Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

TonguenMaster👅 vs Skankhunt42

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:47
Ghost Lake map preview
Map Ghost Lake
Defeated
TonguenMaster👅Tsukuyomi
Pre-match Elo1019
Win probability41.5%
21:47 Match length Skankhunt42 favored
Winner
Skankhunt42Zeus
Pre-match Elo1079
Win probability58.5%

Match at a glance

TonguenMaster👅 vs Skankhunt42

WinnerSkankhunt42
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration21:47
Started
Ended
Elo favorite58.5%Skankhunt42
Fastest Classical3:55*Skankhunt42
First pressure4:22TonguenMaster👅 · Stable Japanese
Market timing13:17Skankhunt42 · Market
First extra TC4:32Skankhunt42 · Town Center
Most military units79Skankhunt42
Highest EAPM58.5Skankhunt42
Defeat
Elo1019-29
EAPM31.6
Military units45
First pressure4:22Stable Japanese
First expansion10:55
Market volume0
Total score 26,251
Military score 8,795
Economic score 15,880
Kills score 1,576
Units killed 77
Units lost 67
Buildings razed 3
Largest army 45
Favorite unit Yari Spearman 16 fielded
Classical 4:39* Estimated start 3:54
Heroic 10:44* Research start 9:48
Mythic — Not reached
Victory
Elo1079+15
EAPM58.5
Military units79
First pressure6:20Military Academy
First expansion4:32
Market volume0
Total score 36,887
Military score 11,663
Economic score 23,099
Kills score 2,125
Units killed 67
Units lost 77
Buildings razed 5
Largest army 79
Favorite unit Hoplite 48 fielded
Classical 3:55* Estimated start 2:55
Heroic 11:14* Estimated start 9:59
Mythic — Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Athena
Hachiman
HeroicAge
Apollo
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TonguenMaster👅Tsukuyomi
Match time
Skankhunt42Zeus
First military pressureStable Japanese
Naginata Rider6 training queues
Yari Spearman4 training queues
Key technologyPickaxe
Key technologyHand Axe
Naginata Rider3 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Town CenterAdditional center
Yumi Horse Archer7 training queues
God powerNew Moon
Yari Spearman11 training queues
Naginata Rider3 training queues
Daimyo3 training queues
Yumi Horse Archer2 training queues
God powerShogun
Key technologyShaft Mine
ArmoryArmory
Town CenterAdditional center
God powerSwampland
Fortress-tier buildingCastle
Fortress-tier buildingCastle
Samurai2 training queues
Fortress-tier buildingCastle
MarketMarket
Fortress-tier buildingCastle
Yumi Horse Archer2 training queues
DefeatMatch result
Town CenterAdditional center
God powerBolt
First military pressureMilitary Academy
Key technologyMedium Infantry
Farm transition5 farms clustered
Hoplite2 training queues
Key technologyPickaxe
ArmoryArmory
Hoplite5 training queues
Key technologyHeavy Infantry
Key technologyMedium Archers
Key technologyShaft Mine
Key technologyHand Axe
Fortress-tier buildingFortress
MarketMarket
Hoplite3 training queues
Key technologyCopper Weapons
Hoplite27 training queues
Hypaspist11 training queues
Key technologyPlow
Key technologyCopper Armor
Trade route startedCaravan Greek queued
God powerRestoration
Hypaspist4 training queues
Fortress-tier buildingFortress
Petrobolos2 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Town CenterAdditional center
Hoplite5 training queues
Key technologyCopper Shields
Hypaspist11 training queues
Hoplite6 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.5%Skankhunt42
Fastest Classical3:55*Skankhunt42
Fastest Heroic10:44*TonguenMaster👅
First pressure4:22TonguenMaster👅 · Stable Japanese
First extra TC4:32Skankhunt42 · Town Center
Fortress timing13:04Skankhunt42 · Fortress
Market timing13:17Skankhunt42 · Market
Armory timing8:28TonguenMaster👅 · Armory
Farm transition6:59–7:53Skankhunt42 · 5 farms clustered
Trade route started16:34Skankhunt42

Player highlights

Standout performances

Highest total score36,887Skankhunt42
Highest military score11,663Skankhunt42
Highest economy score23,099Skankhunt42
Most kills2,125Skankhunt42
Most units killed77TonguenMaster👅
Most deaths77Skankhunt42
Most buildings razed5Skankhunt42
Largest army79Skankhunt42
Favorite unitHopliteSkankhunt42 · 48 fielded

TonguenMaster👅

Largest ArmyMost ImprovementsMost Kills

Skankhunt42

Highest ScoreMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TonguenMaster👅

Classical timing4:39 estimated completion
Early pressure4:22 · Stable Japanese
Expansion signal10:55 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep21:15 · Market
Early armory / Heroic prep8:28 · Armory
Fortress tech path18:49 · Castle

Skankhunt42

Fast Classical3:55 estimated completion
Early pressure6:20 · Military Academy
Fast expansion4:32 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep13:17 · Market
Early armory / Heroic prep8:29 · Armory
Fortress tech path13:04 · Fortress
Heavy walling signal27 wall build events
Farm transition6:59–7:53 · 5 farms clustered
Trade route started16:34 · Caravan Greek queued
TonguenMaster👅 · Early MilitaryMeaningful trained combat units were produced during the early opening.
TonguenMaster👅 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Skankhunt42 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Skankhunt42 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Skankhunt42 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Skankhunt42 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Skankhunt42 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TonguenMaster👅

Army

Yari Spearman16
Naginata Rider12
Yumi Horse Archer11
Daimyo3
Samurai2
Bushi1
Buildings12 types
House13
Stable Japanese9
Watermill6
Castle4
Mining Camp Japanese4
Dojo3
Guardhouse3
Armory2
Shrine Japanese2
Town Center2
Market1
Temple1
God powers3 invoked
New Moon1
Shogun1
Swampland1

Skankhunt42

Army

Hoplite48
Hypaspist26
Petrobolos2
Heracles1
Jason1
Odysseus1
Buildings13 types
Farm43
Wall27
House13
Military Academy9
Storehouse8
Archery Range3
Fortress2
Granary2
Town Center2
Armory1
Market1
Sentry Tower1
Temple1
God powers2 invoked
Bolt1
Restoration1