Advanced match analysis
Seu Macho vs Aight4sni
Ranked 1v1 SupremacyStarted 9 hours ago
Map
Mirage
Match at a glance
Seu Macho vs Aight4sni
Elo favorite57.8%Seu Macho
Fastest Classical4:55*Seu Macho
First pressure4:00Aight4sni · Pioneer produced
Most military units17Aight4sni
Highest EAPM44.8Aight4sni
Seu Macho
Poseidon
Victory
Elo1077+15
EAPM28.9
Military units10
First pressure4:37Stable
First expansion—
Market volume0
Total score
8,308
Military score
2,615
Economic score
5,398
Kills score
295
Units killed
12
Units lost
3
Buildings razed
0
Largest army
10
Classical
4:55*
Estimated start 3:55
Heroic
—
Not reached
Mythic
—
Not reached
Aight4sni
Shennong
Defeat
Elo1022-15
EAPM44.8
Military units17
First pressure4:00Pioneer produced
First expansion—
Market volume0
Total score
7,229
Military score
2,170
Economic score
4,951
Kills score
108
Units killed
3
Units lost
12
Buildings razed
0
Largest army
17
Classical
5:42*
Research start 4:42
Heroic
—
Not reached
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite57.8%Seu Macho
Fastest Classical4:55*Seu Macho
First pressure4:00Aight4sni · Pioneer produced
Player highlights
Standout performances
Highest total score8,308Seu Macho
Highest military score2,615Seu Macho
Highest economy score5,398Seu Macho
Most kills295Seu Macho
Most units killed12Seu Macho
Most deaths12Aight4sni
Most buildings razed0Seu Macho
Largest army17Aight4sni
Favorite unitGe HalberdierAight4sni · 12 fielded
Seu Macho
Highest Score
Largest Army
Most Kills
Most Resources
Aight4sni
Most Deaths
Most Improvements
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Seu Macho
Classical timing4:55 estimated completionAight4sni
Late Classical5:42 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.