Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

riye7raningolk vs 梦回长桥

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:19
Savannah map preview
Map Savannah
Winner
riye7raningolkGaia
Pre-match Elo1604
Win probability74.3%
20:19 Match length riye7raningolk favored
Defeated
梦回长桥Shennong
Pre-match Elo1420
Win probability25.7%

Match at a glance

riye7raningolk vs 梦回长桥

Winnerriye7raningolk
MapSavannah
QueueRanked 1v1 Supremacy
Duration20:19
Started
Ended
Elo favorite74.3%riye7raningolk
Fastest Classical4:37*梦回长桥
First pressure7:23riye7raningolk · Counter Barracks
Market timing10:03riye7raningolk · Market
First extra TC4:48riye7raningolk · Town Center
Most military units175riye7raningolk
Highest EAPM78.0梦回长桥
Market volume700riye7raningolk
Victory
Elo1604+9
EAPM46.4
Military units175
First pressure7:23Counter Barracks
First expansion4:48
Market volume700
Total score 39,842
Military score 17,131
Economic score 19,389
Kills score 3,412
Units killed 147
Units lost 42
Buildings razed 6
Largest army 175
Favorite unit Contarius 110 fielded
Classical 4:42* Research start 3:42
Heroic 12:51* Research start 11:36
Mythic Not reached

梦回长桥

Shennong

Defeat
Elo1420-9
EAPM78.0
Military units102
First pressure13:30Imperial Academy
First expansion5:24
Market volume0
Total score 29,581
Military score 10,745
Economic score 17,727
Kills score 1,109
Units killed 32
Units lost 147
Buildings razed 1
Largest army 102
Favorite unit Ge Halberdier 65 fielded
Classical 4:37* Research start 3:37
Heroic 10:21* Estimated start 9:06
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Chiyou
Theia
HeroicAge
Nuba
No choice recorded
MythicAge
Zhurong

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

riye7raningolkGaia
Match time
梦回长桥Shennong
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
God powerGaia Forest
Town CenterAdditional center
Key technologyBow Saw
God powerGaia Forest
First military pressureCounter Barracks
Key technologyShaft Mine
Caladria2 training queues
Key technologyMedium Infantry
ArmoryArmory
Key technologyPlow
Farm transition3 farms clustered
MarketMarket
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Murmillo5 training queues
Key technologyHeavy Infantry
God powerHesperides Tree
Dryad2 training queues
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Contarius110 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Murmillo5 training queues
Arcus5 training queues
God powerHesperides Tree
Dryad5 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Town CenterAdditional center
God powerCarnivora
Dryad30 training queues
Murmillo5 training queues
Town CenterAdditional center
VictoryMatch result
God powerProsperous Seeds
Key technologyHand Axe
Town CenterAdditional center
Key technologyPickaxe
ArmoryArmory
Key technologyMedium Infantry
Key technologyMedium Archers
Farm transition16 farms clustered
Key technologyShaft Mine
Key technologyHand Axe
Key technologyHeavy Archers
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
First military pressureImperial Academy
Key technologyBow Saw
Key technologyHusbandry
God powerDrought Land
God powerBlazing Prairie
Wuzu Javelineer11 training queues
Key technologyHeavy Infantry
Ge Halberdier65 training queues
God powerLightning Weapons
Dao Swordsman5 training queues
Wuzu Javelineer5 training queues
Key technologyChampion Archers
Wuzu Javelineer5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite74.3%riye7raningolk
Fastest Classical4:37*梦回长桥
Fastest Heroic10:21*梦回长桥
First pressure7:23riye7raningolk · Counter Barracks
First extra TC4:48riye7raningolk · Town Center
Market timing10:03riye7raningolk · Market
Armory timing7:36梦回长桥 · Armory
Farm transition9:35–10:18riye7raningolk · 3 farms clustered

Player highlights

Standout performances

Highest total score39,842riye7raningolk
Highest military score17,131riye7raningolk
Highest economy score19,389riye7raningolk
Most kills3,412riye7raningolk
Most units killed147riye7raningolk
Most deaths147梦回长桥
Most buildings razed6riye7raningolk
Largest army175riye7raningolk
Favorite unitContariusriye7raningolk · 110 fielded

riye7raningolk

Highest ScoreLargest ArmyMost KillsMost Resources

梦回长桥

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

riye7raningolk

Classical timing4:42 estimated completion
Delayed pressure7:23 · Counter Barracks
Fast expansion4:48 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep10:03 · Market
Early armory / Heroic prep8:47 · Armory
Farm transition9:35–10:18 · 3 farms clustered
Market economy signal700 total resource volume
Large army production175 military units

梦回长桥

Classical timing4:37 estimated completion
Delayed pressure13:30 · Imperial Academy
Fast expansion5:24 · Town Center
Early armory / Heroic prep7:36 · Armory
Farm transition10:00–10:03 · 16 farms clustered
Large army production102 military units
riye7raningolk · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
riye7raningolk · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
梦回长桥 · Early MilitaryMeaningful trained combat units were produced during the early opening.
梦回长桥 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 700 total volume

riye7raningolk

Bought

Food500

Sold

Wood200
Total player market volume700

梦回长桥

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

riye7raningolk

Army

Contarius110
Dryad37
Murmillo15
Arcus5
Caladria3
Oracle3
Turma2
Buildings10 types
Farm18
Manor10
Military Barracks9
Wall4
Town Center3
Economic Guild2
Temple2
Armory1
Counter Barracks1
Market1
God powers3 invoked
Gaia Forest3
Hesperides Tree2
Carnivora1

梦回长桥

Army

Ge Halberdier65
Wuzu Javelineer24
Dao Swordsman5
Fire Archer2
Pioneer2
Ya Zi2
Jiang Zi Ya1
Wen Zhong1
Buildings10 types
Farm40
House16
Silo12
Military Camp7
Baolei2
Imperial Academy2
Armory1
Machine Workshop1
Temple1
Town Center1
God powers4 invoked
Blazing Prairie1
Drought Land1
Lightning Weapons1
Prosperous Seeds1