Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Birk vs DennisMakotoito

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:32
Megalopolis map preview
Map Megalopolis
Winner
BirkFreyr
Pre-match Elo1213
Win probability52.0%
18:32 Match length Birk favored
Defeated
DennisMakotoitoHuitzilopochtli
Pre-match Elo1199
Win probability48.0%

Match at a glance

Birk vs DennisMakotoito

WinnerBirk
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration18:32
Started
Ended
Elo favorite52.0%Birk
Fastest Classical3:12*DennisMakotoito
First pressure2:56DennisMakotoito · Warrior Priest trained
First extra TC5:52Birk · Town Center
Most military units94Birk
Highest EAPM33.9Birk

Birk

Freyr

Victory
Elo1213+17
EAPM33.9
Military units94
First pressure3:28Hersir trained
First expansion5:52
Market volume0
Total score 24,625
Military score 11,137
Economic score 11,527
Kills score 1,961
Units killed 88
Units lost 73
Buildings razed 15
Largest army 94
Favorite unit Throwing Axeman 29 fielded
Classical 4:55* Estimated start 3:55
Heroic 13:15* Estimated start 12:00
Mythic 17:42* Estimated start 15:42

DennisMakotoito

Huitzilopochtli

Defeat
Elo1199-17
EAPM31.1
Military units58
First pressure2:56Warrior Priest trained
First expansion
Market volume0
Total score 16,820
Military score 5,890
Economic score 8,723
Kills score 2,278
Units killed 66
Units lost 92
Buildings razed 5
Largest army 58
Favorite unit Tequihua Archer 13 fielded
Classical 3:12* Estimated start 2:12
Heroic 10:31* Estimated start 9:16
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Patecatl
Aegir
HeroicAge
Coatlicue
Hel
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BirkFreyr
Match time
DennisMakotoitoHuitzilopochtli
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir4 training queues
Berserk2 training queues
Town CenterAdditional center
God powerAsgardian Bastion
Throwing Axeman17 training queues
Key technologyHusbandry
Key technologyPlow
Key technologyBow Saw
Key technologyShaft Mine
God powerGullinbursti
Raiding Cavalry7 training queues
Key technologyMedium Infantry
ArmoryArmory
Key technologyMedium Cavalry
Key technologyCopper Weapons
Key technologyCopper Armor
Berserk4 training queues
Hersir6 training queues
Key technologyBronze Weapons
Key technologyCopper Shields
Key technologyBallistics
Key technologyBronze Armor
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Raiding Cavalry2 training queues
Farm transition7 farms clustered
Fortress-tier buildingHill Fort
God powerTempest
Town CenterAdditional center
Throwing Axeman11 training queues
Portable Ram6 training queues
Jarl3 training queues
Godi12 training queues
Raiding Cavalry2 training queues
Rock Giant2 training queues
Hirdman2 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyIron Armor
Portable Ram3 training queues
Rock Giant2 training queues
Key technologyChampion Cavalry
VictoryMatch result
God powerBlood Pact
First military pressureWarrior Priest trained
Ocelotl Warrior6 training queues
ArmoryArmory
Warrior Priest2 training queues
God powerBlood Pact
Farm transition4 farms clustered
Tlamanih Spearman2 training queues
God powerAgave Bloom
Key technologyPickaxe
Shorn One3 training queues
Tequihua Archer3 training queues
Key technologyHeavy Great Temple Soldiers
Ocelotl Warrior2 training queues
God powerEarth Monster
Tlamanih Spearman6 training queues
Tequihua Archer10 training queues
Shorn One9 training queues
Warrior Priest5 training queues
Ocelotl Warrior4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.0%Birk
Fastest Classical3:12*DennisMakotoito
Fastest Heroic10:31*DennisMakotoito
Fastest Mythic17:42*Birk
First pressure2:56DennisMakotoito · Warrior Priest trained
First extra TC5:52Birk · Town Center
Fortress timing13:53Birk · Hill Fort
Armory timing4:58DennisMakotoito · Armory
Farm transition8:24–9:28DennisMakotoito · 4 farms clustered

Player highlights

Standout performances

Highest total score24,625Birk
Highest military score11,137Birk
Highest economy score11,527Birk
Most kills2,278DennisMakotoito
Most units killed88Birk
Most deaths92DennisMakotoito
Most buildings razed15Birk
Largest army94Birk
Favorite unitThrowing AxemanBirk · 29 fielded

Birk

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

DennisMakotoito

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Birk

Classical timing4:55 estimated completion
Early pressure3:28 · Hersir trained
Fast expansion5:52 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep9:25 · Armory
Fortress tech path13:53 · Hill Fort
Farm transition13:08–14:09 · 7 farms clustered
Large army production94 military units

DennisMakotoito

Fast Classical3:12 estimated completion
Early pressure2:56 · Warrior Priest trained
Early armory / Heroic prep4:58 · Armory
Farm transition8:24–9:28 · 4 farms clustered
Birk · Early MilitaryMeaningful trained combat units were produced during the early opening.
Birk · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Birk · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
DennisMakotoito · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
DennisMakotoito · Early MilitaryMeaningful trained combat units were produced during the early opening.
DennisMakotoito · Fast ClassicalClassical completed before 4:00 on a standard land opening.
DennisMakotoito · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Birk

Army

Throwing Axeman29
Godi12
Hersir11
Raiding Cavalry11
Portable Ram10
Berserk7
Rock Giant4
Hirdman3
Jarl3
Draugr2
Huskarl2
Buildings10 types
Farm36
House22
Ox Cart Building6
Hill Fort3
Longhouse3
Great Hall2
Town Center2
Armory1
Sentry Tower1
Temple1
God powers3 invoked
Asgardian Bastion1
Gullinbursti1
Tempest1

DennisMakotoito

Army

Tequihua Archer13
Ocelotl Warrior12
Shorn One12
Warrior Priest10
Tlamanih Spearman9
Ayotochtli1
Otontin1
Buildings9 types
House12
Spike Trap11
Calpulli7
Farm5
Armory1
Great Temple1
Nobles Hut1
Temple1
War Hut1
God powers3 invoked
Blood Pact2
Agave Bloom1
Earth Monster1