Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Грeцкий vs DoctorGC

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:15
Watering Hole map preview
Map Watering Hole
Winner
ГрeцкийGaia
Pre-match Elo937
Win probability79.4%
18:15 Match length Грeцкий favored
Defeated
DoctorGCGaia
Pre-match Elo703
Win probability20.6%

Match at a glance

Грeцкий vs DoctorGC

WinnerГрeцкий
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration18:15
Started
Ended
Elo favorite79.4%Грeцкий
Fastest Classical3:09*DoctorGC
First pressure4:40DoctorGC · Military Barracks
Market timing10:31Грeцкий · Market
First extra TC5:30Грeцкий · Town Center
Most military units71Грeцкий
Highest EAPM32.0Грeцкий
Victory
Elo937+7
EAPM32.0
Military units71
First pressure5:01Military Barracks
First expansion5:30
Market volume0
Total score 37,121
Military score 17,218
Economic score 19,854
Kills score 49
Units killed 3
Units lost 0
Buildings razed 1
Largest army 71
Favorite unit Contarius 23 fielded
Classical 4:24* Research start 3:24
Heroic 12:27* Research start 11:12
Mythic 18:09* Research start 16:09

DoctorGC

Gaia

Defeat
Elo703-7
EAPM19.7
Military units60
First pressure4:40Military Barracks
First expansion13:46
Market volume0
Total score 23,561
Military score 7,253
Economic score 16,280
Kills score 28
Units killed 1
Units lost 2
Buildings razed 1
Largest army 60
Favorite unit Murmillo 60 fielded
Classical 3:09* Estimated start 2:09
Heroic 18:00* Estimated start 16:45
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Oceanus
Theia
HeroicAge
Rheia
Atlas
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ГрeцкийGaia
Match time
DoctorGCGaia
God powerGaia Forest
Key technologyHusbandry
God powerGaia Forest
First military pressureMilitary Barracks
Town CenterAdditional center
Murmillo8 training queues
Key technologyHand Axe
Key technologyPickaxe
ArmoryArmory
Murmillo3 training queues
Key technologyPlow
MarketMarket
Farm transition6 farms clustered
Turma3 training queues
God powerHesperides Tree
Fortress-tier buildingPalace
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Key technologyMedium Archers
Arcus5 training queues
Key technologyBow Saw
Key technologyShaft Mine
God powerHesperides Tree
Contarius5 training queues
Fortress-tier buildingPalace
Key technologyCopper Armor
Key technologyCopper Shields
Destroyer12 training queues
Contarius18 training queues
Dryad15 training queues
VictoryMatch result
God powerGaia Forest
God powerCarnivora
God powerGaia Forest
First military pressureMilitary Barracks
Murmillo25 training queues
Murmillo15 training queues
Murmillo20 training queues
Key technologyMedium Infantry
ArmoryArmory
Key technologyBallistics
Key technologyCopper Weapons
Town CenterAdditional center
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
Farm transition7 farms clustered
God powerGaia Forest
Key technologyBow Saw
Key technologyShaft Mine
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite79.4%Грeцкий
Fastest Classical3:09*DoctorGC
Fastest Heroic12:27*Грeцкий
Fastest Mythic18:09*Грeцкий
First pressure4:40DoctorGC · Military Barracks
First extra TC5:30Грeцкий · Town Center
Fortress timing12:52Грeцкий · Palace
Market timing10:31Грeцкий · Market
Armory timing7:24Грeцкий · Armory
Farm transition11:46–12:33Грeцкий · 6 farms clustered

Player highlights

Standout performances

Highest total score37,121Грeцкий
Highest military score17,218Грeцкий
Highest economy score19,854Грeцкий
Most kills49Грeцкий
Most units killed3Грeцкий
Most deaths2DoctorGC
Most buildings razed1Грeцкий
Largest army71Грeцкий
Favorite unitMurmilloDoctorGC · 60 fielded

Грeцкий

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

DoctorGC

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Грeцкий

Classical timing4:24 estimated completion
Early pressure5:01 · Military Barracks
Fast expansion5:30 · Town Center
Early market / Heroic prep10:31 · Market
Early armory / Heroic prep7:24 · Armory
Fortress tech path12:52 · Palace
Heavy walling signal22 wall build events
Farm transition11:46–12:33 · 6 farms clustered

DoctorGC

Fast Classical3:09 estimated completion
Early pressure4:40 · Military Barracks
Expansion signal13:46 · Town Center
Early armory / Heroic prep12:57 · Armory
Heavy walling signal17 wall build events
Farm transition14:49–15:50 · 7 farms clustered
Грeцкий · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Грeцкий · Early MilitaryMeaningful trained combat units were produced during the early opening.
DoctorGC · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
DoctorGC · Early MilitaryMeaningful trained combat units were produced during the early opening.
DoctorGC · Fast ClassicalClassical completed before 4:00 on a standard land opening.
DoctorGC · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Грeцкий

Army

Contarius23
Dryad15
Destroyer13
Murmillo11
Arcus5
Turma3
Oracle1
Buildings11 types
Wall22
Farm14
Manor10
Military Barracks6
Counter Barracks3
Palace2
Armory1
Economic Guild1
Market1
Temple1
Town Center1
God powers2 invoked
Gaia Forest2
Hesperides Tree2

DoctorGC

Army

Murmillo60
Buildings9 types
Wall17
Farm15
Manor10
Military Barracks5
Counter Barracks4
Armory1
Economic Guild1
Temple1
Town Center1
God powers2 invoked
Gaia Forest3
Carnivora1