Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

maxime.dg vs rafensergio

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:02
Oasis map preview
Map Oasis
Defeated
maxime.dgKronos
Pre-match Elo262
Win probability2.2%
25:02 Match length rafensergio favored
Winner
rafensergioHades
Pre-match Elo922
Win probability97.8%

Match at a glance

maxime.dg vs rafensergio

Winnerrafensergio
MapOasis
QueueRanked 1v1 Supremacy
Duration25:02
Started
Ended
Elo favorite97.8%rafensergio
Fastest Classical3:09*rafensergio
First pressure5:37rafensergio · Archery Range
First extra TC6:30rafensergio · Town Center
Most military units58rafensergio
Highest EAPM26.0rafensergio

maxime.dg

Kronos

Defeat
Elo262-1
EAPM9.4
Military units26
First pressure10:39Military Barracks
First expansion20:02
Market volume0
Total score 7,486
Military score 3,415
Economic score 4,004
Kills score 67
Units killed 2
Units lost 58
Buildings razed 1
Largest army 26
Favorite unit Murmillo 21 fielded
Classical 4:38* Research start 3:38
Heroic 14:59* Research start 13:44
Mythic Not reached

rafensergio

Hades

Victory
Elo922+1
EAPM26.0
Military units58
First pressure5:37Archery Range
First expansion6:30
Market volume0
Total score 52,545
Military score 24,149
Economic score 25,992
Kills score 2,429
Units killed 61
Units lost 3
Buildings razed 17
Largest army 58
Favorite unit Peltast 25 fielded
Classical 3:09* Estimated start 2:09
Heroic 14:16* Estimated start 13:01
Mythic 21:56* Estimated start 19:56

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Athena
Hyperion
HeroicAge
Apollo
No choice recorded
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

maxime.dgKronos
Match time
rafensergioHades
God powerDeconstruction
First military pressureMilitary Barracks
Murmillo5 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
God powerChaos
Key technologyBronze Shields
Key technologyCopper Armor
Arcus2 training queues
Murmillo5 training queues
Town CenterAdditional center
Murmillo10 training queues
Key technologyMedium Infantry
God powerValor
DefeatMatch result
God powerSentinel
First military pressureArchery Range
Town CenterAdditional center
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
God powerRestoration
Key technologyMedium Archers
Toxotes10 training queues
ArmoryArmory
Toxotes5 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
God powerUnderworld Passage
Key technologyPickaxe
Key technologyBow Saw
Key technologyHeavy Archers
Town CenterAdditional center
Peltast10 training queues
Fortress-tier buildingFortress
Peltast15 training queues
Petrobolos2 training queues
Fortress-tier buildingFortress
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
God powerSentinel
Petrobolos5 training queues
ArmoryArmory
Town CenterAdditional center
Manticore5 training queues
Town CenterAdditional center
God powerSentinel
God powerPlenty Vault
Key technologyMedium Infantry
Farm transition20 farms clustered
Key technologyChampion Archers
Key technologyIron Weapons
Key technologyIron Armor
Key technologyBronze Shields
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite97.8%rafensergio
Fastest Classical3:09*rafensergio
Fastest Heroic14:16*rafensergio
Fastest Mythic21:56*rafensergio
First pressure5:37rafensergio · Archery Range
First extra TC6:30rafensergio · Town Center
Fortress timing15:15rafensergio · Fortress
Armory timing11:31rafensergio · Armory
Farm transition22:38–22:54rafensergio · 20 farms clustered

Player highlights

Standout performances

Highest total score52,545rafensergio
Highest military score24,149rafensergio
Highest economy score25,992rafensergio
Most kills2,429rafensergio
Most units killed61rafensergio
Most deaths58maxime.dg
Most buildings razed17rafensergio
Largest army58rafensergio
Favorite unitPeltastrafensergio · 25 fielded

maxime.dg

Most Deaths

rafensergio

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

maxime.dg

Classical timing4:38 estimated completion
Delayed pressure10:39 · Military Barracks
Expansion signal20:02 · Town Center
Early armory / Heroic prep12:50 · Armory

rafensergio

Fast Classical3:09 estimated completion
Early pressure5:37 · Archery Range
Fast expansion6:30 · Town Center
Multi-TC boom signal4 expansion build events
Early armory / Heroic prep11:31 · Armory
Fortress tech path15:15 · Fortress
Farm transition22:38–22:54 · 20 farms clustered
maxime.dg · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
maxime.dg · Early MilitaryMeaningful trained combat units were produced during the early opening.
maxime.dg · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
rafensergio · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
rafensergio · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
rafensergio · Early MilitaryMeaningful trained combat units were produced during the early opening.
rafensergio · Fast ClassicalClassical completed before 4:00 on a standard land opening.
rafensergio · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

maxime.dg

Army

Murmillo21
Arcus2
Promethean2
Satyr1
Buildings6 types
Manor5
Military Barracks2
Temple2
Armory1
Economic Guild1
Town Center1
God powers3 invoked
Chaos1
Deconstruction1
Valor1

rafensergio

Army

Peltast25
Toxotes15
Petrobolos7
Manticore5
Minotaur2
Achilles1
Ajax1
Chiron1
Perseus1
Buildings10 types
Farm20
House17
Granary6
Temple6
Storehouse5
Military Academy4
Town Center4
Archery Range3
Armory2
Fortress2
God powers4 invoked
Sentinel3
Plenty Vault1
Restoration1
Underworld Passage1