenterAdditional center
Petrobolos5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite65.1%LokiYan
Fastest Classical3:51*LokiYan
Fastest Heroic12:26*LokiYan
First pressure3:46Nana0102 · Warrior Priest trained
First extra TC8:57Nana0102 · Town Center
Fortress timing21:48LokiYan · Fortress
Market timing15:29Nana0102 · Market
Armory timing9:41LokiYan · Armory
Farm transition16:49–16:55LokiYan · 11 farms clustered

Player highlights

Standout performances

Highest total score40,825LokiYan
Highest military score17,150LokiYan
Highest economy score19,919LokiYan
Most kills3,780LokiYan
Most units killed158LokiYan
Most deaths170Nana0102
Most buildings razed10LokiYan
Largest army167LokiYan
Favorite unitHippeusLokiYan · 42 fielded

Nana0102

Most Deaths

LokiYan

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Nana0102

Late Classical5:15 estimated completion
Early pressure3:46 · Warrior Priest trained
Fast expansion8:57 · Town Center
Early market / Heroic prep15:29 · Market
Early armory / Heroic prep14:14 · Armory
Farm transition17:32–18:39 · 22 farms clustered
Large army production91 military units

LokiYan

Fast Classical3:51 estimated completion
Early pressure3:56 · Stable
Expansion signal23:34 · Town Center
Early armory / Heroic prep9:41 · Armory
Fortress tech path21:48 · Fortress
Farm transition16:49–16:55 · 11 farms clustered
Large army production167 military units
Nana0102 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Nana0102 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Nana0102 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Nana0102 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
LokiYan · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
LokiYan · Early MilitaryMeaningful trained combat units were produced during the early opening.
LokiYan · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nana0102

Army

Ocelotl Warrior27
Warrior Priest25
Coyote Warrior11
Tequihua Archer10
Eagle Warrior6
Quimichin Spy5
Maquizcoatl4
Tzitzimitl2
Tlamanih Spearman1
Buildings11 types
Farm39
Calpulli12
House11
Nobles Hut4
Great Temple2
Temple2
War Hut2
Armory1
Market1
Sentry Tower1
Town Center1
God powers3 invoked
Obsidian Mirror5
Starfall2
Infestation1

LokiYan

Army

Hippeus42
Peltast34
Toxotes33
Hypaspist20
Hoplite13
Prodromos6
Heracles5
Petrobolos5
Hydra4
Jason3
Odysseus2
Buildings11 types
Farm16
House16
Storehouse8
Archery Range6
Stable6
Granary5
Fortress2
Military Academy2
Armory1
Temple1
Town Center1
God powers3 invoked
Bolt1
Bronze1
Cease Fire1