Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Seu Macho vs Skankhunt42

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:54
Giza map preview
Map Giza
Winner
Seu MachoPoseidon
Pre-match Elo1116
Win probability57.4%
11:54 Match length Seu Macho favored
Defeated
Skankhunt42Zeus
Pre-match Elo1064
Win probability42.6%

Match at a glance

Seu Macho vs Skankhunt42

WinnerSeu Macho
MapGiza
QueueRanked 1v1 Supremacy
Duration11:54
Started
Ended
Elo favorite57.4%Seu Macho
Fastest Classical3:44*Skankhunt42
First pressure4:27Skankhunt42 · Military Academy
First extra TC5:31Skankhunt42 · Town Center
Most military units53Seu Macho
Highest EAPM58.1Skankhunt42

Seu Macho

Poseidon

Victory
Elo1116+15
EAPM38.9
Military units53
First pressure5:36Military Academy
First expansion
Market volume0
Total score 10,381
Military score 4,870
Economic score 4,930
Kills score 581
Units killed 24
Units lost 22
Buildings razed 1
Largest army 53
Favorite unit Hoplite 25 fielded
Classical 3:53* Estimated start 2:53
Heroic Not reached
Mythic Not reached
Defeat
Elo1064-15
EAPM58.1
Military units22
First pressure4:27Military Academy
First expansion5:31
Market volume0
Total score 11,414
Military score 2,900
Economic score 7,886
Kills score 628
Units killed 22
Units lost 24
Buildings razed 0
Largest army 22
Favorite unit Hoplite 20 fielded
Classical 3:44* Estimated start 2:44
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Athena
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Seu MachoPoseidon
Match time
Skankhunt42Zeus
God powerLure
Key technologyPickaxe
Key technologyHusbandry
God powerCease Fire
First military pressureMilitary Academy
Hoplite25 training queues
Hippeus24 training queues
VictoryMatch result
First military pressureMilitary Academy
Town CenterAdditional center
God powerRestoration
Hoplite20 training queues
Key technologyMedium Infantry
God powerBolt
Farm transition9 farms clustered
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.4%Seu Macho
Fastest Classical3:44*Skankhunt42
First pressure4:27Skankhunt42 · Military Academy
First extra TC5:31Skankhunt42 · Town Center
Farm transition10:42–10:43Skankhunt42 · 9 farms clustered

Player highlights

Standout performances

Highest total score11,414Skankhunt42
Highest military score4,870Seu Macho
Highest economy score7,886Skankhunt42
Most kills628Skankhunt42
Most units killed24Seu Macho
Most deaths24Skankhunt42
Most buildings razed1Seu Macho
Largest army53Seu Macho
Favorite unitHopliteSeu Macho · 25 fielded

Seu Macho

Largest ArmyMost Kills

Skankhunt42

Highest ScoreMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Seu Macho

Fast Classical3:53 estimated completion
Early pressure5:36 · Military Academy

Skankhunt42

Fast Classical3:44 estimated completion
Early pressure4:27 · Military Academy
Fast expansion5:31 · Town Center
Farm transition10:42–10:43 · 9 farms clustered
Seu Macho · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Seu Macho · Early MilitaryMeaningful trained combat units were produced during the early opening.
Seu Macho · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Skankhunt42 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Skankhunt42 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Skankhunt42 · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Seu Macho

Army

Hoplite25
Hippeus24
Centaur2
Atalanta1
Theseus1
Buildings6 types
House14
Granary2
Stable2
Military Academy1
Storehouse1
Temple1
God powers2 invoked
Cease Fire1
Lure1

Skankhunt42

Army

Hoplite20
Heracles1
Jason1
Buildings7 types
Farm9
House5
Military Academy4
Storehouse4
Granary3
Temple1
Town Center1
God powers2 invoked
Bolt1
Restoration1