Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Noctem Aeternus vs riye7raningolk

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:09
Savannah map preview
Map Savannah
Defeated
Noctem AeternusTezcatlipoca
Pre-match Elo1689
Win probability63.2%
14:09 Match length UpsetThe Elo underdog won
Winner
riye7raningolkGaia
Pre-match Elo1595
Win probability36.8%

Match at a glance

Noctem Aeternus vs riye7raningolk

Winnerriye7raningolk
MapSavannah
QueueRanked 1v1 Supremacy
Duration14:09
Started
Ended
Elo favorite63.2%Noctem Aeternus · Upset
Fastest Classical4:44*riye7raningolk
First pressure4:03Noctem Aeternus · Warrior Priest trained
Most military units134riye7raningolk
Highest EAPM64.1Noctem Aeternus

Noctem Aeternus

Tezcatlipoca

Defeat
Elo1689-22
EAPM64.1
Military units68
First pressure4:03Warrior Priest trained
First expansion
Market volume0
Total score 11,579
Military score 3,050
Economic score 7,824
Kills score 705
Units killed 19
Units lost 65
Buildings razed 0
Largest army 68
Favorite unit Ocelotl Warrior 29 fielded
Classical 5:20* Estimated start 4:20
Heroic 11:48* Estimated start 10:33
Mythic Not reached
Victory
Elo1595+22
EAPM42.2
Military units134
First pressure4:59Counter Barracks
First expansion
Market volume0
Total score 18,075
Military score 9,110
Economic score 7,238
Kills score 1,752
Units killed 65
Units lost 20
Buildings razed 1
Largest army 134
Favorite unit Murmillo 99 fielded
Classical 4:44* Research start 3:44
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Oceanus
Itzpapalotl
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Noctem AeternusTezcatlipoca
Match time
riye7raningolkGaia
God powerObsidian Mirror
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest7 training queues
God powerInfestation
Ocelotl Warrior8 training queues
God powerObsidian Mirror
Key technologyHand Axe
Coyote Warrior11 training queues
Ocelotl Warrior21 training queues
ArmoryArmory
Warrior Priest3 training queues
Key technologyHusbandry
Warrior Priest4 training queues
Key technologyPickaxe
Warrior Priest10 training queues
God powerPurge
Obsidian Butterfly2 training queues
DefeatMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
God powerGaia Forest
First military pressureCounter Barracks
Key technologyShaft Mine
Key technologyBow Saw
Murmillo99 training queues
Key technologyMedium Infantry
Cheiroballista7 training queues
God powerCarnivora
Oracle2 training queues
Caladria3 training queues
Oracle2 training queues
Cheiroballista16 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.2%Noctem Aeternus · Upset
Fastest Classical4:44*riye7raningolk
Fastest Heroic11:48*Noctem Aeternus
First pressure4:03Noctem Aeternus · Warrior Priest trained
Armory timing9:03Noctem Aeternus · Armory

Player highlights

Standout performances

Highest total score18,075riye7raningolk
Highest military score9,110riye7raningolk
Highest economy score7,824Noctem Aeternus
Most kills1,752riye7raningolk
Most units killed65riye7raningolk
Most deaths65Noctem Aeternus
Most buildings razed1riye7raningolk
Largest army134riye7raningolk
Favorite unitMurmilloriye7raningolk · 99 fielded

Noctem Aeternus

Most Deaths

riye7raningolk

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Noctem Aeternus

Late Classical5:20 estimated completion
Early pressure4:03 · Warrior Priest trained
Early armory / Heroic prep9:03 · Armory

riye7raningolk

Classical timing4:44 estimated completion
Early pressure4:59 · Counter Barracks
Large army production134 military units
Noctem Aeternus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Noctem Aeternus · Early MilitaryMeaningful trained combat units were produced during the early opening.
Noctem Aeternus · Late ClassicalClassical completed after 5:00 on a standard land opening.
riye7raningolk · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
riye7raningolk · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Noctem Aeternus

Army

Ocelotl Warrior29
Warrior Priest25
Coyote Warrior11
Obsidian Butterfly2
Quimichin Spy1
Buildings6 types
Calpulli10
House10
Smoke Trap5
Nobles Hut2
Armory1
Temple1
God powers3 invoked
Obsidian Mirror3
Infestation1
Purge1

riye7raningolk

Army

Murmillo99
Cheiroballista23
Caladria6
Oracle4
Katapeltes1
Turma1
Buildings5 types
Manor8
Military Barracks8
Counter Barracks2
Economic Guild1
Temple1
God powers2 invoked
Gaia Forest2
Carnivora1