Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Skin-Dougou vs T-S-F-R

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:51
Ghost Lake map preview
Map Ghost Lake
Winner
Skin-DougouThor
Pre-match Elo1328
Win probability56.3%
25:51 Match length Skin-Dougou favored
Defeated
T-S-F-RHades
Pre-match Elo1284
Win probability43.7%

Match at a glance

Skin-Dougou vs T-S-F-R

WinnerSkin-Dougou
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration25:51
Started
Ended
Elo favorite56.3%Skin-Dougou
Fastest Classical3:43*T-S-F-R
First pressure3:34Skin-Dougou · Hersir trained
Market timing21:23Skin-Dougou · Market
First extra TC5:03T-S-F-R · Town Center
Most military units224Skin-Dougou
Highest EAPM46.4Skin-Dougou
Victory
Elo1328+15
EAPM46.4
Military units224
First pressure3:34Hersir trained
First expansion7:29
Market volume0
Total score 77,958
Military score 33,412
Economic score 37,830
Kills score 6,774
Units killed 286
Units lost 144
Buildings razed 9
Largest army 224
Favorite unit Hirdman 50 fielded
Classical 5:26* Research start 4:26
Heroic 12:30* Research start 11:15
Mythic 17:21* Estimated start 15:21

T-S-F-R

Hades

Defeat
Elo1284-15
EAPM44.0
Military units88
First pressure9:02Stable
First expansion5:03
Market volume0
Total score 37,468
Military score 12,972
Economic score 20,712
Kills score 3,805
Units killed 143
Units lost 287
Buildings razed 0
Largest army 88
Favorite unit Hypaspist 29 fielded
Classical 3:43* Research start 2:43
Heroic 9:32* Estimated start 8:17
Mythic 16:50* Estimated start 14:50

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Athena
Skadi
HeroicAge
Aphrodite
Baldr
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Skin-DougouThor
Match time
T-S-F-RHades
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyPickaxe
First military pressureHersir trained
Hersir3 training queues
Key technologyCopper Shields
Key technologyHand Axe
Raiding Cavalry12 training queues
Key technologyBronze Weapons
Key technologyHusbandry
Town CenterAdditional center
Key technologyBronze Armor
Key technologyBronze Shields
Raiding Cavalry5 training queues
Hersir5 training queues
Berserk3 training queues
Farm transition26 farms clustered
Key technologyPlow
Key technologyIron Weapons
Key technologyBow Saw
Fortress-tier buildingHill Fort
Key technologyMedium Cavalry
Key technologyShaft Mine
Key technologyIron Armor
Key technologyMedium Infantry
Key technologyIron Shields
Key technologyMeteoric Iron Armor
Key technologyBallistics
Town CenterAdditional center
Key technologyMeteoric Iron Armor
Key technologyHeavy Infantry
Throwing Axeman10 training queues
Godi5 training queues
Huskarl2 training queues
Jarl5 training queues
Key technologyChampion Infantry
Key technologyHeavy Cavalry
Key technologyChampion Cavalry
Jarl15 training queues
Throwing Axeman5 training queues
Portable Ram2 training queues
Fortress-tier buildingHill Fort
Hirdman10 training queues
Throwing Axeman10 training queues
Jarl15 training queues
Huskarl3 training queues
Hersir25 training queues
MarketMarket
MarketMarket
MarketMarket
God powerDwarven Mine
Hirdman30 training queues
Fortress-tier buildingHill Fort
Throwing Axeman25 training queues
Fortress-tier buildingHill Fort
Hersir15 training queues
Jarl5 training queues
Hirdman10 training queues
Portable Ram2 training queues
Fortress-tier buildingHill Fort
VictoryMatch result
Town CenterAdditional center
ArmoryArmory
Key technologyHand Axe
Minotaur2 training queues
First military pressureStable
God powerCurse
Fortress-tier buildingFortress
Prodromos2 training queues
Fortress-tier buildingFortress
God powerRestoration
Town CenterAdditional center
Key technologyCopper Armor
Key technologyCopper Shields
Hypaspist4 training queues
Key technologyHusbandry
Key technologyBronze Shields
Key technologyBallistics
Toxotes6 training queues
Key technologyMedium Archers
Key technologyMedium Cavalry
Key technologyMedium Infantry
Farm transition37 farms clustered
Fortress-tier buildingFortress
Key technologyHeavy Cavalry
Key technologyPlow
Key technologyHeavy Archers
Key technologyChampion Cavalry
Key technologyBronze Armor
Key technologyCopper Weapons
Key technologyHeavy Infantry
ArmoryArmory
ArmoryArmory
ArmoryArmory
ArmoryArmory
Key technologyPickaxe
Key technologyChampion Infantry
Fortress-tier buildingFortress
Key technologyBronze Weapons
God powerPlenty Vault
Key technologyIron Shields
Key technologyIron Armor
Perseus2 training queues
God powerCurse
Prodromos3 training queues
Toxotes2 training queues
Key technologyChampion Archers
Hypaspist5 training queues
God powerTitan Gate
Ajax2 training queues
Peltast4 training queues
Hippeus2 training queues
Key technologyIron Weapons
Hypaspist19 training queues
God powerCurse
Peltast5 training queues
Toxotes2 training queues
Prodromos3 training queues
Ajax2 training queues
Achilles2 training queues
Perseus2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.3%Skin-Dougou
Fastest Classical3:43*T-S-F-R
Fastest Heroic9:32*T-S-F-R
Fastest Mythic16:50*T-S-F-R
First pressure3:34Skin-Dougou · Hersir trained
First extra TC5:03T-S-F-R · Town Center
Fortress timing9:44T-S-F-R · Fortress
Market timing21:23Skin-Dougou · Market
Armory timing0:07Skin-Dougou · Dwarven Armory
Farm transition11:24–12:27Skin-Dougou · 26 farms clustered

Player highlights

Standout performances

Highest total score77,958Skin-Dougou
Highest military score33,412Skin-Dougou
Highest economy score37,830Skin-Dougou
Most kills6,774Skin-Dougou
Most units killed286Skin-Dougou
Most deaths287T-S-F-R
Most buildings razed9Skin-Dougou
Largest army224Skin-Dougou
Favorite unitHirdmanSkin-Dougou · 50 fielded

Skin-Dougou

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

T-S-F-R

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Skin-Dougou

Late Classical5:26 estimated completion
Early pressure3:34 · Hersir trained
Fast expansion7:29 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep21:23 · Market
Early armory / Heroic prep0:07 · Dwarven Armory
Fortress tech path13:23 · Hill Fort
Heavy walling signal30 wall build events
Farm transition11:24–12:27 · 26 farms clustered
Large army production224 military units

T-S-F-R

Fast Classical3:43 estimated completion
Delayed pressure9:02 · Stable
Fast expansion5:03 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep6:47 · Armory
Fortress tech path9:44 · Fortress
Farm transition15:02–16:13 · 37 farms clustered
Large army production88 military units
Skin-Dougou · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Skin-Dougou · Early MilitaryMeaningful trained combat units were produced during the early opening.
Skin-Dougou · Late ClassicalClassical completed after 5:00 on a standard land opening.
Skin-Dougou · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
T-S-F-R · Early MilitaryMeaningful trained combat units were produced during the early opening.
T-S-F-R · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
T-S-F-R · Fast ClassicalClassical completed before 4:00 on a standard land opening.
T-S-F-R · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
T-S-F-R · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Skin-Dougou

Army

Hirdman50
Throwing Axeman50
Hersir48
Jarl40
Raiding Cavalry17
Godi5
Huskarl5
Portable Ram4
Berserk3
Ballista1
Valkyrie1
Buildings12 types
Farm44
Wall30
House17
Longhouse6
Great Hall5
Hill Fort5
Ox Cart Building5
Market3
Town Center2
Dwarven Armory1
Sentry Tower1
Temple1
God powers1 invoked
Dwarven Mine1

T-S-F-R

Army

Hypaspist29
Toxotes11
Prodromos10
Peltast9
Ajax7
Achilles5
Perseus5
Chiron4
Hippeus4
Minotaur3
Hoplite1
Buildings12 types
Farm47
House24
Stable9
Storehouse7
Armory5
Granary5
Fortress4
Archery Range3
Military Academy3
Town Center2
Temple1
Wall1
God powers4 invoked
Curse3
Plenty Vault1
Restoration1
Titan Gate1