Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

スマーフ vs ascotr

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:36
Anatolia map preview
Map Anatolia
Defeated
スマーフZeus
Pre-match Elo1410
Win probability37.7%
20:36 Match length ascotr favored
Winner
ascotrFreyr
Pre-match Elo1497
Win probability62.3%

Match at a glance

スマーフ vs ascotr

Winnerascotr
MapAnatolia
QueueRanked 1v1 Supremacy
Duration20:36
Started
Ended
Elo favorite62.3%ascotr
Fastest Classical5:47*スマーフ
First pressure5:28ascotr · Hersir trained
First extra TC11:03スマーフ · Town Center
Market timing10:27ascotr · Market
Most military units336スマーフ
Highest EAPM65.7スマーフ
Market volume1,200ascotr
Defeat
Elo1410-13
EAPM65.7
Military units336
First pressure6:07Military Academy
First expansion11:03
Market volume0
Total score 24,845
Military score 7,851
Economic score 13,745
Kills score 3,249
Units killed 117
Units lost 187
Buildings razed 5
Largest army 336
Favorite unit Hoplite 169 fielded
Classical 5:47* Research start 4:47
Heroic 14:45* Estimated start 13:30
Mythic Estimated start 20:23 · not reached

ascotr

Freyr

Victory
Elo1497+13
EAPM59.8
Military units210
First pressure5:28Hersir trained
First expansion19:16
Market volume1200
Total score 29,827
Military score 8,927
Economic score 16,021
Kills score 5,042
Units killed 179
Units lost 117
Buildings razed 18
Largest army 210
Favorite unit Raiding Cavalry 80 fielded
Classical 6:02* Research start 5:02
Heroic 10:37* Estimated start 9:22
Mythic 16:18* Estimated start 14:18

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Ullr
Dionysus
HeroicAge
Aegir
Hera
MythicAge
Hel

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

スマーフZeus
Match time
ascotrFreyr
DockDock
DockDock
DockDock
DockDock
Key technologyPickaxe
Key technologyHand Axe
DockDock
First military pressureMilitary Academy
Hoplite28 training queues
Pentekonter2 training queues
God powerBolt
God powerRestoration
Minotaur3 training queues
Toxotes13 training queues
Minotaur3 training queues
Jason2 training queues
Heracles2 training queues
Town CenterAdditional center
Key technologyBow Saw
Key technologyShaft Mine
MarketMarket
Key technologyMedium Infantry
Hoplite68 training queues
Toxotes25 training queues
Key technologyMedium Archers
Heracles2 training queues
Jason3 training queues
DockDock
Peltast40 training queues
Minotaur8 training queues
Fortress-tier buildingFortress
Hydra6 training queues
Hypaspist5 training queues
Jason2 training queues
Heracles2 training queues
Hoplite73 training queues
Odysseus2 training queues
Toxotes10 training queues
God powerBronze
Peltast29 training queues
Hydra5 training queues
DefeatMatch result
DockDock
DockDock
DockDock
DockDock
DockDock
Key technologyHand Axe
Key technologyPickaxe
First military pressureHersir trained
Hersir11 training queues
Throwing Axeman53 training queues
God powerAsgardian Bastion
ArmoryArmory
MarketMarket
Key technologyBow Saw
Key technologyShaft Mine
Key technologyMedium Infantry
Raiding Cavalry80 training queues
Hersir4 training queues
Key technologyMedium Cavalry
Fortress-tier buildingHill Fort
Key technologyHeavy Cavalry
Portable Ram9 training queues
Key technologyHeavy Infantry
Jarl5 training queues
Godi41 training queues
Portable Ram2 training queues
God powerTempest
Town CenterAdditional center
Portable Ram4 training queues
God powerGullinbursti
God powerNidhogg
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.3%ascotr
Fastest Classical5:47*スマーフ
Fastest Heroic10:37*ascotr
Fastest Mythic16:18*ascotr
First pressure5:28ascotr · Hersir trained
First extra TC11:03スマーフ · Town Center
Fortress timing13:18ascotr · Hill Fort
Market timing10:27ascotr · Market
Armory timing7:52ascotr · Armory

Player highlights

Standout performances

Highest total score29,827ascotr
Highest military score8,927ascotr
Highest economy score16,021ascotr
Most kills5,042ascotr
Most units killed179ascotr
Most deaths187スマーフ
Most buildings razed18ascotr
Largest army336スマーフ
Favorite unitHopliteスマーフ · 169 fielded

スマーフ

Most DeathsMost Resources

ascotr

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

スマーフ

Late Classical5:47 estimated completion
Early pressure6:07 · Military Academy
Expansion signal11:03 · Town Center
Early market / Heroic prep12:00 · Market
Fortress tech path15:50 · Fortress
Water commitment signal6 dock build events
Large army production336 military units

ascotr

Late Classical6:02 estimated completion
Early pressure5:28 · Hersir trained
Expansion signal19:16 · Town Center
Early market / Heroic prep10:27 · Market
Early armory / Heroic prep7:52 · Armory
Fortress tech path13:18 · Hill Fort
Water commitment signal5 dock build events
Market economy signal1,200 total resource volume
Large army production210 military units
スマーフ · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
スマーフ · Late ClassicalClassical completed after 5:00 on a standard land opening.
スマーフ · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
ascotr · Early MilitaryMeaningful trained combat units were produced during the early opening.
ascotr · Late ClassicalClassical completed after 5:00 on a standard land opening.
ascotr · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1200 total volume

スマーフ

Bought

No buys

Sold

No sells

Total player market volume0

ascotr

Bought

Food700
Wood500

Sold

No sells

Total player market volume1200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

スマーフ

Army

Hoplite169
Peltast69
Toxotes48
Minotaur14
Hydra11
Jason8
Heracles7
Hypaspist5
Pentekonter3
Odysseus2
Buildings11 types
House20
Military Academy10
Storehouse10
Dock6
Archery Range5
Wall4
Granary2
Temple2
Fortress1
Market1
Town Center1
God powers3 invoked
Bolt1
Bronze1
Restoration1

ascotr

Army

Raiding Cavalry80
Throwing Axeman53
Godi41
Hersir15
Portable Ram15
Jarl5
Berserk1
Buildings10 types
House17
Great Hall8
Dock5
Longhouse5
Ox Cart Building4
Armory1
Hill Fort1
Market1
Temple1
Town Center1
God powers4 invoked
Asgardian Bastion1
Gullinbursti1
Nidhogg1
Tempest1