Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

PALMEIRAS NAO TEM MUNDIAL vs Nivas

Ranked 1v1 SupremacyStarted 9 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:53
Marsh map preview
Map Marsh
Defeated
PALMEIRAS NAO TEM MUNDIALLoki
Pre-match Elo933
Win probability45.3%
9:53 Match length Nivas favored
Winner
NivasTezcatlipoca
Pre-match Elo966
Win probability54.7%

Match at a glance

PALMEIRAS NAO TEM MUNDIAL vs Nivas

WinnerNivas
MapMarsh
QueueRanked 1v1 Supremacy
Duration9:53
Started
Ended
Elo favorite54.7%Nivas
Fastest Classical4:31*Nivas
First pressure3:05Nivas · Warrior Priest trained
Most military units33PALMEIRAS NAO TEM MUNDIAL
Highest EAPM36.2Nivas
Defeat
Elo933-16
EAPM30.8
Military units33
First pressure4:16Hersir trained
First expansion
Market volume0
Total score 7,671
Military score 3,585
Economic score 3,898
Kills score 205
Units killed 8
Units lost 21
Buildings razed 0
Largest army 33
Favorite unit Raiding Cavalry 12 fielded
Classical 5:15* Research start 4:15
Heroic Not reached
Mythic Not reached

Nivas

Tezcatlipoca

Victory
Elo966+16
EAPM36.2
Military units22
First pressure3:05Warrior Priest trained
First expansion
Market volume0
Total score 9,769
Military score 3,318
Economic score 5,936
Kills score 537
Units killed 21
Units lost 8
Buildings razed 0
Largest army 22
Favorite unit Tlamanih Spearman 9 fielded
Classical 4:31* Estimated start 3:31
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Huehuecoyotl
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PALMEIRAS NAO TEM MUNDIALLoki
Match time
NivasTezcatlipoca
God powerSpy
Key technologyHand Axe
First military pressureHersir trained
Hersir6 training queues
Key technologyPickaxe
Key technologyHusbandry
Key technologyMedium Cavalry
Raiding Cavalry9 training queues
God powerHealing Spring
Key technologyMedium Infantry
Throwing Axeman10 training queues
Hersir4 training queues
Raiding Cavalry3 training queues
DefeatMatch result
God powerObsidian Mirror
God powerObsidian Mirror
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Ocelotl Warrior2 training queues
Tequihua Archer4 training queues
Ocelotl Warrior2 training queues
Tlamanih Spearman9 training queues
God powerObsidian Mirror
God powerLullaby
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.7%Nivas
Fastest Classical4:31*Nivas
First pressure3:05Nivas · Warrior Priest trained

Player highlights

Standout performances

Highest total score9,769Nivas
Highest military score3,585PALMEIRAS NAO TEM MUNDIAL
Highest economy score5,936Nivas
Most kills537Nivas
Most units killed21Nivas
Most deaths21PALMEIRAS NAO TEM MUNDIAL
Most buildings razed0PALMEIRAS NAO TEM MUNDIAL
Largest army33PALMEIRAS NAO TEM MUNDIAL
Favorite unitRaiding CavalryPALMEIRAS NAO TEM MUNDIAL · 12 fielded

PALMEIRAS NAO TEM MUNDIAL

Most DeathsMost Improvements

Nivas

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

PALMEIRAS NAO TEM MUNDIAL

Late Classical5:15 estimated completion
Early pressure4:16 · Hersir trained

Nivas

Classical timing4:31 estimated completion
Early pressure3:05 · Warrior Priest trained
PALMEIRAS NAO TEM MUNDIAL · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
PALMEIRAS NAO TEM MUNDIAL · Early MilitaryMeaningful trained combat units were produced during the early opening.
PALMEIRAS NAO TEM MUNDIAL · Late ClassicalClassical completed after 5:00 on a standard land opening.
Nivas · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Nivas · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

PALMEIRAS NAO TEM MUNDIAL

Army

Raiding Cavalry12
Hersir10
Throwing Axeman10
Berserk1
Buildings5 types
House8
Great Hall2
Longhouse2
Ox Cart Building2
Temple1
God powers2 invoked
Healing Spring1
Spy1

Nivas

Army

Tlamanih Spearman9
Ocelotl Warrior4
Tequihua Archer4
Warrior Priest4
Coyote Warrior1
Buildings6 types
House7
Calpulli5
Wall4
War Hut3
Nobles Hut1
Temple1
God powers2 invoked
Obsidian Mirror4
Lullaby1