Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Dexito vs CapitãoPatria

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:42
Yellow River map preview
Map Yellow River
Winner
DexitoShennong
Pre-match Elo1682
Win probability71.5%
11:42 Match length Dexito favored
Defeated
CapitãoPatriaTsukuyomi
Pre-match Elo1522
Win probability28.5%

Match at a glance

Dexito vs CapitãoPatria

WinnerDexito
MapYellow River
QueueRanked 1v1 Supremacy
Duration11:42
Started
Ended
Elo favorite71.5%Dexito
Fastest Classical3:47*CapitãoPatria
First pressure4:02CapitãoPatria · Stable Japanese
Market timing8:27Dexito · Market
First extra TC4:28Dexito · Town Center
Most military units57CapitãoPatria
Highest EAPM78.2Dexito
Market volume1,900Dexito

Dexito

Shennong

Victory
Elo1682+10
EAPM78.2
Military units23
First pressure5:00Pioneer produced
First expansion4:28
Market volume1900
Total score 17,578
Military score 5,670
Economic score 11,334
Kills score 574
Units killed 16
Units lost 16
Buildings razed 0
Largest army 23
Favorite unit Pioneer 10 fielded
Classical 4:24* Estimated start 3:24
Heroic 11:12* Estimated start 9:57
Mythic Not reached

CapitãoPatria

Tsukuyomi

Defeat
Elo1522-10
EAPM52.2
Military units57
First pressure4:02Stable Japanese
First expansion
Market volume0
Total score 12,950
Military score 5,970
Economic score 6,658
Kills score 322
Units killed 12
Units lost 19
Buildings razed 1
Largest army 57
Favorite unit Yumi Horse Archer 30 fielded
Classical 3:47* Research start 3:02
Heroic 9:46* Estimated start 8:50
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Inari Okami
Rushou
HeroicAge
Fujin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DexitoShennong
Match time
CapitãoPatriaTsukuyomi
God powerEarth Wall
Town CenterAdditional center
First military pressurePioneer produced
God powerProsperous Seeds
Ge Halberdier8 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Town CenterAdditional center
Farm transition7 farms clustered
God powerProsperous Seeds
MarketMarket
Key technologyHand Axe
God powerProsperous Seeds
ArmoryArmory
Key technologyCrenellations
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Pioneer9 training queues
God powerVenom Beast
Wuzu Javelineer5 training queues
VictoryMatch result
First military pressureStable Japanese
Naginata Rider3 training queues
Key technologyHusbandry
ArmoryArmory
Key technologyPickaxe
Key technologyPlow
Oni3 training queues
Naginata Rider5 training queues
Yumi Horse Archer30 training queues
Key technologyHand Axe
God powerSmiting Gust
Naginata Rider5 training queues
Daimyo5 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
God powerNew Moon
God powerSwampland
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite71.5%Dexito
Fastest Classical3:47*CapitãoPatria
Fastest Heroic9:46*CapitãoPatria
First pressure4:02CapitãoPatria · Stable Japanese
First extra TC4:28Dexito · Town Center
Market timing8:27Dexito · Market
Armory timing7:20CapitãoPatria · Armory
Farm transition7:58–9:11Dexito · 7 farms clustered

Player highlights

Standout performances

Highest total score17,578Dexito
Highest military score5,970CapitãoPatria
Highest economy score11,334Dexito
Most kills574Dexito
Most units killed16Dexito
Most deaths19CapitãoPatria
Most buildings razed1CapitãoPatria
Largest army57CapitãoPatria
Favorite unitYumi Horse ArcherCapitãoPatria · 30 fielded

Dexito

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

CapitãoPatria

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Dexito

Classical timing4:24 estimated completion
Early pressure5:00 · Pioneer produced
Fast expansion4:28 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep8:27 · Market
Early armory / Heroic prep9:57 · Armory
Heavy walling signal8 wall build events
Farm transition7:58–9:11 · 7 farms clustered
Market economy signal1,900 total resource volume

CapitãoPatria

Fast Classical3:47 estimated completion
Early pressure4:02 · Stable Japanese
Early armory / Heroic prep7:20 · Armory
Dexito · Early MilitaryMeaningful trained combat units were produced during the early opening.
Dexito · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Dexito · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Dexito · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
CapitãoPatria · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
CapitãoPatria · Early MilitaryMeaningful trained combat units were produced during the early opening.
CapitãoPatria · Fast ClassicalClassical completed before 4:00 on a standard land opening.
CapitãoPatria · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
CapitãoPatria · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1900 total volume

Dexito

Bought

Food100
Wood700

Sold

Food800
Wood300
Total player market volume1900

CapitãoPatria

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Dexito

Army

Pioneer10
Ge Halberdier8
Wuzu Javelineer5
Buildings9 types
Silo11
Farm9
Wall8
House7
Military Camp5
Town Center2
Armory1
Market1
Temple1
God powers3 invoked
Prosperous Seeds3
Earth Wall1
Venom Beast1

CapitãoPatria

Army

Yumi Horse Archer30
Naginata Rider13
Daimyo6
Oni4
Bushi2
Onna Musha1
Yumi Archer1
Buildings9 types
House8
Shrine Japanese4
Watermill4
Stable Japanese2
Armory1
Dojo1
Guardhouse1
Mining Camp Japanese1
Temple1
God powers3 invoked
New Moon1
Smiting Gust1
Swampland1