Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

DerSuperSaiyajin vs terrenstimon

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:54
Blue Lagoon map preview
Map Blue Lagoon
Defeated
DerSuperSaiyajinGaia
Pre-match Elo1826
Win probability66.6%
23:54 Match length UpsetThe Elo underdog won
Winner
terrenstimonThor
Pre-match Elo1706
Win probability33.4%

Match at a glance

DerSuperSaiyajin vs terrenstimon

Winnerterrenstimon
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration23:54
Started
Ended
Elo favorite66.6%DerSuperSaiyajin · Upset
Fastest Classical4:04*terrenstimon
First pressure1:30terrenstimon · Hersir trained
Market timing10:41terrenstimon · Market
First extra TC12:26terrenstimon · Town Center
Most military units238terrenstimon
Highest EAPM75.6DerSuperSaiyajin
Market volume3,300terrenstimon
Defeat
Elo1826-23
EAPM75.6
Military units138
First pressure4:30Military Barracks
First expansion16:11
Market volume200
Total score 29,031
Military score 9,311
Economic score 15,779
Kills score 4,005
Units killed 151
Units lost 121
Buildings razed 9
Largest army 138
Favorite unit Arcus 40 fielded
Classical 4:20* Research start 3:20
Heroic 12:49* Research start 11:34
Mythic Estimated start 22:19 · not reached
Victory
Elo1706+23
EAPM60.4
Military units238
First pressure1:30Hersir trained
First expansion12:26
Market volume3300
Total score 45,432
Military score 21,208
Economic score 20,614
Kills score 3,770
Units killed 127
Units lost 160
Buildings razed 23
Largest army 238
Favorite unit Throwing Axeman 85 fielded
Classical 4:04* Research start 3:04
Heroic 11:40* Estimated start 10:25
Mythic 21:53* Estimated start 19:53

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Freyja
Rheia
HeroicAge
Bragi
Atlas
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DerSuperSaiyajinGaia
Match time
terrenstimonThor
Key technologyPickaxe
God powerGaia Forest
Key technologyHand Axe
Oracle2 training queues
First military pressureMilitary Barracks
Key technologyBow Saw
Murmillo19 training queues
Turma4 training queues
Katapeltes6 training queues
Turma2 training queues
Key technologyHusbandry
God powerGaia Forest
God powerCarnivora
Murmillo13 training queues
ArmoryArmory
Katapeltes2 training queues
Turma3 training queues
God powerGaia Forest
Katapeltes2 training queues
Key technologyCopper Weapons
Key technologyMedium Infantry
Arcus5 training queues
Fortress-tier buildingPalace
Contarius4 training queues
Arcus13 training queues
God powerGaia Forest
God powerCarnivora
Turma3 training queues
God powerTraitor
Town CenterAdditional center
Destroyer3 training queues
Town CenterAdditional center
Key technologyHeavy Infantry
Key technologyMedium Archers
Key technologyBallistics
Farm transition5 farms clustered
Key technologyPlow
Key technologyHeavy Archers
MarketMarket
God powerTraitor
Murmillo2 training queues
Arcus19 training queues
Turma5 training queues
Cheiroballista2 training queues
Key technologyCopper Shields
Key technologyCopper Armor
God powerCarnivora
Contarius4 training queues
Destroyer2 training queues
Katapeltes6 training queues
Key technologyShaft Mine
Contarius4 training queues
Murmillo3 training queues
Arcus3 training queues
Cheiroballista2 training queues
DefeatMatch result
First military pressureHersir trained
Hersir2 training queues
Hersir3 training queues
Key technologyHand Axe
Raiding Cavalry15 training queues
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHusbandry
Key technologyPickaxe
Key technologyCopper Shields
Key technologyMedium Cavalry
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBow Saw
Key technologyShaft Mine
Throwing Axeman2 training queues
Key technologyMedium Infantry
Key technologyBallistics
MarketMarket
Throwing Axeman7 training queues
Key technologyBronze Weapons
Town CenterAdditional center
Throwing Axeman76 training queues
Berserk13 training queues
Key technologyIron Armor
Town CenterAdditional center
Key technologyHeavy Infantry
God powerForest Fire
God powerFlaming Weapons
Farm transition18 farms clustered
Key technologyPlow
Berserk3 training queues
Fortress-tier buildingHill Fort
Jarl3 training queues
Key technologyHeavy Cavalry
Battle Boar3 training queues
Huskarl13 training queues
Raiding Cavalry15 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Berserk45 training queues
Key technologyIron Shields
Godi5 training queues
Hersir3 training queues
Battle Boar3 training queues
Raiding Cavalry10 training queues
Hirdman3 training queues
Fortress-tier buildingHill Fort
Town CenterAdditional center
Godi7 training queues
Jarl3 training queues
Town CenterAdditional center
Key technologyChampion Cavalry
Key technologyChampion Infantry
Key technologyIron Weapons
Key technologyMeteoric Iron Armor
God powerFimbulwinter
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite66.6%DerSuperSaiyajin · Upset
Fastest Classical4:04*terrenstimon
Fastest Heroic11:40*terrenstimon
Fastest Mythic21:53*terrenstimon
First pressure1:30terrenstimon · Hersir trained
First extra TC12:26terrenstimon · Town Center
Fortress timing13:43DerSuperSaiyajin · Palace
Market timing10:41terrenstimon · Market
Armory timing5:18terrenstimon · Dwarven Armory
Farm transition15:56–16:00terrenstimon · 18 farms clustered

Player highlights

Standout performances

Highest total score45,432terrenstimon
Highest military score21,208terrenstimon
Highest economy score20,614terrenstimon
Most kills4,005DerSuperSaiyajin
Most units killed151DerSuperSaiyajin
Most deaths160terrenstimon
Most buildings razed23terrenstimon
Largest army238terrenstimon
Favorite unitThrowing Axemanterrenstimon · 85 fielded

DerSuperSaiyajin

Most Kills

terrenstimon

Highest ScoreMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

DerSuperSaiyajin

Classical timing4:20 estimated completion
Early pressure4:30 · Military Barracks
Expansion signal16:11 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep17:50 · Market
Early armory / Heroic prep11:12 · Armory
Fortress tech path13:43 · Palace
Heavy walling signal45 wall build events
Farm transition17:10–18:25 · 5 farms clustered
Market economy signal200 total resource volume
Large army production138 military units

terrenstimon

Classical timing4:04 estimated completion
Early pressure1:30 · Hersir trained
Expansion signal12:26 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep10:41 · Market
Early armory / Heroic prep5:18 · Dwarven Armory
Fortress tech path16:50 · Hill Fort
Heavy walling signal27 wall build events
Farm transition15:56–16:00 · 18 farms clustered
Market economy signal3,300 total resource volume
Large army production238 military units
DerSuperSaiyajin · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
DerSuperSaiyajin · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
DerSuperSaiyajin · Early MilitaryMeaningful trained combat units were produced during the early opening.
terrenstimon · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
terrenstimon · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3500 total volume

DerSuperSaiyajin

Bought

Wood100

Sold

Wood100
Total player market volume200

terrenstimon

Bought

Food800
Wood100

Sold

Food500
Wood1900
Total player market volume3300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DerSuperSaiyajin

Army

Arcus40
Murmillo38
Katapeltes17
Turma17
Contarius13
Destroyer7
Cheiroballista4
Oracle2
Buildings11 types
Wall45
Farm21
Manor9
Military Barracks7
Counter Barracks4
Economic Guild3
Town Center2
Armory1
Market1
Palace1
Temple1
God powers3 invoked
Gaia Forest4
Carnivora3
Traitor2

terrenstimon

Army

Throwing Axeman85
Berserk61
Raiding Cavalry40
Huskarl13
Godi12
Hersir8
Battle Boar7
Jarl6
Hirdman3
Valkyrie3
Buildings11 types
Farm31
Wall27
House16
Longhouse10
Great Hall6
Ox Cart Building6
Hill Fort4
Town Center4
Dwarven Armory1
Market1
Temple1
God powers3 invoked
Fimbulwinter1
Flaming Weapons1
Forest Fire1