Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

terrenstimon vs Noctem Aeternus

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:16
Megalopolis map preview
Map Megalopolis
Winner
terrenstimonGaia
Pre-match Elo1704
Win probability58.7%
16:16 Match length terrenstimon favored
Defeated
Noctem AeternusOdin
Pre-match Elo1643
Win probability41.3%

Match at a glance

terrenstimon vs Noctem Aeternus

Winnerterrenstimon
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration16:16
Started
Ended
Elo favorite58.7%terrenstimon
Fastest Classical3:44*terrenstimon
First pressure3:36Noctem Aeternus · Hersir trained
Market timing11:29terrenstimon · Market
First extra TC3:50terrenstimon · Town Center
Most military units140Noctem Aeternus
Highest EAPM64.5Noctem Aeternus
Market volume1,600terrenstimon
Victory
Elo1704+15
EAPM45.8
Military units43
First pressure5:10Counter Barracks
First expansion3:50
Market volume1600
Total score 28,888
Military score 11,500
Economic score 14,974
Kills score 2,488
Units killed 104
Units lost 18
Buildings razed 0
Largest army 43
Favorite unit Katapeltes 22 fielded
Classical 3:44* Research start 2:44
Heroic 14:11* Estimated start 12:56
Mythic Estimated start 16:32 · not reached
Defeat
Elo1643-15
EAPM64.5
Military units140
First pressure3:36Hersir trained
First expansion
Market volume0
Total score 12,332
Military score 4,506
Economic score 7,177
Kills score 649
Units killed 19
Units lost 104
Buildings razed 1
Largest army 140
Favorite unit Raiding Cavalry 57 fielded
Classical 4:57* Estimated start 3:57
Heroic 15:25* Estimated start 14:10
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Freyja
Theia
HeroicAge
Njord
Atlas
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

terrenstimonGaia
Match time
Noctem AeternusOdin
God powerGaia Forest
God powerGaia Forest
Town CenterAdditional center
First military pressureCounter Barracks
Katapeltes13 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Key technologyMedium Infantry
Oracle3 training queues
Key technologyPlow
God powerCarnivora
Key technologyCrenellations
Turma3 training queues
God powerGaia Forest
Katapeltes6 training queues
Turma7 training queues
ArmoryArmory
MarketMarket
Key technologyMedium Archers
Key technologyShaft Mine
Key technologyBow Saw
Farm transition4 farms clustered
Turma3 training queues
Katapeltes3 training queues
Key technologyBallistics
Key technologyCopper Armor
Town CenterAdditional center
God powerHesperides Tree
Key technologyCopper Weapons
Key technologyHeavy Archers
Key technologyHeavy Infantry
God powerHesperides Tree
Fortress-tier buildingPalace
God powerCarnivora
Key technologyBronze Armor
VictoryMatch result
God powerGreat Hunt
First military pressureHersir trained
Hersir5 training queues
Raiding Cavalry17 training queues
Godi3 training queues
Throwing Axeman53 training queues
Key technologyMedium Cavalry
Raiding Cavalry11 training queues
God powerForest Fire
Godi2 training queues
Berserk2 training queues
Key technologyPickaxe
Valkyrie3 training queues
Godi3 training queues
Raiding Cavalry16 training queues
Key technologyHusbandry
ArmoryArmory
Godi6 training queues
Raiding Cavalry13 training queues
MarketMarket
Key technologyBallistics
Valkyrie3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.7%terrenstimon
Fastest Classical3:44*terrenstimon
Fastest Heroic14:11*terrenstimon
First pressure3:36Noctem Aeternus · Hersir trained
First extra TC3:50terrenstimon · Town Center
Fortress timing15:32terrenstimon · Palace
Market timing11:29terrenstimon · Market
Armory timing11:26terrenstimon · Armory
Farm transition13:03–13:42terrenstimon · 4 farms clustered

Player highlights

Standout performances

Highest total score28,888terrenstimon
Highest military score11,500terrenstimon
Highest economy score14,974terrenstimon
Most kills2,488terrenstimon
Most units killed104terrenstimon
Most deaths104Noctem Aeternus
Most buildings razed1Noctem Aeternus
Largest army140Noctem Aeternus
Favorite unitRaiding CavalryNoctem Aeternus · 57 fielded

terrenstimon

Highest ScoreMost ImprovementsMost KillsMost Resources

Noctem Aeternus

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

terrenstimon

Fast Classical3:44 estimated completion
Early pressure5:10 · Counter Barracks
Fast expansion3:50 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep11:29 · Market
Early armory / Heroic prep11:26 · Armory
Fortress tech path15:32 · Palace
Heavy walling signal14 wall build events
Farm transition13:03–13:42 · 4 farms clustered
Market economy signal1,600 total resource volume

Noctem Aeternus

Classical timing4:57 estimated completion
Early pressure3:36 · Hersir trained
Early market / Heroic prep15:16 · Market
Early armory / Heroic prep12:40 · Armory
Large army production140 military units
terrenstimon · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
terrenstimon · Early MilitaryMeaningful trained combat units were produced during the early opening.
terrenstimon · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
terrenstimon · Fast ClassicalClassical completed before 4:00 on a standard land opening.
terrenstimon · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Noctem Aeternus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Noctem Aeternus · Early MilitaryMeaningful trained combat units were produced during the early opening.
Noctem Aeternus · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1600 total volume

terrenstimon

Bought

No buys

Sold

Food800
Wood800
Total player market volume1600

Noctem Aeternus

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

terrenstimon

Army

Katapeltes22
Turma13
Oracle4
Caladria2
Cheiroballista1
Stymphalian Bird1
Buildings11 types
Wall14
Farm7
Manor7
Military Barracks5
Counter Barracks4
Economic Guild2
Town Center2
Armory1
Market1
Palace1
Temple1
God powers3 invoked
Gaia Forest3
Carnivora2
Hesperides Tree2

Noctem Aeternus

Army

Raiding Cavalry57
Throwing Axeman53
Godi14
Valkyrie8
Hersir6
Berserk2
Buildings7 types
House13
Ox Cart Building6
Longhouse3
Great Hall2
Armory1
Market1
Temple1
God powers2 invoked
Forest Fire1
Great Hunt1