Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

David1322s vs Laurel

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:22
Marsh map preview
Map Marsh
Defeated
David1322sGaia
Pre-match Elo831
Win probability45.8%
0:22 Match length Laurel favored
Winner
LaurelGaia
Pre-match Elo860
Win probability54.2%

Match at a glance

David1322s vs Laurel

WinnerLaurel
MapMarsh
QueueRanked 1v1 Supremacy
Duration0:22
Started
Ended
Elo favorite54.2%Laurel
Most military units0David1322s
Highest EAPM32.4Laurel

David1322s

Gaia

Defeat
Elo831-16
EAPM5.4
Military units0
First pressure
First expansion
Market volume0
Total score 2,973
Military score 1,000
Economic score 1,973
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Laurel

Gaia

Victory
Elo860+16
EAPM32.4
Military units0
First pressure
First expansion
Market volume0
Total score 2,987
Military score 1,000
Economic score 1,987
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

David1322sGaia
Match time
LaurelGaia
DefeatMatch result
God powerGaia Forest
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.2%Laurel

Player highlights

Standout performances

Highest total score2,987Laurel
Highest military score1,000David1322s
Highest economy score1,987Laurel
Most kills0David1322s
Most units killed0David1322s
Most deaths0David1322s
Most buildings razed0David1322s
Largest army0David1322s

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

David1322s

No strong intent signals were detected.

Laurel

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

David1322s

Army

Buildings0 types

Laurel

Army

Buildings2 types
Economic Guild1
Manor1
God powers1 invoked
Gaia Forest1