Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

slesh800 vs youbertinho

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:50
Elysium map preview
Map Elysium
Defeated
slesh800Hades
Pre-match Elo1001
Win probability39.9%
23:50 Match length youbertinho favored
Winner
youbertinhoIsis
Pre-match Elo1072
Win probability60.1%

Match at a glance

slesh800 vs youbertinho

Winneryoubertinho
MapElysium
QueueRanked 1v1 Supremacy
Duration23:50
Started
Ended
Elo favorite60.1%youbertinho
Fastest Classical4:13*slesh800
First pressure6:25youbertinho · Barracks
Market timing12:08youbertinho · Market
First extra TC5:14youbertinho · Town Center
Most military units322youbertinho
Highest EAPM30.4youbertinho

slesh800

Hades

Defeat
Elo1001-14
EAPM25.9
Military units113
First pressure7:54Archery Range
First expansion
Market volume0
Total score 29,565
Military score 9,405
Economic score 12,491
Kills score 7,759
Units killed 352
Units lost 138
Buildings razed 10
Largest army 113
Favorite unit Peltast 39 fielded
Classical 4:13* Estimated start 3:13
Heroic 9:52* Estimated start 8:37
Mythic 22:25* Estimated start 20:25
Victory
Elo1072+14
EAPM30.4
Military units322
First pressure6:25Barracks
First expansion5:14
Market volume0
Total score 47,073
Military score 16,247
Economic score 26,899
Kills score 3,939
Units killed 138
Units lost 357
Buildings razed 8
Largest army 322
Favorite unit Slinger 112 fielded
Classical 4:27* Research start 3:27
Heroic 11:41* Research start 10:26
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Anubis
Apollo
HeroicAge
Nephthys
Hephaestus
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

slesh800Hades
Match time
youbertinhoIsis
God powerSentinel
Key technologyPickaxe
Key technologyHand Axe
ArmoryArmory
First military pressureArchery Range
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyBallistics
Key technologyMedium Archers
Key technologyCopper Armor
Toxotes3 training queues
Fortress-tier buildingFortress
Key technologyMedium Infantry
Hypaspist3 training queues
Key technologyBronze Weapons
Farm transition4 farms clustered
Key technologyHeavy Archers
Key technologyPlow
Cyclops2 training queues
Hypaspist4 training queues
Peltast4 training queues
Key technologyHeavy Infantry
Petrobolos2 training queues
Key technologyCrenellations
Cyclops3 training queues
Peltast16 training queues
Toxotes10 training queues
Petrobolos3 training queues
Hypaspist6 training queues
God powerSentinel
Key technologyBronze Shields
Petrobolos2 training queues
God powerPestilence
Peltast6 training queues
Fortress-tier buildingFortress
Ajax3 training queues
Achilles2 training queues
God powerSentinel
Fortress-tier buildingFortress
Petrobolos4 training queues
Toxotes21 training queues
Peltast12 training queues
God powerSentinel
DefeatMatch result
Key technologyPickaxe
Town CenterAdditional center
Key technologyHand Axe
First military pressureBarracks
ArmoryArmory
God powerProsperity
Key technologyPlow
Farm transition10 farms clustered
Key technologyMedium Slingers
Key technologyMedium Axemen
Slinger8 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyMedium Spearmen
Key technologyShaft Mine
Key technologyBow Saw
MarketMarket
Key technologyHeavy Axemen
Key technologyHeavy Slingers
Key technologyHeavy Spearmen
Trade route startedCaravan Egyptian queued
Key technologyCrenellations
Spearman8 training queues
Axeman8 training queues
Slinger4 training queues
Town CenterAdditional center
God powerPlague Of Serpents
God powerAncestors
Axeman33 training queues
Spearman18 training queues
Slinger19 training queues
Fortress-tier buildingMigdol Stronghold
Mercenary10 training queues
Mercenary Cavalry8 training queues
Chariot Archer2 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Town CenterAdditional center
Key technologyHeavy Chariot Archers
Key technologyHeavy War Elephants
Chariot Archer2 training queues
Spearman22 training queues
Axeman42 training queues
Slinger81 training queues
Mercenary7 training queues
Mercenary Cavalry12 training queues
Siege Tower16 training queues
Fortress-tier buildingMigdol Stronghold
Chariot Archer21 training queues
God powerAncestors
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Fortress-tier buildingMigdol Stronghold
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.1%youbertinho
Fastest Classical4:13*slesh800
Fastest Heroic9:52*slesh800
Fastest Mythic22:25*slesh800
First pressure6:25youbertinho · Barracks
First extra TC5:14youbertinho · Town Center
Fortress timing10:20slesh800 · Fortress
Market timing12:08youbertinho · Market
Armory timing6:26youbertinho · Armory
Farm transition7:36–7:55youbertinho · 10 farms clustered
Trade route started13:09youbertinho

Player highlights

Standout performances

Highest total score47,073youbertinho
Highest military score16,247youbertinho
Highest economy score26,899youbertinho
Most kills7,759slesh800
Most units killed352slesh800
Most deaths357youbertinho
Most buildings razed10slesh800
Largest army322youbertinho
Favorite unitSlingeryoubertinho · 112 fielded

slesh800

Most Kills

youbertinho

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

slesh800

Classical timing4:13 estimated completion
Delayed pressure7:54 · Archery Range
Early armory / Heroic prep7:07 · Armory
Fortress tech path10:20 · Fortress
Farm transition12:02–12:56 · 4 farms clustered
Large army production113 military units

youbertinho

Classical timing4:27 estimated completion
Early pressure6:25 · Barracks
Fast expansion5:14 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep12:08 · Market
Early armory / Heroic prep6:26 · Armory
Fortress tech path15:42 · Migdol Stronghold
Farm transition7:36–7:55 · 10 farms clustered
Trade route started13:09 · Caravan Egyptian queued
Large army production322 military units
slesh800 · Early MilitaryMeaningful trained combat units were produced during the early opening.
slesh800 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
slesh800 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
youbertinho · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
youbertinho · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
youbertinho · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
youbertinho · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

slesh800

Army

Peltast39
Toxotes34
Hypaspist13
Petrobolos11
Ajax6
Cyclops5
Achilles4
Chiron1
Buildings10 types
House13
Farm10
Storehouse6
Fortress3
Granary3
Archery Range2
Sentry Tower2
Temple2
Armory1
Military Academy1
God powers2 invoked
Sentinel4
Pestilence1

youbertinho

Army

Slinger112
Axeman83
Spearman48
Chariot Archer25
Mercenary Cavalry20
Mercenary17
Siege Tower17
Buildings17 types
Farm23
House17
Obelisk14
Barracks10
Mining Camp8
Lumber Camp6
Migdol Stronghold5
Siege Works4
Granary3
Town Center3
Armory1
Market1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers3 invoked
Ancestors2
Plague Of Serpents1
Prosperity1