Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Warkrool vs Dexito

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:09
Mount Olympus map preview
Map Mount Olympus
Winner
WarkroolQuetzalcoatl
Pre-match Elo1743
Win probability60.1%
17:09 Match length Warkrool favored
Defeated
DexitoSet
Pre-match Elo1672
Win probability39.9%

Match at a glance

Warkrool vs Dexito

WinnerWarkrool
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration17:09
Started
Ended
Elo favorite60.1%Warkrool
Fastest Classical4:27*Dexito
First pressure3:40Warkrool · Warrior Priest trained
First extra TC4:58Dexito · Town Center
Market timing6:03Dexito · Market
Most military units189Dexito
Highest EAPM97.6Dexito
Market volume4,600Dexito

Warkrool

Quetzalcoatl

Victory
Elo1743+14
EAPM55.6
Military units59
First pressure3:40Warrior Priest trained
First expansion
Market volume0
Total score 21,819
Military score 8,563
Economic score 11,463
Kills score 1,877
Units killed 90
Units lost 35
Buildings razed 12
Largest army 59
Favorite unit Warrior Priest 30 fielded
Classical 4:33* Research start 3:33
Heroic 8:31* Estimated start 7:16
Mythic Not reached

Dexito

Set

Defeat
Elo1672-14
EAPM97.6
Military units189
First pressure5:58Barracks
First expansion4:58
Market volume4600
Total score 15,888
Military score 4,975
Economic score 9,955
Kills score 958
Units killed 34
Units lost 100
Buildings razed 0
Largest army 189
Favorite unit Axeman 143 fielded
Classical 4:27* Estimated start 3:27
Heroic 11:45* Estimated start 10:30
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Ptah
Coyolxauhqui
HeroicAge
Sekhmet
Tlaloc
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

WarkroolQuetzalcoatl
Match time
DexitoSet
First military pressureWarrior Priest trained
Warrior Priest9 training queues
Key technologyPickaxe
Key technologyHusbandry
God powerAgave Bloom
Key technologyHand Axe
ArmoryArmory
Warrior Priest15 training queues
God powerStarfall
Warrior Priest5 training queues
Key technologyHeavy Great Temple Soldiers
Shorn One8 training queues
Key technologyChampion Great Temple Soldiers
Jaguar Rider14 training queues
God powerTailwind
God powerMonolith Of Tlaloc
Key technologyPlow
Key technologyBow Saw
Key technologyShaft Mine
Otontin3 training queues
Quinametzin2 training queues
VictoryMatch result
God powerVision
Key technologyPickaxe
Town CenterAdditional center
First military pressureBarracks
MarketMarket
Axeman20 training queues
Farm transition8 farms clustered
Key technologyPlow
Key technologyHusbandry
Key technologyMedium Axemen
Spearman3 training queues
Axeman123 training queues
God powerCitadel
Fortress-tier buildingMigdol Stronghold
Chariot Archer13 training queues
ArmoryArmory
Key technologyShaft Mine
Key technologyHand Axe
God powerShifting Sands
Siege Tower5 training queues
Camel Rider3 training queues
Spearman20 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.1%Warkrool
Fastest Classical4:27*Dexito
Fastest Heroic8:31*Warkrool
First pressure3:40Warkrool · Warrior Priest trained
First extra TC4:58Dexito · Town Center
Fortress timing13:03Dexito · Migdol Stronghold
Market timing6:03Dexito · Market
Armory timing5:46Warkrool · Armory
Farm transition7:27–7:28Dexito · 8 farms clustered

Player highlights

Standout performances

Highest total score21,819Warkrool
Highest military score8,563Warkrool
Highest economy score11,463Warkrool
Most kills1,877Warkrool
Most units killed90Warkrool
Most deaths100Dexito
Most buildings razed12Warkrool
Largest army189Dexito
Favorite unitAxemanDexito · 143 fielded

Warkrool

Highest ScoreMost ImprovementsMost KillsMost Resources

Dexito

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Warkrool

Classical timing4:33 estimated completion
Early pressure3:40 · Warrior Priest trained
Early armory / Heroic prep5:46 · Armory

Dexito

Classical timing4:27 estimated completion
Early pressure5:58 · Barracks
Fast expansion4:58 · Town Center
Early market / Heroic prep6:03 · Market
Early armory / Heroic prep13:52 · Armory
Fortress tech path13:03 · Migdol Stronghold
Heavy walling signal30 wall build events
Farm transition7:27–7:28 · 8 farms clustered
Market economy signal4,600 total resource volume
Large army production189 military units
Warkrool · Early MilitaryMeaningful trained combat units were produced during the early opening.
Warkrool · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Warkrool · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Dexito · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 4600 total volume

Warkrool

Bought

No buys

Sold

No sells

Total player market volume0

Dexito

Bought

Food900
Wood200

Sold

Food500
Wood3000
Total player market volume4600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Warkrool

Army

Warrior Priest30
Jaguar Rider14
Shorn One8
Otontin3
Quinametzin2
Eagle Warrior1
Quimichin Spy1
Buildings6 types
House13
Calpulli9
Great Temple2
Nobles Hut2
Armory1
Temple1
God powers4 invoked
Agave Bloom1
Monolith Of Tlaloc1
Starfall1
Tailwind1

Dexito

Army

Axeman143
Spearman24
Chariot Archer13
Siege Tower5
Camel Rider4
Buildings15 types
Wall30
Farm18
House17
Barracks4
Granary4
Lumber Camp3
Mining Camp3
Obelisk2
Temple2
Armory1
Market1
Migdol Stronghold1
Monument To Villagers1
Siege Works1
Town Center1
God powers3 invoked
Citadel1
Shifting Sands1
Vision1