Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Seu Macho vs raffaelesgarro

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 8:36
Anatolia map preview
Map Anatolia
Winner
Seu MachoPoseidon
Pre-match Elo1096
Win probability45.1%
8:36 Match length UpsetThe Elo underdog won
Defeated
raffaelesgarroThor
Pre-match Elo1130
Win probability54.9%

Match at a glance

Seu Macho vs raffaelesgarro

WinnerSeu Macho
MapAnatolia
QueueRanked 1v1 Supremacy
Duration8:36
Started
Ended
Elo favorite54.9%raffaelesgarro · Upset
Fastest Classical5:09*Seu Macho
First pressure4:40Seu Macho · Stable
Most military units24Seu Macho
Highest EAPM42.3raffaelesgarro

Seu Macho

Poseidon

Victory
Elo1096+19
EAPM41.3
Military units24
First pressure4:40Stable
First expansion
Market volume0
Total score 9,592
Military score 3,750
Economic score 5,423
Kills score 419
Units killed 22
Units lost 7
Buildings razed 0
Largest army 24
Favorite unit Hippeus 23 fielded
Classical 5:09* Estimated start 4:09
Heroic Not reached
Mythic Not reached
Defeat
Elo1130-19
EAPM42.3
Military units9
First pressure5:24Hersir trained
First expansion
Market volume0
Total score 7,518
Military score 2,400
Economic score 4,920
Kills score 198
Units killed 7
Units lost 21
Buildings razed 0
Largest army 9
Favorite unit Hersir 7 fielded
Classical 5:57* Research start 4:57
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Freyja
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Seu MachoPoseidon
Match time
raffaelesgarroThor
God powerLure
God powerLure
DockDock
First military pressureStable
Hippeus23 training queues
VictoryMatch result
DockDock
Key technologyHand Axe
First military pressureHersir trained
Hersir7 training queues
ArmoryDwarven Armory
Key technologyPickaxe
DockDock
God powerForest Fire
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.9%raffaelesgarro · Upset
Fastest Classical5:09*Seu Macho
First pressure4:40Seu Macho · Stable
Armory timing5:26raffaelesgarro · Dwarven Armory

Player highlights

Standout performances

Highest total score9,592Seu Macho
Highest military score3,750Seu Macho
Highest economy score5,423Seu Macho
Most kills419Seu Macho
Most units killed22Seu Macho
Most deaths21raffaelesgarro
Most buildings razed0Seu Macho
Largest army24Seu Macho
Favorite unitHippeusSeu Macho · 23 fielded

Seu Macho

Highest ScoreLargest ArmyMost KillsMost Resources

raffaelesgarro

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Seu Macho

Late Classical5:09 estimated completion
Early pressure4:40 · Stable
Water commitment signal1 dock build events

raffaelesgarro

Late Classical5:57 estimated completion
Early pressure5:24 · Hersir trained
Early armory / Heroic prep5:26 · Dwarven Armory
Water commitment signal2 dock build events
Seu Macho · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Seu Macho · Early MilitaryMeaningful trained combat units were produced during the early opening.
Seu Macho · Late ClassicalClassical completed after 5:00 on a standard land opening.
raffaelesgarro · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
raffaelesgarro · Early MilitaryMeaningful trained combat units were produced during the early opening.
raffaelesgarro · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Seu Macho

Army

Hippeus23
Atalanta1
Buildings5 types
House7
Stable2
Dock1
Storehouse1
Temple1
God powers1 invoked
Lure2

raffaelesgarro

Army

Hersir7
Berserk1
Valkyrie1
Buildings6 types
House9
Dock2
Longhouse2
Dwarven Armory1
Ox Cart Building1
Temple1
God powers1 invoked
Forest Fire1