Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

PALMEIRAS NAO TEM MUNDIAL vs Aight4sni

Ranked 1v1 SupremacyStarted 8 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:24
Giza map preview
Map Giza
Winner
PALMEIRAS NAO TEM MUNDIALLoki
Pre-match Elo934
Win probability32.2%
12:24 Match length UpsetThe Elo underdog won
Defeated
Aight4sniShennong
Pre-match Elo1063
Win probability67.8%

Match at a glance

PALMEIRAS NAO TEM MUNDIAL vs Aight4sni

WinnerPALMEIRAS NAO TEM MUNDIAL
MapGiza
QueueRanked 1v1 Supremacy
Duration12:24
Started
Ended
Elo favorite67.8%Aight4sni · Upset
Fastest Classical5:13*PALMEIRAS NAO TEM MUNDIAL
First pressure4:29PALMEIRAS NAO TEM MUNDIAL · Hersir trained
Most military units59Aight4sni
Highest EAPM38.8Aight4sni
Victory
Elo934+24
EAPM31.4
Military units52
First pressure4:29Hersir trained
First expansion
Market volume0
Total score 12,159
Military score 6,465
Economic score 4,763
Kills score 994
Units killed 46
Units lost 17
Buildings razed 0
Largest army 52
Favorite unit Raiding Cavalry 17 fielded
Classical 5:13* Research start 4:13
Heroic Not reached
Mythic Not reached

Aight4sni

Shennong

Defeat
Elo1063-24
EAPM38.8
Military units59
First pressure6:57Imperial Academy
First expansion
Market volume0
Total score 12,615
Military score 4,290
Economic score 7,826
Kills score 499
Units killed 17
Units lost 43
Buildings razed 0
Largest army 59
Favorite unit Fire Archer 17 fielded
Classical 5:49* Estimated start 4:49
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Chiyou
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PALMEIRAS NAO TEM MUNDIALLoki
Match time
Aight4sniShennong
God powerSpy
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir7 training queues
Key technologyMedium Cavalry
Raiding Cavalry12 training queues
Key technologyMedium Infantry
Throwing Axeman9 training queues
Berserk2 training queues
God powerHealing Spring
Hersir6 training queues
Throwing Axeman4 training queues
Throwing Axeman4 training queues
Raiding Cavalry5 training queues
VictoryMatch result
God powerProsperous Seeds
Pioneer3 training queues
First military pressureImperial Academy
Fire Archer17 training queues
Key technologyHand Axe
Dao Swordsman8 training queues
Pioneer2 training queues
Ge Halberdier13 training queues
Wuzu Javelineer4 training queues
Key technologyMedium Infantry
ArmoryArmory
Dao Swordsman2 training queues
Key technologyMedium Archers
Wuzu Javelineer7 training queues
Pioneer3 training queues
God powerLightning Weapons
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.8%Aight4sni · Upset
Fastest Classical5:13*PALMEIRAS NAO TEM MUNDIAL
First pressure4:29PALMEIRAS NAO TEM MUNDIAL · Hersir trained
Armory timing10:16Aight4sni · Armory

Player highlights

Standout performances

Highest total score12,615Aight4sni
Highest military score6,465PALMEIRAS NAO TEM MUNDIAL
Highest economy score7,826Aight4sni
Most kills994PALMEIRAS NAO TEM MUNDIAL
Most units killed46PALMEIRAS NAO TEM MUNDIAL
Most deaths43Aight4sni
Most buildings razed0PALMEIRAS NAO TEM MUNDIAL
Largest army59Aight4sni
Favorite unitRaiding CavalryPALMEIRAS NAO TEM MUNDIAL · 17 fielded

PALMEIRAS NAO TEM MUNDIAL

Most Kills

Aight4sni

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

PALMEIRAS NAO TEM MUNDIAL

Late Classical5:13 estimated completion
Early pressure4:29 · Hersir trained

Aight4sni

Late Classical5:49 estimated completion
Early pressure6:57 · Imperial Academy
Early armory / Heroic prep10:16 · Armory
PALMEIRAS NAO TEM MUNDIAL · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
PALMEIRAS NAO TEM MUNDIAL · Early MilitaryMeaningful trained combat units were produced during the early opening.
PALMEIRAS NAO TEM MUNDIAL · Late ClassicalClassical completed after 5:00 on a standard land opening.
Aight4sni · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Aight4sni · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Aight4sni · Early MilitaryMeaningful trained combat units were produced during the early opening.
Aight4sni · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

PALMEIRAS NAO TEM MUNDIAL

Army

Raiding Cavalry17
Throwing Axeman17
Hersir13
Berserk3
Troll2
Buildings6 types
House13
Great Hall2
Longhouse2
Ox Cart Building2
Sentry Tower1
Temple1
God powers2 invoked
Healing Spring1
Spy1

Aight4sni

Army

Fire Archer17
Ge Halberdier13
Wuzu Javelineer11
Dao Swordsman10
Pioneer8
Buildings8 types
House14
Silo6
Farm4
Machine Workshop2
Military Camp2
Armory1
Imperial Academy1
Temple1
God powers2 invoked
Lightning Weapons1
Prosperous Seeds1