Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ascotr vs Skin-Dougou

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:57
Alfheim map preview
Map Alfheim
Winner
ascotrFreyr
Pre-match Elo1484
Win probability72.8%
15:57 Match length ascotr favored
Defeated
Skin-DougouRa
Pre-match Elo1313
Win probability27.2%

Match at a glance

ascotr vs Skin-Dougou

Winnerascotr
MapAlfheim
QueueRanked 1v1 Supremacy
Duration15:57
Started
Ended
Elo favorite72.8%ascotr
Fastest Classical4:12*ascotr
First pressure3:30ascotr · Hersir trained
Market timing11:41ascotr · Market
First extra TC5:35ascotr · Town Center
Most military units94ascotr
Highest EAPM51.1ascotr
Market volume500ascotr

ascotr

Freyr

Victory
Elo1484+9
EAPM51.1
Military units94
First pressure3:30Hersir trained
First expansion5:35
Market volume500
Total score 21,868
Military score 8,229
Economic score 12,516
Kills score 1,147
Units killed 37
Units lost 43
Buildings razed 12
Largest army 94
Favorite unit Raiding Cavalry 40 fielded
Classical 4:12* Research start 3:12
Heroic 10:04* Estimated start 8:49
Mythic Not reached
Defeat
Elo1313-9
EAPM38.9
Military units51
First pressure5:07Barracks
First expansion5:44
Market volume0
Total score 20,914
Military score 5,484
Economic score 14,363
Kills score 1,067
Units killed 43
Units lost 37
Buildings razed 9
Largest army 51
Favorite unit Spearman 31 fielded
Classical 4:57* Research start 3:57
Heroic 9:52* Research start 8:37
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Ptah
Aegir
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ascotrFreyr
Match time
Skin-DougouRa
First military pressureHersir trained
Hersir6 training queues
Town CenterAdditional center
ArmoryArmory
Throwing Axeman6 training queues
Key technologyMedium Infantry
Key technologyHand Axe
Key technologyPickaxe
Key technologyCopper Shields
Key technologyCopper Armor
Raiding Cavalry20 training queues
Key technologyMedium Cavalry
Throwing Axeman9 training queues
MarketMarket
Fortress-tier buildingHill Fort
Godi11 training queues
Key technologyBow Saw
Key technologyShaft Mine
Key technologyCopper Weapons
Portable Ram7 training queues
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Throwing Axeman14 training queues
God powerTempest
Raiding Cavalry20 training queues
VictoryMatch result
Key technologyPickaxe
First military pressureBarracks
Town CenterAdditional center
Spearman2 training queues
Axeman3 training queues
Slinger6 training queues
ArmoryArmory
Axeman3 training queues
Key technologyMedium Slingers
Slinger3 training queues
Fortress-tier buildingMigdol Stronghold
Farm transition25 farms clustered
Key technologyPlow
Key technologyShaft Mine
Spearman10 training queues
Key technologyHeavy Slingers
Key technologyHand Axe
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyMedium Spearmen
Spearman19 training queues
MarketMarket
God powerLocust Swarm
Slinger5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.8%ascotr
Fastest Classical4:12*ascotr
Fastest Heroic9:52*Skin-Dougou
First pressure3:30ascotr · Hersir trained
First extra TC5:35ascotr · Town Center
Fortress timing10:06Skin-Dougou · Migdol Stronghold
Market timing11:41ascotr · Market
Armory timing6:54ascotr · Armory
Farm transition11:13–12:26Skin-Dougou · 25 farms clustered

Player highlights

Standout performances

Highest total score21,868ascotr
Highest military score8,229ascotr
Highest economy score14,363Skin-Dougou
Most kills1,147ascotr
Most units killed43Skin-Dougou
Most deaths43ascotr
Most buildings razed12ascotr
Largest army94ascotr
Favorite unitRaiding Cavalryascotr · 40 fielded

ascotr

Highest ScoreLargest ArmyMost DeathsMost Resources

Skin-Dougou

Most ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ascotr

Classical timing4:12 estimated completion
Early pressure3:30 · Hersir trained
Fast expansion5:35 · Town Center
Early market / Heroic prep11:41 · Market
Early armory / Heroic prep6:54 · Armory
Fortress tech path12:13 · Hill Fort
Heavy walling signal9 wall build events
Market economy signal500 total resource volume
Large army production94 military units

Skin-Dougou

Classical timing4:57 estimated completion
Early pressure5:07 · Barracks
Fast expansion5:44 · Town Center
Early market / Heroic prep14:18 · Market
Early armory / Heroic prep8:12 · Armory
Fortress tech path10:06 · Migdol Stronghold
Farm transition11:13–12:26 · 25 farms clustered
ascotr · Early MilitaryMeaningful trained combat units were produced during the early opening.
ascotr · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Skin-Dougou · Early MilitaryMeaningful trained combat units were produced during the early opening.
Skin-Dougou · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Skin-Dougou · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

ascotr

Bought

No buys

Sold

Food100
Wood400
Total player market volume500

Skin-Dougou

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ascotr

Army

Raiding Cavalry40
Throwing Axeman29
Godi11
Hersir7
Portable Ram7
Buildings10 types
House16
Wall9
Ox Cart Building6
Great Hall4
Longhouse3
Armory1
Hill Fort1
Market1
Temple1
Town Center1
God powers1 invoked
Tempest1

Skin-Dougou

Army

Spearman31
Slinger14
Axeman6
Buildings15 types
Farm42
House14
Obelisk8
Barracks3
Granary3
Mining Camp3
Wall2
Armory1
Lumber Camp1
Market1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers1 invoked
Locust Swarm1