Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

TonguenMasterđź‘… vs Jeebuzz

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:04
Elysium map preview
Map Elysium
Winner
TonguenMasterđź‘…Tsukuyomi
Pre-match Elo1048
Win probability61.7%
0:04 Match length TonguenMasterđź‘… favored
Defeated
JeebuzzRa
Pre-match Elo965
Win probability38.3%

Match at a glance

TonguenMasterđź‘… vs Jeebuzz

WinnerTonguenMasterđź‘…
MapElysium
QueueRanked 1v1 Supremacy
Duration0:04
Started
Ended
Elo favorite61.7%TonguenMasterđź‘…
Most military units0TonguenMasterđź‘…
Highest EAPM14.6TonguenMasterđź‘…
Victory
Elo1048+28
EAPM14.6
Military units0
First pressure—
First expansion—
Market volume0
Total score 2,225
Military score 1,000
Economic score 1,225
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical — Not reached
Heroic — Not reached
Mythic — Not reached

Jeebuzz

Ra

Defeat
Elo965-14
EAPM14.6
Military units0
First pressure—
First expansion—
Market volume0
Total score 1,870
Military score 880
Economic score 990
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical — Not reached
Heroic — Not reached
Mythic — Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TonguenMasterđź‘…Tsukuyomi
Match time
JeebuzzRa
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.7%TonguenMasterđź‘…

Player highlights

Standout performances

Highest total score2,225TonguenMasterđź‘…
Highest military score1,000TonguenMasterđź‘…
Highest economy score1,225TonguenMasterđź‘…
Most kills0TonguenMasterđź‘…
Most units killed0TonguenMasterđź‘…
Most deaths0TonguenMasterđź‘…
Most buildings razed0TonguenMasterđź‘…
Largest army0TonguenMasterđź‘…

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TonguenMasterđź‘…

No strong intent signals were detected.

Jeebuzz

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TonguenMasterđź‘…

Army

—

Buildings0 types

—

Jeebuzz

Army

—

Buildings0 types

—