Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

AztecAussie vs Warkrool

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:02
Elysium map preview
Map Elysium
Winner
AztecAussieQuetzalcoatl
Pre-match Elo2066
Win probability86.8%
0:02 Match length AztecAussie favored
Defeated
WarkroolQuetzalcoatl
Pre-match Elo1739
Win probability13.2%

Match at a glance

AztecAussie vs Warkrool

WinnerAztecAussie
MapElysium
QueueRanked 1v1 Supremacy
Duration0:02
Started
Ended
Elo favorite86.8%AztecAussie
Most military units0AztecAussie
Highest EAPM75.0AztecAussie

AztecAussie

Quetzalcoatl

Victory
Elo2066+4
EAPM75.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,200
Military score 1,000
Economic score 1,200
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Warkrool

Quetzalcoatl

Defeat
Elo1739-4
EAPM37.5
Military units0
First pressure
First expansion
Market volume0
Total score 2,200
Military score 1,000
Economic score 1,200
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

AztecAussieQuetzalcoatl
Match time
WarkroolQuetzalcoatl
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite86.8%AztecAussie

Player highlights

Standout performances

Highest total score2,200AztecAussie
Highest military score1,000AztecAussie
Highest economy score1,200AztecAussie
Most kills0AztecAussie
Most units killed0AztecAussie
Most deaths0AztecAussie
Most buildings razed0AztecAussie
Largest army0AztecAussie

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

AztecAussie

No strong intent signals were detected.

Warkrool

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

AztecAussie

Army

Buildings0 types

Warkrool

Army

Buildings0 types