Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Noctem Aeternus vs Odinking

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:17
Steppe map preview
Map Steppe
Winner
Noctem AeternusTezcatlipoca
Pre-match Elo1711
Win probability43.4%
12:17 Match length UpsetThe Elo underdog won
Defeated
OdinkingGaia
Pre-match Elo1757
Win probability56.6%

Match at a glance

Noctem Aeternus vs Odinking

WinnerNoctem Aeternus
MapSteppe
QueueRanked 1v1 Supremacy
Duration12:17
Started
Ended
Elo favorite56.6%Odinking · Upset
Fastest Classical4:16*Odinking
First pressure3:53Noctem Aeternus · Warrior Priest trained
Most military units107Odinking
Highest EAPM69.6Odinking

Noctem Aeternus

Tezcatlipoca

Victory
Elo1711+20
EAPM62.2
Military units55
First pressure3:53Warrior Priest trained
First expansion
Market volume0
Total score 15,087
Military score 6,390
Economic score 7,292
Kills score 1,499
Units killed 45
Units lost 29
Buildings razed 2
Largest army 55
Favorite unit Ocelotl Warrior 23 fielded
Classical 4:48* Research start 3:48
Heroic 12:13* Estimated start 10:58
Mythic Not reached

Odinking

Gaia

Defeat
Elo1757-20
EAPM69.6
Military units107
First pressure4:18Military Barracks
First expansion
Market volume0
Total score 10,239
Military score 4,005
Economic score 5,422
Kills score 812
Units killed 29
Units lost 44
Buildings razed 0
Largest army 107
Favorite unit Murmillo 53 fielded
Classical 4:16* Research start 3:16
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Oceanus
Coyolxauhqui
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Noctem AeternusTezcatlipoca
Match time
OdinkingGaia
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest8 training queues
God powerObsidian Mirror
God powerInfestation
Ocelotl Warrior15 training queues
God powerObsidian Mirror
Key technologyHusbandry
Coyote Warrior9 training queues
Key technologyMedium Nobles Hut Soldiers
Warrior Priest11 training queues
ArmoryArmory
Ocelotl Warrior6 training queues
Coyote Warrior3 training queues
God powerStarfall
Ocelotl Warrior2 training queues
VictoryMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
Key technologyBow Saw
Key technologyShaft Mine
First military pressureMilitary Barracks
Murmillo12 training queues
Turma3 training queues
Cheiroballista44 training queues
Key technologyHusbandry
Murmillo41 training queues
God powerCarnivora
Turma5 training queues
Key technologyMedium Archers
God powerGaia Forest
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.6%Odinking · Upset
Fastest Classical4:16*Odinking
Fastest Heroic12:13*Noctem Aeternus
First pressure3:53Noctem Aeternus · Warrior Priest trained
Armory timing9:28Noctem Aeternus · Armory

Player highlights

Standout performances

Highest total score15,087Noctem Aeternus
Highest military score6,390Noctem Aeternus
Highest economy score7,292Noctem Aeternus
Most kills1,499Noctem Aeternus
Most units killed45Noctem Aeternus
Most deaths44Odinking
Most buildings razed2Noctem Aeternus
Largest army107Odinking
Favorite unitMurmilloOdinking · 53 fielded

Noctem Aeternus

Highest ScoreLargest ArmyMost KillsMost Resources

Odinking

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Noctem Aeternus

Classical timing4:48 estimated completion
Early pressure3:53 · Warrior Priest trained
Early armory / Heroic prep9:28 · Armory

Odinking

Classical timing4:16 estimated completion
Early pressure4:18 · Military Barracks
Large army production107 military units
Noctem Aeternus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Noctem Aeternus · Early MilitaryMeaningful trained combat units were produced during the early opening.
Odinking · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Odinking · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Noctem Aeternus

Army

Ocelotl Warrior23
Warrior Priest19
Coyote Warrior12
Quimichin Spy1
Buildings7 types
House11
Smoke Trap7
Calpulli6
Nobles Hut2
Armory1
Great Temple1
Temple1
God powers3 invoked
Obsidian Mirror3
Infestation1
Starfall1

Odinking

Army

Murmillo53
Cheiroballista44
Turma8
Caladria2
Buildings5 types
Manor8
Counter Barracks3
Military Barracks2
Economic Guild1
Temple1
God powers2 invoked
Gaia Forest2
Carnivora1