Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

kourin vs Peruvator

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:55
Cloud Forest map preview
Map Cloud Forest
Winner
kourinHuitzilopochtli
Pre-match Elo1570
Win probability52.9%
9:55 Match length kourin favored
Defeated
PeruvatorZeus
Pre-match Elo1550
Win probability47.1%

Match at a glance

kourin vs Peruvator

Winnerkourin
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration9:55
Started
Ended
Elo favorite52.9%kourin
Fastest Classical3:47*Peruvator
First pressure3:32kourin · Warrior Priest trained
Most military units30kourin
Highest EAPM50.2Peruvator

kourin

Huitzilopochtli

Victory
Elo1570+17
EAPM45.7
Military units30
First pressure3:32Warrior Priest trained
First expansion
Market volume0
Total score 10,227
Military score 3,895
Economic score 5,867
Kills score 465
Units killed 16
Units lost 19
Buildings razed 0
Largest army 30
Favorite unit Tequihua Archer 14 fielded
Classical 4:22* Research start 3:22
Heroic Not reached
Mythic Not reached

Peruvator

Zeus

Defeat
Elo1550-17
EAPM50.2
Military units26
First pressure4:12Military Academy
First expansion
Market volume0
Total score 9,403
Military score 3,660
Economic score 5,360
Kills score 383
Units killed 19
Units lost 16
Buildings razed 1
Largest army 26
Favorite unit Hoplite 13 fielded
Classical 3:47* Research start 2:47
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Athena
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

kourinHuitzilopochtli
Match time
PeruvatorZeus
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Tlamanih Spearman7 training queues
Tequihua Archer14 training queues
Key technologyHusbandry
ArmoryArmory
Key technologyMedium War Hut Soldiers
Key technologyBallistics
Key technologyPickaxe
Warrior Priest4 training queues
VictoryMatch result
Key technologyHand Axe
Key technologyHusbandry
First military pressureMilitary Academy
Hoplite9 training queues
Hippeus7 training queues
Minotaur3 training queues
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Infantry
God powerRestoration
Hoplite4 training queues
Hippeus2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.9%kourin
Fastest Classical3:47*Peruvator
First pressure3:32kourin · Warrior Priest trained
Armory timing6:26Peruvator · Armory

Player highlights

Standout performances

Highest total score10,227kourin
Highest military score3,895kourin
Highest economy score5,867kourin
Most kills465kourin
Most units killed19Peruvator
Most deaths19kourin
Most buildings razed1Peruvator
Largest army30kourin
Favorite unitTequihua Archerkourin · 14 fielded

kourin

Highest ScoreLargest ArmyMost DeathsMost Resources

Peruvator

Most Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

kourin

Classical timing4:22 estimated completion
Early pressure3:32 · Warrior Priest trained
Early armory / Heroic prep7:18 · Armory

Peruvator

Fast Classical3:47 estimated completion
Early pressure4:12 · Military Academy
Early armory / Heroic prep6:26 · Armory
kourin · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
kourin · Early MilitaryMeaningful trained combat units were produced during the early opening.
Peruvator · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Peruvator · Early MilitaryMeaningful trained combat units were produced during the early opening.
Peruvator · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

kourin

Army

Tequihua Archer14
Tlamanih Spearman8
Warrior Priest8
Buildings6 types
House7
Calpulli5
Smoke Trap4
War Hut2
Armory1
Temple1

Peruvator

Army

Hoplite13
Hippeus9
Minotaur3
Jason1
Buildings7 types
House8
Granary3
Military Academy2
Stable2
Storehouse2
Armory1
Temple1
God powers1 invoked
Restoration1