Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Bear vs TopherCx

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 29:03
Giza map preview
Map Giza
Winner
BearFreyr
Pre-match Elo907
Win probability56.3%
29:03 Match length Bear favored
Defeated
TopherCxQuetzalcoatl
Pre-match Elo863
Win probability43.7%

Match at a glance

Bear vs TopherCx

WinnerBear
MapGiza
QueueRanked 1v1 Supremacy
Duration29:03
Started
Ended
Elo favorite56.3%Bear
Fastest Classical4:40*Bear
First pressure3:58Bear · Hersir trained
First extra TC10:07TopherCx · Town Center
Market timing23:49Bear · Market
Most military units194TopherCx
Highest EAPM29.6TopherCx

Bear

Freyr

Victory
Elo907+15
EAPM26.2
Military units166
First pressure3:58Hersir trained
First expansion10:27
Market volume0
Total score 74,204
Military score 25,532
Economic score 41,262
Kills score 7,410
Units killed 191
Units lost 120
Buildings razed 38
Largest army 166
Favorite unit Berserk 30 fielded
Classical 4:40* Research start 3:40
Heroic 14:51* Estimated start 13:36
Mythic 24:14* Estimated start 22:14

TopherCx

Quetzalcoatl

Defeat
Elo863-15
EAPM29.6
Military units194
First pressure4:16Warrior Priest trained
First expansion10:07
Market volume0
Total score 50,112
Military score 17,665
Economic score 28,726
Kills score 3,721
Units killed 120
Units lost 217
Buildings razed 2
Largest army 194
Favorite unit Eagle Warrior 120 fielded
Classical 4:56* Estimated start 3:56
Heroic 14:57* Estimated start 13:42
Mythic 25:55* Research start 23:55

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Patecatl
Aegir
HeroicAge
Coatlicue
Vidar
MythicAge
Xolotl

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BearFreyr
Match time
TopherCxQuetzalcoatl
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
First military pressureHersir trained
Hersir11 training queues
God powerAsgardian Bastion
ArmoryArmory
Key technologyCopper Shields
Key technologyBallistics
Throwing Axeman3 training queues
Key technologyMedium Infantry
Huskarl2 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Throwing Axeman24 training queues
Town CenterAdditional center
Huskarl7 training queues
Hersir2 training queues
ArmoryArmory
Town CenterAdditional center
Farm transition15 farms clustered
Key technologyPlow
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyCrenellations
Key technologyHeavy Infantry
Portable Ram7 training queues
Huskarl10 training queues
Berserk5 training queues
Key technologyMedium Cavalry
Jarl10 training queues
Key technologyShaft Mine
Key technologyBow Saw
Portable Ram6 training queues
Key technologyHeavy Cavalry
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Berserk10 training queues
Fortress-tier buildingHill Fort
Key technologyChampion Cavalry
Jarl5 training queues
Fortress-tier buildingHill Fort
MarketMarket
MarketMarket
MarketMarket
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
God powerTempest
Fortress-tier buildingHill Fort
Key technologyChampion Infantry
Ballista5 training queues
Huskarl5 training queues
Portable Ram5 training queues
God powerInferno
Godi10 training queues
Jarl5 training queues
Ballista10 training queues
Berserk15 training queues
Trade route startedCaravan Norse queued
Fafnir2 training queues
Portable Ram2 training queues
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Key technologyPickaxe
Key technologyHand Axe
Warrior Priest2 training queues
Key technologyHusbandry
Ocelotl Warrior14 training queues
Warrior Priest2 training queues
God powerAgave Bloom
Key technologyMedium Nobles Hut Soldiers
Town CenterAdditional center
Town CenterAdditional center
Tequihua Archer8 training queues
ArmoryArmory
Key technologyBallistics
Ocelotl Warrior2 training queues
Warrior Priest2 training queues
Tequihua Archer2 training queues
Tequihua Archer4 training queues
Key technologyMedium War Hut Soldiers
Ocelotl Warrior2 training queues
Farm transition3 farms clustered
Key technologyPlow
Coyote Warrior3 training queues
Town CenterAdditional center
Tequihua Archer7 training queues
Ocelotl Warrior6 training queues
Warrior Priest2 training queues
Eagle Warrior9 training queues
Key technologyHeavy Nobles Hut Soldiers
Key technologyCrenellations Aztec
Key technologyHeavy War Hut Soldiers
Key technologyShaft Mine
Key technologyBow Saw
Eagle Warrior101 training queues
God powerEarth Monster
Otontin3 training queues
Key technologyHeavy Great Temple Soldiers
God powerCorrupted Ground
Warrior Priest3 training queues
Key technologyChampion Nobles Hut Soldiers
Shorn One2 training queues
Jaguar Rider7 training queues
Eagle Warrior10 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.3%Bear
Fastest Classical4:40*Bear
Fastest Heroic14:51*Bear
Fastest Mythic24:14*Bear
First pressure3:58Bear · Hersir trained
First extra TC10:07TopherCx · Town Center
Fortress timing15:56Bear · Hill Fort
Market timing23:49Bear · Market
Armory timing5:51Bear · Armory
Farm transition13:50–13:53Bear · 15 farms clustered
Trade route started27:18Bear

Player highlights

Standout performances

Highest total score74,204Bear
Highest military score25,532Bear
Highest economy score41,262Bear
Most kills7,410Bear
Most units killed191Bear
Most deaths217TopherCx
Most buildings razed38Bear
Largest army194TopherCx
Favorite unitEagle WarriorTopherCx · 120 fielded

Bear

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

TopherCx

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Bear

Classical timing4:40 estimated completion
Early pressure3:58 · Hersir trained
Expansion signal10:27 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep23:49 · Market
Early armory / Heroic prep5:51 · Armory
Fortress tech path15:56 · Hill Fort
Heavy walling signal12 wall build events
Farm transition13:50–13:53 · 15 farms clustered
Trade route started27:18 · Caravan Norse queued
Large army production166 military units

TopherCx

Classical timing4:56 estimated completion
Early pressure4:16 · Warrior Priest trained
Expansion signal10:07 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep12:12 · Armory
Farm transition17:54–17:55 · 3 farms clustered
Large army production194 military units
Bear · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Bear · Early MilitaryMeaningful trained combat units were produced during the early opening.
Bear · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
TopherCx · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
TopherCx · Eagle Warrior CoreEagle Warriors were the dominant military unit.
TopherCx · Early MilitaryMeaningful trained combat units were produced during the early opening.
TopherCx · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Bear

Army

Berserk30
Throwing Axeman27
Huskarl26
Jarl20
Portable Ram20
Ballista15
Hersir14
Godi10
Fafnir3
Hirdman1
Buildings11 types
Farm51
House18
Wall12
Longhouse9
Hill Fort7
Great Hall5
Ox Cart Building5
Market3
Armory2
Town Center2
Temple1
God powers3 invoked
Asgardian Bastion1
Inferno1
Tempest1

TopherCx

Army

Eagle Warrior120
Ocelotl Warrior24
Tequihua Archer21
Warrior Priest14
Jaguar Rider7
Coyote Warrior3
Otontin3
Shorn One2
Buildings10 types
Farm28
House24
Sentry Tower18
Nobles Hut15
Calpulli14
War Hut8
Great Temple5
Temple5
Town Center3
Armory1
God powers3 invoked
Agave Bloom1
Corrupted Ground1
Earth Monster1