Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

PrettyBxni vs Marlboro

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:25
Valley Of Kings map preview
Map Valley Of Kings
Defeated
PrettyBxniThor
Pre-match Elo627
Win probability50.9%
14:25 Match length UpsetThe Elo underdog won
Winner
MarlboroGaia
Pre-match Elo621
Win probability49.1%

Match at a glance

PrettyBxni vs Marlboro

WinnerMarlboro
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration14:25
Started
Ended
Elo favorite50.9%PrettyBxni · Upset
Fastest Classical6:06*Marlboro
First pressure3:44PrettyBxni · Hersir trained
First extra TC13:03PrettyBxni · Town Center
Most military units34PrettyBxni
Highest EAPM34.4PrettyBxni

PrettyBxni

Thor

Defeat
Elo627-26
EAPM34.4
Military units34
First pressure3:44Hersir trained
First expansion13:03
Market volume0
Total score 11,684
Military score 4,140
Economic score 7,311
Kills score 233
Units killed 6
Units lost 21
Buildings razed 0
Largest army 34
Favorite unit Hersir 13 fielded
Classical 7:06* Research start 6:06
Heroic Not reached
Mythic Not reached

Marlboro

Gaia

Victory
Elo621+18
EAPM22.1
Military units26
First pressure8:18Military Barracks
First expansion
Market volume0
Total score 15,848
Military score 6,961
Economic score 8,340
Kills score 586
Units killed 21
Units lost 4
Buildings razed 2
Largest army 26
Favorite unit Murmillo 13 fielded
Classical 6:06* Research start 5:06
Heroic 9:03* Research start 7:48
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Oceanus
No choice recorded
HeroicAge
Rheia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PrettyBxniThor
Match time
MarlboroGaia
First military pressureHersir trained
Hersir2 training queues
Hersir2 training queues
Berserk2 training queues
ArmoryDwarven Armory
Key technologyHand Axe
Hersir5 training queues
Throwing Axeman9 training queues
Hersir3 training queues
Troll2 training queues
Town CenterAdditional center
Hirdman8 training queues
God powerHealing Spring
Farm transition8 farms clustered
DefeatMatch result
God powerGaia Forest
God powerGaia Forest
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
ArmoryArmory
First military pressureMilitary Barracks
God powerCarnivora
Key technologyMedium Infantry
Behemoth2 training queues
Caladria2 training queues
Contarius9 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerTraitor
Murmillo13 training queues
God powerCarnivora
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.9%PrettyBxni · Upset
Fastest Classical6:06*Marlboro
Fastest Heroic9:03*Marlboro
First pressure3:44PrettyBxni · Hersir trained
First extra TC13:03PrettyBxni · Town Center
Armory timing6:21Marlboro · Armory
Farm transition14:13–14:16PrettyBxni · 8 farms clustered

Player highlights

Standout performances

Highest total score15,848Marlboro
Highest military score6,961Marlboro
Highest economy score8,340Marlboro
Most kills586Marlboro
Most units killed21Marlboro
Most deaths21PrettyBxni
Most buildings razed2Marlboro
Largest army34PrettyBxni
Favorite unitHersirPrettyBxni · 13 fielded

PrettyBxni

Most Deaths

Marlboro

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

PrettyBxni

Late Classical7:06 estimated completion
Early pressure3:44 · Hersir trained
Expansion signal13:03 · Town Center
Early armory / Heroic prep6:41 · Dwarven Armory
Farm transition14:13–14:16 · 8 farms clustered

Marlboro

Late Classical6:06 estimated completion
Delayed pressure8:18 · Military Barracks
Early armory / Heroic prep6:21 · Armory
PrettyBxni · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
PrettyBxni · Early MilitaryMeaningful trained combat units were produced during the early opening.
PrettyBxni · Late ClassicalClassical completed after 5:00 on a standard land opening.
Marlboro · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Marlboro · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Marlboro · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

PrettyBxni

Army

Hersir13
Throwing Axeman9
Hirdman8
Berserk2
Troll2
Buildings8 types
House13
Farm8
Ox Cart Building2
Dwarven Armory1
Great Hall1
Longhouse1
Temple1
Town Center1
God powers1 invoked
Healing Spring1

Marlboro

Army

Murmillo13
Contarius9
Behemoth2
Caladria2
Buildings5 types
Manor9
Military Barracks4
Armory1
Economic Guild1
Temple1
God powers3 invoked
Carnivora2
Gaia Forest2
Traitor1