Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

godard899 vs DoctorGC

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 1:17:58
Mount Olympus map preview
Map Mount Olympus
Winner
godard899Hades
Pre-match Elo782
Win probability60.2%
1:17:58 Match length godard899 favored
Defeated
DoctorGCGaia
Pre-match Elo710
Win probability39.8%

Match at a glance

godard899 vs DoctorGC

Winnergodard899
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration1:17:58
Started
Ended
Elo favorite60.2%godard899
Fastest Classical3:07*DoctorGC
First pressure5:22DoctorGC · Military Barracks
Market timing21:36DoctorGC · Market
First extra TC5:20godard899 · Town Center
Most military units1,365godard899
Highest EAPM35.1DoctorGC
Market volume95,000DoctorGC

godard899

Hades

Victory
Elo782+14
EAPM32.9
Military units1365
First pressure5:58Military Academy
First expansion5:20
Market volume0
Total score 149,590
Military score 47,108
Economic score 71,032
Kills score 31,450
Units killed 775
Units lost 1,398
Buildings razed 50
Largest army 1,365
Favorite unit Hoplite 561 fielded
Classical 5:18* Research start 4:18
Heroic 17:37* Research start 16:22
Mythic 24:12* Research start 22:12

DoctorGC

Gaia

Defeat
Elo710-14
EAPM35.1
Military units857
First pressure5:22Military Barracks
First expansion8:29
Market volume95000
Total score 104,741
Military score 21,946
Economic score 41,946
Kills score 40,849
Units killed 1,354
Units lost 761
Buildings razed 92
Largest army 857
Favorite unit Fanatic 489 fielded
Classical 3:07* Estimated start 2:07
Heroic 12:48* Estimated start 11:33
Mythic 21:18* Estimated start 19:18

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Oceanus
Apollo
HeroicAge
Rheia
Hephaestus
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

godard899Hades
Match time
DoctorGCGaia
God powerSentinel
Key technologyHusbandry
Town CenterAdditional center
First military pressureMilitary Academy
Hoplite4 training queues
Key technologyPickaxe
Minotaur2 training queues
Key technologyHand Axe
Toxotes7 training queues
Key technologyMedium Archers
Key technologyMedium Infantry
Hippeus5 training queues
Town CenterAdditional center
Toxotes4 training queues
Hoplite6 training queues
ArmoryArmory
Farm transition15 farms clustered
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Hoplite5 training queues
Toxotes12 training queues
Minotaur3 training queues
Fortress-tier buildingFortress
Key technologyPlow
Key technologyHeavy Infantry
Key technologyMedium Cavalry
Hoplite32 training queues
Prodromos7 training queues
Manticore2 training queues
Toxotes19 training queues
Fortress-tier buildingFortress
Hippeus15 training queues
Town CenterAdditional center
Key technologyHeavy Cavalry
Key technologyHeavy Archers
Fortress-tier buildingFortress
Key technologyCrenellations
God powerPlenty Vault
Key technologyChampion Infantry
Key technologyChampion Cavalry
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Petrobolos3 training queues
Hippeus3 training queues
Town CenterAdditional center
Hoplite17 training queues
Achilles2 training queues
God powerTitan Gate
God powerUnderworld Passage
Town CenterAdditional center
Hoplite47 training queues
Hippeus42 training queues
Town CenterAdditional center
Fortress-tier buildingFortress
Manticore3 training queues
MarketMarket
Trade route startedCaravan Greek queued
Hoplite10 training queues
Toxotes5 training queues
Fortress-tier buildingFortress
Toxotes22 training queues
Key technologyChampion Archers
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Manticore11 training queues
Hoplite12 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
MarketMarket
Hippeus7 training queues
Toxotes6 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Hoplite29 training queues
Toxotes25 training queues
Hippeus11 training queues
Fortress-tier buildingFortress
Petrobolos2 training queues
Fortress-tier buildingFortress
Prodromos10 training queues
Fortress-tier buildingFortress
Hoplite50 training queues
Hippeus29 training queues
Gastraphetoros10 training queues
Toxotes100 training queues
Manticore11 training queues
Hypaspist5 training queues
God powerPlenty Vault
Town CenterAdditional center
Hippeus30 training queues
Hoplite137 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Hippeus5 training queues
Hippeus20 training queues
Toxotes11 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Petrobolos6 training queues
Hippeus11 training queues
Toxotes40 training queues
Hoplite126 training queues
Fortress-tier buildingFortress
Hypaspist26 training queues
Hippeus31 training queues
Fortress-tier buildingFortress
Toxotes6 training queues
Gastraphetoros20 training queues
Toxotes19 training queues
Key technologyIron Weapons
Town CenterAdditional center
Fortress-tier buildingFortress
Hippeus3 training queues
Toxotes7 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Manticore8 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Gastraphetoros10 training queues
Hoplite12 training queues
Fortress-tier buildingFortress
Petrobolos5 training queues
Fortress-tier buildingFortress
Toxotes8 training queues
Hippeus13 training queues
Petrobolos14 training queues
Fortress-tier buildingFortress
Hoplite35 training queues
Fortress-tier buildingFortress
Prodromos5 training queues
Fortress-tier buildingFortress
Toxotes12 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Gastraphetoros6 training queues
Hoplite25 training queues
Toxotes17 training queues
Hippeus11 training queues
Hippeus9 training queues
Toxotes42 training queues
Petrobolos7 training queues
Hoplite14 training queues
Hippeus10 training queues
VictoryMatch result
God powerGaia Forest
God powerGaia Forest
God powerCarnivora
First military pressureMilitary Barracks
Murmillo30 training queues
Key technologyMedium Infantry
Town CenterAdditional center
Key technologyMedium Infantry
ArmoryArmory
Farm transition5 farms clustered
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
Key technologyBow Saw
Key technologyShaft Mine
Key technologyHeavy Cavalry
Key technologyBow Saw
Key technologyShaft Mine
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Contarius15 training queues
God powerGaia Forest
Key technologyMedium Archers
Fortress-tier buildingPalace
Turma25 training queues
Key technologyBronze Armor
Key technologyBronze Shields
Destroyer3 training queues
Contarius20 training queues
Key technologyHeavy Archers
God powerTraitor
God powerCarnivora
Key technologyCopper Weapons
Contarius10 training queues
Key technologyHeavy Infantry
God powerGaia Forest
MarketMarket
MarketMarket
MarketMarket
Fire Siphon4 training queues
Key technologyChampion Cavalry
Contarius25 training queues
Key technologyChampion Archers
Key technologyChampion Infantry
God powerGaia Forest
Turma15 training queues
Contarius25 training queues
God powerTitan Gate
Trade route startedCaravan Atlantean queued
Contarius15 training queues
Fanatic6 training queues
God powerTartarian Gate
Turma15 training queues
Fortress-tier buildingPalace
Fanatic10 training queues
Key technologyBronze Weapons
Key technologyIron Armor
Key technologyIron Shields
Key technologyIron Shields
Fire Siphon10 training queues
Fanatic20 training queues
Turma15 training queues
Town CenterAdditional center
Key technologyIron Weapons
Town CenterAdditional center
Fire Siphon5 training queues
Fanatic50 training queues
Turma10 training queues
Fire Siphon6 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fanatic45 training queues
Contarius10 training queues
Fanatic40 training queues
Fire Siphon3 training queues
Fanatic30 training queues
Turma10 training queues
Fire Siphon5 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fanatic8 training queues
Turma20 training queues
MarketMarket
Fanatic75 training queues
Turma20 training queues
Fanatic65 training queues
Fire Siphon2 training queues
Turma15 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fanatic80 training queues
Arcus25 training queues
Fire Siphon2 training queues
Fanatic60 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.2%godard899
Fastest Classical3:07*DoctorGC
Fastest Heroic12:48*DoctorGC
Fastest Mythic21:18*DoctorGC
First pressure5:22DoctorGC · Military Barracks
First extra TC5:20godard899 · Town Center
Fortress timing16:06DoctorGC · Palace
Market timing21:36DoctorGC · Market
Armory timing10:03DoctorGC · Armory
Farm transition10:52–12:00DoctorGC · 5 farms clustered
Trade route started26:33DoctorGC

Player highlights

Standout performances

Highest total score149,590godard899
Highest military score47,108godard899
Highest economy score71,032godard899
Most kills40,849DoctorGC
Most units killed1,354DoctorGC
Most deaths1,398godard899
Most buildings razed92DoctorGC
Largest army1,365godard899
Favorite unitHoplitegodard899 · 561 fielded

godard899

Highest ScoreMost DeathsMost Resources

DoctorGC

Largest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

godard899

Late Classical5:18 estimated completion
Early pressure5:58 · Military Academy
Fast expansion5:20 · Town Center
Multi-TC boom signal8 expansion build events
Early market / Heroic prep32:52 · Market
Early armory / Heroic prep14:05 · Armory
Fortress tech path17:38 · Fortress
Farm transition14:53–15:00 · 15 farms clustered
Trade route started33:38 · Caravan Greek queued
Large army production1,365 military units

DoctorGC

Fast Classical3:07 estimated completion
Early pressure5:22 · Military Barracks
Fast expansion8:29 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep21:36 · Market
Early armory / Heroic prep10:03 · Armory
Fortress tech path16:06 · Palace
Heavy walling signal33 wall build events
Farm transition10:52–12:00 · 5 farms clustered
Trade route started26:33 · Caravan Atlantean queued
Market economy signal95,000 total resource volume
Large army production857 military units
godard899 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
godard899 · Early MilitaryMeaningful trained combat units were produced during the early opening.
godard899 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
godard899 · Late ClassicalClassical completed after 5:00 on a standard land opening.
godard899 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
DoctorGC · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
DoctorGC · Early MilitaryMeaningful trained combat units were produced during the early opening.
DoctorGC · Fast ClassicalClassical completed before 4:00 on a standard land opening.
DoctorGC · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 95000 total volume

godard899

Bought

No buys

Sold

No sells

Total player market volume0

DoctorGC

Bought

No buys

Sold

Food78500
Wood16500
Total player market volume95000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

godard899

Army

Hoplite561
Toxotes362
Hippeus255
Gastraphetoros46
Petrobolos38
Manticore35
Hypaspist31
Prodromos22
Minotaur5
Achilles4
Chiron3
Perseus2
Ajax1
Buildings13 types
Farm50
Military Academy38
Fortress37
Stable25
Archery Range24
House17
Storehouse11
Granary9
Town Center8
Temple5
Sentry Tower3
Market2
Armory1
God powers4 invoked
Plenty Vault2
Sentinel1
Titan Gate1
Underworld Passage1

DoctorGC

Army

Fanatic489
Turma145
Contarius120
Fire Siphon41
Murmillo30
Arcus25
Destroyer3
Caladria2
Oracle2
Buildings11 types
Farm58
Wall33
Manor15
Palace9
Counter Barracks5
Military Barracks5
Market4
Town Center3
Economic Guild2
Armory1
Temple1
God powers5 invoked
Gaia Forest5
Carnivora2
Tartarian Gate1
Titan Gate1
Traitor1