Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

CumDeAbuelo vs Pavarld

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 46:58
Tundra map preview
Map Tundra
Winner
CumDeAbueloZeus
Pre-match Elo496
Win probability38.0%
46:58 Match length UpsetThe Elo underdog won
Defeated
PavarldThor
Pre-match Elo581
Win probability62.0%

Match at a glance

CumDeAbuelo vs Pavarld

WinnerCumDeAbuelo
MapTundra
QueueRanked 1v1 Supremacy
Duration46:58
Started
Ended
Elo favorite62.0%Pavarld · Upset
Fastest Classical3:43*CumDeAbuelo
First pressure4:13CumDeAbuelo · Archery Range
First extra TC5:18Pavarld · Town Center
Market timing10:29Pavarld · Market
Most military units426Pavarld
Highest EAPM33.6CumDeAbuelo
Market volume28,700CumDeAbuelo
Victory
Elo496+22
EAPM33.6
Military units357
First pressure4:13Archery Range
First expansion12:44
Market volume28700
Total score 64,178
Military score 28,593
Economic score 21,756
Kills score 13,829
Units killed 454
Units lost 349
Buildings razed 32
Largest army 357
Favorite unit Hypaspist 121 fielded
Classical 3:43* Estimated start 2:43
Heroic 15:45* Estimated start 14:30
Mythic 21:48* Estimated start 19:48

Pavarld

Thor

Defeat
Elo581-30
EAPM24.1
Military units426
First pressure4:44Hersir trained
First expansion5:18
Market volume0
Total score 56,048
Military score 23,492
Economic score 23,870
Kills score 8,707
Units killed 350
Units lost 452
Buildings razed 11
Largest army 426
Favorite unit Throwing Axeman 110 fielded
Classical 4:48* Research start 3:48
Heroic 12:44* Research start 11:29
Mythic 22:28* Research start 20:28

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Forseti
Apollo
HeroicAge
Bragi
Hephaestus
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

CumDeAbueloZeus
Match time
PavarldThor
Key technologyHand Axe
Key technologyHusbandry
First military pressureArchery Range
Key technologyMedium Archers
Toxotes12 training queues
Hoplite4 training queues
God powerBolt
Toxotes6 training queues
Farm transition3 farms clustered
Key technologyMedium Infantry
Hoplite4 training queues
Hoplite4 training queues
Toxotes3 training queues
Key technologyPickaxe
Town CenterAdditional center
ArmoryArmory
ArmoryArmory
ArmoryArmory
ArmoryArmory
Minotaur2 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
MarketMarket
Toxotes6 training queues
Key technologyBow Saw
Key technologyHeavy Infantry
Hoplite4 training queues
Toxotes4 training queues
Fortress-tier buildingFortress
Key technologyHeavy Archers
Hoplite8 training queues
Peltast15 training queues
Key technologyBallistics
Key technologyCopper Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyPlow
Hypaspist14 training queues
Key technologyShaft Mine
Key technologyBronze Shields
Key technologyChampion Infantry
Key technologyChampion Archers
Town CenterAdditional center
God powerUnderworld Passage
Hypaspist24 training queues
God powerPlenty Vault
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Peltast14 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Petrobolos4 training queues
Hypaspist10 training queues
Trade route startedCaravan Greek queued
God powerRestoration
Hypaspist37 training queues
Myrmidon24 training queues
Hypaspist13 training queues
Key technologyMedium Cavalry
Myrmidon9 training queues
God powerBolt
Key technologyHeavy Cavalry
Hippeus34 training queues
Prodromos6 training queues
Key technologyChampion Cavalry
Myrmidon8 training queues
Fortress-tier buildingFortress
Myrmidon11 training queues
God powerTitan Gate
Hippeus16 training queues
Hypaspist8 training queues
God powerRestoration
God powerBolt
Myrmidon5 training queues
Jason3 training queues
God powerUnderworld Passage
Hypaspist15 training queues
Town CenterAdditional center
Myrmidon9 training queues
Hippeus6 training queues
VictoryMatch result
Berserk2 training queues
First military pressureHersir trained
Hersir6 training queues
God powerDwarven Mine
Town CenterAdditional center
Berserk6 training queues
Town CenterAdditional center
God powerHealing Spring
ArmoryDwarven Armory
MarketMarket
Hersir4 training queues
Throwing Axeman5 training queues
Key technologyPickaxe
Key technologyHusbandry
Key technologyPlow
Key technologyHand Axe
Throwing Axeman4 training queues
Hersir8 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Berserk3 training queues
Key technologyBallistics
Key technologyBronze Shields
Key technologyBronze Armor
Fortress-tier buildingHill Fort
Key technologyBow Saw
Key technologyShaft Mine
Farm transition25 farms clustered
Fortress-tier buildingHill Fort
Hersir14 training queues
Berserk10 training queues
Battle Boar3 training queues
Troll2 training queues
Throwing Axeman12 training queues
Godi11 training queues
Town CenterAdditional center
God powerFlaming Weapons
God powerFimbulwinter
Ballista6 training queues
Fenris Wolf Brood3 training queues
Hersir2 training queues
Throwing Axeman13 training queues
Key technologyIron Armor
God powerTitan Gate
Key technologyMeteoric Iron Armor
Key technologyIron Shields
Key technologyCrenellations
Ballista8 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Hersir6 training queues
Godi4 training queues
Fenris Wolf Brood7 training queues
Key technologyBronze Weapons
Berserk7 training queues
Hirdman2 training queues
Throwing Axeman12 training queues
Ballista9 training queues
Portable Ram7 training queues
Throwing Axeman8 training queues
Berserk21 training queues
Fenris Wolf Brood7 training queues
Hersir15 training queues
Portable Ram2 training queues
Ballista6 training queues
Godi17 training queues
Fenris Wolf Brood5 training queues
Town CenterAdditional center
Berserk4 training queues
Godi3 training queues
Throwing Axeman17 training queues
Fenris Wolf Brood3 training queues
Hersir2 training queues
Fenris Wolf Brood3 training queues
Hersir2 training queues
Godi5 training queues
Berserk2 training queues
Berserk5 training queues
Throwing Axeman21 training queues
Berserk10 training queues
Fenris Wolf Brood6 training queues
Hersir6 training queues
Town CenterAdditional center
Godi11 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Hersir9 training queues
Godi5 training queues
Throwing Axeman16 training queues
Fenris Wolf Brood8 training queues
Raiding Cavalry2 training queues
Hersir4 training queues
Godi16 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.0%Pavarld · Upset
Fastest Classical3:43*CumDeAbuelo
Fastest Heroic12:44*Pavarld
Fastest Mythic21:48*CumDeAbuelo
First pressure4:13CumDeAbuelo · Archery Range
First extra TC5:18Pavarld · Town Center
Fortress timing16:22Pavarld · Hill Fort
Market timing10:29Pavarld · Market
Armory timing9:31Pavarld · Dwarven Armory
Farm transition8:43–9:18CumDeAbuelo · 3 farms clustered
Trade route started29:08CumDeAbuelo

Player highlights

Standout performances

Highest total score64,178CumDeAbuelo
Highest military score28,593CumDeAbuelo
Highest economy score23,870Pavarld
Most kills13,829CumDeAbuelo
Most units killed454CumDeAbuelo
Most deaths452Pavarld
Most buildings razed32CumDeAbuelo
Largest army426Pavarld
Favorite unitHypaspistCumDeAbuelo · 121 fielded

CumDeAbuelo

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost ResourcesMost Titan Kills

Pavarld

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

CumDeAbuelo

Fast Classical3:43 estimated completion
Early pressure4:13 · Archery Range
Expansion signal12:44 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep14:21 · Market
Early armory / Heroic prep13:00 · Armory
Fortress tech path17:34 · Fortress
Farm transition8:43–9:18 · 3 farms clustered
Trade route started29:08 · Caravan Greek queued
Market economy signal28,700 total resource volume
Large army production357 military units

Pavarld

Classical timing4:48 estimated completion
Early pressure4:44 · Hersir trained
Fast expansion5:18 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep10:29 · Market
Early armory / Heroic prep9:31 · Dwarven Armory
Fortress tech path16:22 · Hill Fort
Heavy walling signal25 wall build events
Farm transition16:44–17:24 · 25 farms clustered
Large army production426 military units
CumDeAbuelo · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
CumDeAbuelo · Early MilitaryMeaningful trained combat units were produced during the early opening.
CumDeAbuelo · Fast ClassicalClassical completed before 4:00 on a standard land opening.
CumDeAbuelo · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Pavarld · 3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Pavarld · Early MilitaryMeaningful trained combat units were produced during the early opening.
Pavarld · Fast 2nd TCThe first genuine additional Town Center started by 6:00.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 28700 total volume

CumDeAbuelo

Bought

Food3800
Wood1500

Sold

Food3800
Wood19600
Total player market volume28700

Pavarld

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

CumDeAbuelo

Army

Hypaspist121
Myrmidon66
Hippeus56
Toxotes31
Peltast29
Hoplite26
Jason7
Prodromos6
Heracles4
Petrobolos4
Minotaur3
Odysseus3
Bellerophon1
Buildings13 types
Farm26
House17
Storehouse14
Granary6
Stable6
Archery Range5
Military Academy5
Armory4
Fortress4
Temple4
Sentry Tower3
Town Center3
Market1
God powers5 invoked
Bolt3
Restoration2
Underworld Passage2
Plenty Vault1
Titan Gate1

Pavarld

Army

Throwing Axeman110
Hersir78
Godi72
Berserk70
Fenris Wolf Brood42
Ballista29
Portable Ram9
Troll5
Battle Boar3
Hirdman3
Raiding Cavalry3
Huskarl1
Jarl1
Buildings12 types
Farm72
Wall25
House23
Temple19
Sentry Tower13
Hill Fort7
Longhouse7
Ox Cart Building6
Great Hall5
Town Center5
Dwarven Armory1
Market1
God powers5 invoked
Dwarven Mine1
Fimbulwinter1
Flaming Weapons1
Healing Spring1
Titan Gate1