Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Clonesheep#9513 vs Skankhunt42

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:29
Tundra map preview
Map Tundra
Winner
Clonesheep#9513Poseidon
Pre-match Elo1015
Win probability46.1%
0:29 Match length UpsetThe Elo underdog won
Defeated
Skankhunt42Zeus
Pre-match Elo1042
Win probability53.9%

Match at a glance

Clonesheep#9513 vs Skankhunt42

WinnerClonesheep#9513
MapTundra
QueueRanked 1v1 Supremacy
Duration0:29
Started
Ended
Elo favorite53.9%Skankhunt42 · Upset
Most military units0Clonesheep#9513
Highest EAPM83.0Clonesheep#9513

Clonesheep#9513

Poseidon

Victory
Elo1015+19
EAPM83.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,535
Military score 1,075
Economic score 1,460
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached
Defeat
Elo1042-19
EAPM35.3
Military units0
First pressure
First expansion
Market volume0
Total score 2,525
Military score 1,075
Economic score 1,450
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
No choice recorded
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Clonesheep#9513Poseidon
Match time
Skankhunt42Zeus
God powerLure
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.9%Skankhunt42 · Upset

Player highlights

Standout performances

Highest total score2,535Clonesheep#9513
Highest military score1,075Clonesheep#9513
Highest economy score1,460Clonesheep#9513
Most kills0Clonesheep#9513
Most units killed0Clonesheep#9513
Most deaths0Clonesheep#9513
Most buildings razed0Clonesheep#9513
Largest army0Clonesheep#9513

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Clonesheep#9513

No strong intent signals were detected.

Skankhunt42

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Clonesheep#9513

Army

Buildings0 types

God powers1 invoked
Lure1

Skankhunt42

Army

Buildings2 types
Granary1
Storehouse1